Player Matchup

Bastet
Bastet
 
Bastet
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IrishMonstr_69
Thanatos
Level 157
God Stats
1W - 2L
1,699 SR
Queue Stats
94W - 82L
1,519 Elo+
Party 1
Anubis
Anubis
KAZU_EDITZM
Anubis
Level 149
God Stats
11W - 16L
1,518 SR
Queue Stats
238W - 254L
1,466 Elo+
Solo
Rama
Rama
Rads2626
Rama
Level 152
God Stats
1W - 4L
1,182 SR
Queue Stats
298W - 277L
1,537 Elo+
Solo
Olorun
Olorun
mrwooten
Olorun
Level 45
God Stats
11W - 10L
1,669 SR
Queue Stats
46W - 52L
1,448 Elo+
Party 1
Team Averages
Level 138
1,514 SR
1,494 Elo+

VS

Team Averages
Level 117
1,520 SR
1,559 Elo+
Ishtar
Ishtar
Chiр
Ishtar
Level 124
God Stats
2W - 0L
1,612 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 2
Da Ji
Da Ji
Delzee
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,342 Elo+
Solo
Mulan
Mulan
Some_Rojin
Mulan
Level 195
God Stats
65W - 48L
1,529 SR
Queue Stats
493W - 483L
1,605 Elo+
Solo
Charon
Charon
Svaue
Charon
Level 68
God Stats
2W - 0L
1,730 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 2
Ix Chel
Ix Chel
ttv-gavnlul
Ix Chel
Level 72
God Stats
2W - 4L
1,231 SR
Queue Stats
474W - 464L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 2 / 0
5,546
396
4,691
11,404
7,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
11
0 / 4 / 1
6,662
476
3,004
12,508
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
6 / 3 / 0
8,030
574
8,358
9,836
4,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
0 / 3 / 0
7,187
513
1,990
8,844
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
mrwooten
Olorun
11
1 / 6 / 1
7,139
510
7,459
11,440
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chiр
Ishtar
15
3 / 0 / 2
8,080
577
6,591
8,240
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Delzee
Da Ji
13
5 / 3 / 4
7,500
536
7,194
8,702
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
15
7 / 1 / 2
9,053
647
10,854
14,449
10,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Svaue
Charon
13
2 / 0 / 3
7,632
545
4,421
6,722
5,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
ttv-gavnlul
Ix Chel
13
1 / 3 / 2
7,156
511
5,520
7,642
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
18
18
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Ishtar
Chiр
Ishtar
3
0
2
4
W
Da Ji
Delzee
Da Ji
5
3
4
2.33
L
Thanatos
0
4
1
0.13
L
Anubis
6
3
0
2
L
Rama
0
3
0
0
W
Mulan
7
1
2
8
W
Charon
Svaue
Charon
2
0
3
3.5
L
Olorun
mrwooten
Olorun
1
6
1
0.25
W
Ix Chel
ttv-gavnlul
Ix Chel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
34,580
54,032
Taken
45,755
24,248
Mitigated
25,514
19,684
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,691
995
0
3,040
11,404
7,250
0
2,582
8,822
0
31,450
W
Ishtar
Chiр
Ishtar
6,591
4,991
0
5,183
8,240
3,730
1,113
0
8,240
0
80,292
W
Da Ji
Delzee
Da Ji
7,194
1,911
0
490
8,702
3,483
0
4,067
4,635
0
39,565
L
Thanatos
3,004
844
0
7,899
12,508
4,855
0
852
11,656
0
49,878
L
Anubis
8,358
223
0
3,798
9,836
4,691
40
4,299
5,537
56,765
0
L
Rama
1,990
1,285
0
3,087
8,844
3,405
0
1,918
6,926
0
56,696
W
Mulan
10,854
1,074
0
6,697
14,449
10,074
291
6,591
7,858
0
68,222
W
Charon
Svaue
Charon
4,421
1,166
0
1,566
6,722
5,671
392
0
6,722
17,142
0
L
Olorun
mrwooten
Olorun
7,459
3,110
0
1,860
11,440
4,047
0
290
11,150
39,245
7,001
W
Ix Chel
ttv-gavnlul
Ix Chel
5,520
421
326
1,301
7,642
2,556
255
4,589
3,053
55,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
39,421
390
Minions Killed
426
0
Camps Cleared
0
1,165,445
Distance Traveled
1,311,024
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,546
396
34
2
0
235,908
3
W
Ishtar
8,080
577
148
11
0
269,895
2
W
Da Ji
7,500
536
75
5
0
278,439
2
L
Thanatos
6,662
476
85
6
0
245,180
1
L
Anubis
8,030
574
79
6
0
235,513
2
L
Rama
7,187
513
121
9
0
240,379
2
W
Mulan
9,053
647
104
7
0
242,026
4
W
Charon
7,632
545
19
1
0
281,822
1
L
Olorun
7,139
510
71
5
0
208,465
0
W
Ix Chel
7,156
511
80
6
0
238,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role