Player Matchup

Hera
Hera
ESTEBAN-2713321
Hera
Level 113
God Stats
3W - 4L
1,525 SR
Queue Stats
106W - 107L
1,470 Elo+
Solo
Sobek
Sobek
IGotLeukemia
Sobek
Level 152
God Stats
1W - 4L
1,561 SR
Queue Stats
86W - 124L
1,411 Elo+
Party 2
Izanami
Izanami
Jackslaya2
Izanami
Level 113
God Stats
5W - 5L
1,536 SR
Queue Stats
28W - 23L
1,560 Elo+
Solo
Odin
Odin
Maithew1292
Odin
Level 109
God Stats
2W - 3L
1,149 SR
Queue Stats
231W - 215L
1,452 Elo+
Solo
Hun Batz
Hun Batz
alshaer_22
Hun Batz
Level 26
God Stats
19W - 20L
1,472 SR
Queue Stats
28W - 55L
1,379 Elo+
Party 2
Team Averages
Level 103
1,449 SR
1,455 Elo+

VS

Team Averages
Level 101
1,591 SR
1,523 Elo+
Nu Wa
Nu Wa
D3m0n-_mD
Nu Wa
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,475 Elo+
Solo
Charon
Charon
NightlyBeast683
Charon
Level 168
God Stats
12W - 6L
1,751 SR
Queue Stats
254W - 252L
1,622 Elo+
Solo
Hachiman
Hachiman
cdavey19
Hachiman
Level 52
God Stats
8W - 12L
1,424 SR
Queue Stats
140W - 144L
1,495 Elo+
Party 1
Ratatoskr
Ratatoskr
crazyface75
Ratatoskr
Level 129
God Stats
15W - 8L
1,640 SR
Queue Stats
249W - 237L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
zMxri-
Kukulkan
Level 107
God Stats
3W - 1L
1,640 SR
Queue Stats
200W - 193L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,725
483
4,640
9,791
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
8,020
501
8,445
14,344
10,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Jackslaya2
Izanami
15
2 / 3 / 0
8,496
531
6,271
9,543
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 3
6,909
432
4,660
10,994
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hun Batz
alshaer_22
Hun Batz
14
2 / 4 / 0
7,579
474
4,657
14,485
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D3m0n-_mD
Nu Wa
13
2 / 3 / 5
7,811
488
7,921
7,969
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 0 / 9
8,006
500
5,957
8,454
5,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
cdavey19
Hachiman
14
0 / 2 / 1
7,832
490
4,300
8,805
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
crazyface75
Ratatoskr
17
13 / 0 / 2
10,115
632
13,920
12,402
5,386
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
zMxri-
Kukulkan
15
2 / 2 / 1
8,911
557
6,217
9,805
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
17
17
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
D3m0n-_mD
Nu Wa
2
3
5
1.5
L
2
6
1
0.42
L
1
3
1
0.5
L
Izanami
Jackslaya2
Izanami
2
3
0
0.67
L
0
1
3
1.5
W
0
0
9
4.5
L
Hun Batz
alshaer_22
Hun Batz
2
4
0
0.5
W
Hachiman
cdavey19
Hachiman
0
2
1
0.25
W
Ratatoskr
crazyface75
Ratatoskr
13
0
2
14
W
Kukulkan
zMxri-
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,673
Damage
38,315
59,157
Taken
47,435
33,432
Mitigated
20,731
14,165
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
D3m0n-_mD
Nu Wa
7,921
2,571
0
250
7,969
2,888
22
2,452
5,517
43,179
0
L
4,640
1,107
0
500
9,791
3,202
0
4,808
4,983
53,376
0
L
8,445
724
0
4,784
14,344
10,763
0
5,382
8,962
46,756
3,249
L
Izanami
Jackslaya2
Izanami
6,271
4,274
0
2,017
9,543
4,100
673
1,581
7,962
0
82,944
L
4,660
1,036
115
2,034
10,994
9,512
0
4,528
6,466
0
26,635
W
5,957
631
420
1,868
8,454
5,999
0
1,322
7,132
30,418
3,215
L
Hun Batz
alshaer_22
Hun Batz
4,657
702
0
4,715
14,485
5,855
0
3,245
11,240
0
70,869
W
Hachiman
cdavey19
Hachiman
4,300
2,555
0
2,913
8,805
2,851
831
0
8,805
0
62,520
W
Ratatoskr
crazyface75
Ratatoskr
13,920
3,612
0
5,923
12,402
5,386
0
1,596
10,659
0
79,357
W
Kukulkan
zMxri-
Kukulkan
6,217
171
0
2,799
9,805
3,607
0
6,549
2,401
75,526
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
42,675
481
Minions Killed
474
0
Camps Cleared
0
1,517,200
Distance Traveled
1,568,714
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,811
488
74
5
0
287,948
2
L
Hera
7,725
483
90
6
0
283,681
2
L
Sobek
8,020
501
94
6
0
338,304
6
L
Izanami
8,496
531
132
8
0
259,169
0
L
Odin
6,909
432
52
3
0
320,754
6
W
Charon
8,006
500
47
3
0
303,498
6
L
Hun Batz
7,579
474
113
7
0
315,292
0
W
Hachiman
7,832
490
108
7
0
282,148
0
W
Ratatoskr
10,115
632
118
7
0
388,339
0
W
Kukulkan
8,911
557
127
8
0
306,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role