Player Matchup

Bakasura
Bakasura
Diamond II
 
Bakasura
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond III
DutchWhisperer
Da Ji
Diamond III
Level 159
God Stats
7W - 4L
1,419 SR
Queue Stats
535W - 488L
2,213 MMR
Solo
Kukulkan
Kukulkan
Masters
iMayo
Kukulkan
Masters
Level 190
God Stats
15W - 5L
1,797 SR
Queue Stats
233W - 195L
2,334 MMR
Solo
Eset
Eset
Diamond III
itenorio
Eset
Diamond III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
2,236 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,543 SR
1,957 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,598 SR
1,928 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
 
Tyr
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Cándido
Cthulhu
Diamond I
Level 172
God Stats
1W - 3L
1,419 SR
Queue Stats
34W - 37L
2,244 MMR
Party 1
Thor
Thor
Diamond III
JoanC5
Thor
Diamond III
Level 154
God Stats
2W - 5L
1,692 SR
Queue Stats
66W - 43L
2,248 MMR
Solo
Ullr
Ullr
Diamond IV
MrItuchKits
Ullr
Diamond IV
Level 127
God Stats
8W - 3L
1,878 SR
Queue Stats
68W - 56L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 1 / 0
3,769
754
1,052
5,347
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chiron
 
Chiron
7
0 / 0 / 1
3,394
679
1,581
2,406
768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,300
660
2,597
3,658
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
iMayo
Kukulkan
6
0 / 1 / 0
3,310
662
964
2,256
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
6
0 / 0 / 0
3,478
696
906
1,783
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Maman BrigitteOdinAphroditeSusano

VS

Bans
AthenaThanatosHeimdallrCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 0
3,656
731
1,086
884
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tyr
 
Tyr
6
1 / 0 / 1
3,440
688
952
3,888
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Cándido
Cthulhu
6
1 / 1 / 0
3,848
770
3,679
4,042
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
JoanC5
Thor
6
0 / 1 / 0
3,090
618
843
3,811
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,042
608
1,150
3,209
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
0
1
W
Chiron
 
Chiron
0
0
1
0.5
L
Thoth
 
Thoth
1
0
0
1
L
Tyr
 
Tyr
1
0
1
1.5
L
Cthulhu
Cándido
Cthulhu
1
1
0
1
W
1
1
0
1
L
Thor
JoanC5
Thor
0
1
0
0
L
0
0
0
0
W
Kukulkan
iMayo
Kukulkan
0
1
0
0
W
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,100
Damage
7,710
15,450
Taken
15,834
5,697
Mitigated
6,475
7,023
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,052
788
0
2,837
5,347
2,292
0
2,946
1,839
546
10,590
W
Chiron
 
Chiron
1,581
845
281
1,128
2,406
768
26
0
2,406
0
20,539
L
Thoth
 
Thoth
1,086
76
0
375
884
233
0
218
666
24,605
0
L
Tyr
 
Tyr
952
76
0
1,050
3,888
1,393
0
779
3,109
0
10,346
L
Cthulhu
Cándido
Cthulhu
3,679
495
0
1,410
4,042
2,536
0
0
3,952
19,836
351
W
2,597
760
0
1,433
3,658
1,095
0
126
3,492
0
14,951
L
Thor
JoanC5
Thor
843
150
0
1,490
3,811
1,274
0
657
3,154
0
12,436
L
1,150
430
0
1,195
3,209
1,039
0
187
3,022
0
13,783
W
Kukulkan
iMayo
Kukulkan
964
162
0
485
2,256
826
0
962
1,294
20,564
0
W
Eset
906
144
0
859
1,783
716
20
86
1,697
11,595
1,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,251
Gold Earned
17,076
166
Minions Killed
171
0
Camps Cleared
0
546,149
Distance Traveled
545,602
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,769
754
44
9
0
123,576
0
W
Chiron
3,394
679
33
7
0
98,461
0
L
Thoth
3,656
731
57
11
0
111,109
0
L
Tyr
3,440
688
17
3
0
113,714
0
L
Cthulhu
3,848
770
51
10
0
123,033
1
W
Da Ji
3,300
660
25
5
0
123,050
0
L
Thor
3,090
618
27
5
0
119,863
0
L
Ullr
3,042
608
19
4
0
77,883
0
W
Kukulkan
3,310
662
38
8
0
101,686
0
W
Eset
3,478
696
26
5
0
99,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role