Player Matchup

Lancelot
Lancelot
Diamond IV
ZéusEnjoyer
Lancelot
Diamond IV
Level 42
God Stats
64W - 27L
1,826 SR
Queue Stats
79W - 53L
2,155 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 42
1,826 SR
2,155 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,500 SR
1,902 MMR
Pele
Pele
Gold I
TOGRATE4U
Pele
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ZéusEnjoyer
Lancelot
20
4 / 0 / 0
16,341
961
19,078
17,061
11,457
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BellonaHou YiMaman BrigitteNutOsiris

VS

Bans
Morgan Le FayCamazotzHeraDanzaburouOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
0 / 4 / 0
15,640
920
12,612
23,998
14,720
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
0
4
0
0
W
Lancelot
ZéusEnjoyer
Lancelot
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
12,612
17,061
Taken
23,998
11,457
Mitigated
14,720
8,955
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,612
3,719
0
8,487
23,998
14,720
396
1,461
22,537
613
101,968
W
Lancelot
ZéusEnjoyer
Lancelot
19,078
3,832
0
8,955
17,061
11,457
3,088
578
16,483
916
98,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,341
Gold Earned
15,640
173
Minions Killed
203
6
Camps Cleared
9
384,006
Distance Traveled
324,116
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,640
920
203
12
9
324,116
0
W
Lancelot
16,341
961
173
10
6
384,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role