Player Matchup

Odin
Odin
HuchiZz_
Odin
Level 42
God Stats
1W - 1L
1,619 SR
Queue Stats
21W - 36L
1,255 Elo+
Party 2
Anubis
Anubis
LebronsJameson
Anubis
Level 23
God Stats
13W - 12L
1,499 SR
Queue Stats
18W - 29L
1,261 Elo+
Party 2
Awilix
Awilix
RickKier
Awilix
Level 61
God Stats
0W - 4L
1,120 SR
Queue Stats
41W - 38L
1,282 Elo+
Solo
Team Averages
Level 42
1,413 SR
1,266 Elo+

VS

Team Averages
Level 52
1,478 SR
1,321 Elo+
Danzaburou
Danzaburou
MasterUmar9
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Solo
Bacchus
Bacchus
MysterMicke83
Bacchus
Level 61
God Stats
3W - 0L
1,554 SR
Queue Stats
107W - 131L
1,348 Elo+
Party 1
Discordia
Discordia
narco-trafic83
Discordia
Level 46
God Stats
84W - 101L
1,381 SR
Queue Stats
110W - 146L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 5 / 3
11,004
688
8,706
17,923
20,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 1
10,212
638
7,561
13,555
7,306
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
RickKier
Awilix
14
2 / 8 / 1
9,853
616
6,458
18,743
8,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MasterUmar9
Danzaburou
16
6 / 3 / 9
12,205
763
12,376
13,276
6,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
15
3 / 3 / 12
10,909
682
9,136
14,810
20,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
narco-trafic83
Discordia
18
8 / 1 / 5
12,981
811
19,125
9,106
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
17
17
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
4
5
3
1.1
L
1
4
1
0.38
W
Danzaburou
MasterUmar9
Danzaburou
6
3
9
3.5
W
Bacchus
3
3
12
3
L
Awilix
RickKier
Awilix
2
8
1
0.31
W
Discordia
narco-trafic83
Discordia
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
40,637
50,221
Taken
37,192
36,560
Mitigated
30,260
4,073
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,706
2,074
0
182
17,923
20,672
0
8,250
9,621
0
20,513
L
7,561
698
0
2,214
13,555
7,306
440
10,419
3,094
59,120
0
W
Danzaburou
MasterUmar9
Danzaburou
12,376
6,333
0
2,179
13,276
6,036
1,941
2,891
10,385
0
34,104
W
Bacchus
9,136
754
0
1,948
14,810
20,784
0
3,913
10,889
27,101
692
L
Awilix
RickKier
Awilix
6,458
2,790
0
1,677
18,743
8,582
0
9,194
9,523
0
26,765
W
Discordia
narco-trafic83
Discordia
19,125
865
0
1,110
9,106
3,440
0
773
8,315
51,157
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
36,095
165
Minions Killed
139
0
Camps Cleared
0
817,651
Distance Traveled
864,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,004
688
28
2
0
295,180
0
L
Anubis
10,212
638
92
6
0
245,983
0
W
Danzaburou
12,205
763
36
2
0
252,477
0
W
Bacchus
10,909
682
25
2
0
298,283
0
L
Awilix
9,853
616
45
3
0
276,488
0
W
Discordia
12,981
811
78
5
0
314,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role