Player Matchup

Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
AoA Envy
King Arthur
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
82W - 70L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CallingBeast477
Morgan Le Fay
Level 97
God Stats
10W - 7L
1,500 SR
Queue Stats
632W - 613L
1,440 Elo+
Party 4
Odin
Odin
KingMykal
Odin
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 140L
1,504 Elo+
Party 1
Team Averages
Level 99
1,543 SR
1,485 Elo+

VS

Team Averages
Level 70
1,676 SR
1,460 Elo+
Heimdallr
Heimdallr
Kxng_Xrio
Heimdallr
Level 155
God Stats
3W - 1L
1,721 SR
Queue Stats
311W - 340L
1,433 Elo+
Party 3
Thanatos
Thanatos
Lone rider16485
Thanatos
Level 66
God Stats
13W - 12L
1,571 SR
Queue Stats
83W - 75L
1,463 Elo+
Party 2
Shiva
Shiva
OpticJenkins13
Shiva
Level 15
God Stats
4W - 3L
1,875 SR
Queue Stats
20W - 19L
1,517 Elo+
Party 2
Merlin
Merlin
Polo4alf
Merlin
Level 48
God Stats
8W - 10L
1,588 SR
Queue Stats
219W - 197L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Rudy2Smooth
Aphrodite
Level 64
God Stats
14W - 7L
1,625 SR
Queue Stats
275W - 284L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 0
5,996
545
5,574
6,140
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
11
2 / 0 / 2
5,962
542
4,604
9,195
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
AoA Envy
King Arthur
11
2 / 1 / 1
6,431
585
5,023
9,129
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
CallingBeast477
Morgan Le Fay
12
2 / 1 / 1
6,268
570
3,785
5,716
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
1 / 0 / 3
6,188
563
3,057
8,820
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kxng_Xrio
Heimdallr
10
0 / 1 / 0
5,251
477
5,793
6,925
2,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
9
0 / 1 / 0
5,130
466
2,080
9,206
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 2 / 0
6,232
567
5,365
8,899
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Polo4alf
Merlin
10
1 / 4 / 0
5,869
534
3,483
6,880
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Rudy2Smooth
Aphrodite
8
0 / 0 / 0
5,183
471
2,360
5,932
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
0
1
W
Thanatos
 
Thanatos
2
0
2
3
W
King Arthur
AoA Envy
King Arthur
2
1
1
2.5
W
Morgan Le Fay
CallingBeast477
Morgan Le Fay
2
1
1
2.5
W
Odin
1
0
3
2.5
L
Heimdallr
Kxng_Xrio
Heimdallr
0
1
0
0
L
Thanatos
0
1
0
0
L
1
2
0
0.5
L
Merlin
Polo4alf
Merlin
1
4
0
0.25
L
Aphrodite
Rudy2Smooth
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
19,081
39,000
Taken
37,842
23,059
Mitigated
18,631
14,479
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,574
1,522
0
1,513
6,140
2,344
0
791
5,349
0
47,770
W
Thanatos
 
Thanatos
4,604
1,378
0
9,426
9,195
3,594
0
1,105
8,090
0
34,418
W
King Arthur
AoA Envy
King Arthur
5,023
945
0
750
9,129
7,305
0
559
8,570
0
40,275
W
Morgan Le Fay
CallingBeast477
Morgan Le Fay
3,785
245
0
1,366
5,716
2,302
0
1,770
3,946
41,857
0
W
Odin
3,057
296
0
1,424
8,820
7,514
0
1,646
7,174
390
24,757
L
Heimdallr
Kxng_Xrio
Heimdallr
5,793
2,463
0
628
6,925
2,942
5
85
6,840
0
42,022
L
Thanatos
2,080
410
0
5,073
9,206
3,809
0
462
8,680
0
30,857
L
5,365
612
0
1,272
8,899
6,102
0
0
8,899
152
41,080
L
Merlin
Polo4alf
Merlin
3,483
121
0
875
6,880
2,101
0
2,932
3,536
33,346
997
L
Aphrodite
Rudy2Smooth
Aphrodite
2,360
205
1,597
3,620
5,932
3,677
0
0
5,932
16,912
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
27,665
304
Minions Killed
293
0
Camps Cleared
0
1,184,436
Distance Traveled
1,101,830
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,996
545
73
7
0
212,288
0
W
Thanatos
5,962
542
64
6
0
280,475
2
W
King Arthur
6,431
585
57
5
0
222,459
0
W
Morgan Le Fay
6,268
570
78
7
0
215,220
4
W
Odin
6,188
563
32
3
0
253,994
2
L
Heimdallr
5,251
477
69
6
0
193,554
1
L
Thanatos
5,130
466
51
5
0
264,221
3
L
Shiva
6,232
567
78
7
0
221,244
0
L
Merlin
5,869
534
70
6
0
210,345
1
L
Aphrodite
5,183
471
25
2
0
212,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role