Player Matchup

Anubis
Anubis
Gold I
JREneral
Anubis
Gold I
Level 157
God Stats
1W - 4L
1,291 SR
Queue Stats
67W - 71L
1,576 MMR
Solo
Charon
Charon
Gold II
kilodrugs26
Charon
Gold II
Level 171
God Stats
20W - 23L
1,559 SR
Queue Stats
326W - 371L
1,574 MMR
Party 1
Charybdis
Charybdis
Silver II
witness561
Charybdis
Silver II
Level 106
God Stats
0W - 1L
1,858 SR
Queue Stats
88W - 98L
1,573 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,569 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,542 SR
1,603 MMR
Danzaburou
Danzaburou
Gold IV
Calvo18PR
Danzaburou
Gold IV
Level 107
God Stats
20W - 11L
1,771 SR
Queue Stats
82W - 95L
1,544 MMR
Solo
Bastet
Bastet
Gold III
SNEAKY-JO-E
Bastet
Gold III
Level 69
God Stats
24W - 17L
1,658 SR
Queue Stats
37W - 40L
1,714 MMR
Solo
Agni
Agni
Silver II
YourTexasGod
Agni
Silver II
Level 140
God Stats
3W - 5L
1,196 SR
Queue Stats
25W - 28L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JREneral
Anubis
14
1 / 4 / 2
9,354
668
8,959
11,690
5,771
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
15
1 / 3 / 2
9,159
654
9,257
19,369
17,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
witness561
Charybdis
15
1 / 3 / 3
9,242
660
5,901
11,987
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesAthenaThothAwilixNe Zha

VS

Bans
Baron SamediKuzenboMulanGilgameshHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calvo18PR
Danzaburou
15
2 / 0 / 6
10,529
752
16,563
11,391
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
16
3 / 2 / 3
10,062
719
10,901
10,460
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

18
5 / 2 / 4
11,448
818
11,453
9,082
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
10
10
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Calvo18PR
Danzaburou
2
0
6
5
L
Anubis
JREneral
Anubis
1
4
2
0.5
W
Bastet
3
2
3
2.25
W
5
2
4
3.5
L
Charon
1
3
2
0.67
L
Charybdis
witness561
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
38,917
43,046
Taken
30,933
27,812
Mitigated
12,310
8,176
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Calvo18PR
Danzaburou
16,563
6,704
0
5,824
11,391
5,696
1,491
5,265
5,641
0
58,223
L
Anubis
JREneral
Anubis
8,959
1,148
0
2,780
11,690
5,771
205
2,062
9,198
50,695
758
W
Bastet
10,901
2,074
0
2,910
10,460
3,643
222
5,276
4,872
0
38,853
W
11,453
420
0
1,828
9,082
2,971
709
5,251
3,443
55,475
1,276
L
Charon
9,257
130
0
4,496
19,369
17,288
130
5,481
13,080
19,062
1,641
L
Charybdis
witness561
Charybdis
5,901
2,290
0
900
11,987
4,753
0
3,623
7,852
0
29,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
32,039
188
Minions Killed
231
0
Camps Cleared
0
778,971
Distance Traveled
881,092
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,529
752
102
7
0
284,245
0
L
Anubis
9,354
668
91
7
0
245,359
0
W
Bastet
10,062
719
35
3
0
312,359
1
W
Agni
11,448
818
94
7
0
284,488
0
L
Charon
9,159
654
23
2
0
294,470
2
L
Charybdis
9,242
660
74
5
0
239,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role