Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AladdinA
Bakasura
Level 149
God Stats
3W - 2L
1,299 SR
Queue Stats
204W - 170L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
GreenCone112399
Ao Kuang
Level 82
God Stats
3W - 5L
1,301 SR
Queue Stats
120W - 126L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
antariasgamer
Zhong Kui
Level 157
God Stats
8W - 8L
1,623 SR
Queue Stats
330W - 301L
1,528 Elo+
Solo
Discordia
Discordia
eyyitsmarioso
Discordia
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 59L
1,336 Elo+
Solo
Team Averages
Level 106
1,444 SR
1,468 Elo+

VS

Team Averages
Level 101
1,492 SR
1,482 Elo+
Anubis
Anubis
Ardilla532
Anubis
Level 103
God Stats
1W - 1L
1,663 SR
Queue Stats
111W - 110L
1,455 Elo+
Solo
Neith
Neith
Cairobby618
Neith
Level 80
God Stats
22W - 14L
1,752 SR
Queue Stats
336W - 336L
1,459 Elo+
Solo
Serqet
Serqet
EveryArt5662953
Serqet
Level 89
God Stats
0W - 3L
1,202 SR
Queue Stats
48W - 54L
1,474 Elo+
Solo
Shiva
Shiva
Prime_Poito
Shiva
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 72L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
RESTOR9819
Kumbhakarna
Level 126
God Stats
5W - 5L
1,343 SR
Queue Stats
38W - 47L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 3 / 2
7,373
527
7,481
7,945
2,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
AladdinA
Bakasura
17
4 / 0 / 2
9,111
651
9,440
12,392
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
11
4 / 0 / 2
7,821
559
4,835
11,643
8,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
antariasgamer
Zhong Kui
15
4 / 2 / 0
9,390
671
14,348
13,080
10,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
eyyitsmarioso
Discordia
14
1 / 2 / 3
7,438
531
6,173
6,036
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ardilla532
Anubis
13
3 / 4 / 0
7,633
545
5,483
10,249
5,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 1
6,935
495
6,083
8,601
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 2
6,504
465
5,150
13,487
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,754
482
6,938
14,950
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
RESTOR9819
Kumbhakarna
10
0 / 3 / 1
6,094
435
2,671
12,656
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
7
7
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
2
1
W
Bakasura
AladdinA
Bakasura
4
0
2
5
L
Anubis
Ardilla532
Anubis
3
4
0
0.75
L
1
2
1
0.75
L
2
3
2
1
W
Ao Kuang
4
0
2
5
L
1
3
1
0.5
L
Kumbhakarna
RESTOR9819
Kumbhakarna
0
3
1
0.17
W
Zhong Kui
antariasgamer
Zhong Kui
4
2
0
2
W
Discordia
eyyitsmarioso
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,277
Damage
26,325
51,096
Taken
59,943
30,366
Mitigated
35,346
20,408
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,481
2,868
0
2,296
7,945
2,902
473
716
7,153
0
48,214
W
Bakasura
AladdinA
Bakasura
9,440
7,069
0
6,523
12,392
6,785
0
1,772
10,573
0
82,081
L
Anubis
Ardilla532
Anubis
5,483
393
0
2,945
10,249
5,232
0
3,887
5,512
59,783
1,062
L
6,083
1,805
98
3,237
8,601
3,044
0
553
7,958
0
60,413
L
5,150
841
0
3,641
13,487
5,887
0
3,951
9,350
0
43,185
W
Ao Kuang
4,835
1,127
0
3,974
11,643
8,117
34
1,866
9,403
21,937
1,995
L
6,938
1,122
245
5,079
14,950
10,415
0
10,082
4,588
0
45,386
L
Kumbhakarna
RESTOR9819
Kumbhakarna
2,671
476
0
520
12,656
10,768
0
4,725
7,741
22,985
720
W
Zhong Kui
antariasgamer
Zhong Kui
14,348
1,981
0
6,865
13,080
10,768
315
1,136
10,737
86,173
4,844
W
Discordia
eyyitsmarioso
Discordia
6,173
298
0
750
6,036
1,794
249
2,499
3,381
49,892
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
33,920
483
Minions Killed
384
0
Camps Cleared
0
1,389,810
Distance Traveled
1,341,548
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,373
527
64
5
0
244,288
5
W
Bakasura
9,111
651
166
12
0
342,867
2
L
Anubis
7,633
545
118
8
0
242,547
0
L
Neith
6,935
495
89
6
0
247,326
0
L
Serqet
6,504
465
66
5
0
318,561
0
W
Ao Kuang
7,821
559
31
2
0
290,595
0
L
Shiva
6,754
482
80
6
0
269,562
2
L
Kumbhakarna
6,094
435
31
2
0
263,552
2
W
Zhong Kui
9,390
671
134
10
0
229,900
0
W
Discordia
7,438
531
88
6
0
282,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role