Player Matchup

Ne Zha
Ne Zha
Arrby
Ne Zha
Level 22
God Stats
1W - 1L
1,273 SR
Queue Stats
11W - 17L
1,392 Elo+
Party 1
Artio
Artio
Codruss
Artio
Level 35
God Stats
7W - 15L
1,326 SR
Queue Stats
8W - 27L
1,248 Elo+
Solo
Hades
Hades
juandes40k
Hades
Level 56
God Stats
121W - 82L
1,570 SR
Queue Stats
129W - 99L
1,497 Elo+
Solo
Skadi
Skadi
shamarmon
Skadi
Level 34
God Stats
2W - 2L
1,312 SR
Queue Stats
9W - 8L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
xI3 o vv s e r
Nu Wa
Level 164
God Stats
6W - 7L
1,305 SR
Queue Stats
188W - 197L
1,477 Elo+
Solo
Team Averages
Level 62
1,357 SR
1,401 Elo+

VS

Team Averages
Level 81
1,552 SR
1,493 Elo+
Jing Wei
Jing Wei
DJTHESHOCKER
Jing Wei
Level 31
God Stats
6W - 5L
1,520 SR
Queue Stats
140W - 147L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
DonNi3ves
Tsukuyomi
Level 185
God Stats
2W - 1L
1,859 SR
Queue Stats
235W - 247L
1,507 Elo+
Solo
Agni
Agni
dixienormous115
Agni
Level 41
God Stats
5W - 10L
1,332 SR
Queue Stats
206W - 212L
1,438 Elo+
Solo
Geb
Geb
hatetank14
Geb
Level 87
God Stats
25W - 24L
1,538 SR
Queue Stats
305W - 278L
1,504 Elo+
Solo
Amaterasu
Amaterasu
richad0h
Amaterasu
Level 61
God Stats
12W - 11L
1,513 SR
Queue Stats
55W - 55L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arrby
Ne Zha
18
13 / 1 / 3
11,672
584
16,992
18,995
10,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Codruss
Artio
15
0 / 0 / 7
9,357
468
4,104
17,628
19,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
18
5 / 0 / 4
11,180
559
12,868
11,308
9,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
shamarmon
Skadi
15
3 / 2 / 5
9,387
469
10,551
8,442
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 8
9,437
472
15,233
11,139
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DJTHESHOCKER
Jing Wei
15
0 / 5 / 1
9,220
461
6,851
15,819
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
DonNi3ves
Tsukuyomi
18
4 / 3 / 1
9,529
476
11,738
18,237
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 8 / 1
9,636
482
7,320
15,130
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
8,344
417
8,227
19,222
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
richad0h
Amaterasu
14
0 / 4 / 0
9,091
455
6,038
20,784
14,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
6
6
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Arrby
Ne Zha
13
1
3
14.5
W
Artio
Codruss
Artio
0
0
7
3.5
L
Jing Wei
DJTHESHOCKER
Jing Wei
0
5
1
0.1
L
Tsukuyomi
DonNi3ves
Tsukuyomi
4
3
1
1.5
L
1
8
1
0.19
L
1
2
2
1
W
Hades
5
0
4
7
L
Amaterasu
richad0h
Amaterasu
0
4
0
0
W
Skadi
shamarmon
Skadi
3
2
5
2.75
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,748
Damage
40,174
67,512
Taken
89,192
46,731
Mitigated
50,300
20,427
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Arrby
Ne Zha
16,992
5,837
0
3,042
18,995
10,262
1,074
2,706
15,940
0
90,759
W
Artio
Codruss
Artio
4,104
223
849
5,388
17,628
19,472
596
3,320
14,174
27,570
0
L
Jing Wei
DJTHESHOCKER
Jing Wei
6,851
5,232
0
2,536
15,819
5,901
344
4,501
11,318
0
75,559
L
Tsukuyomi
DonNi3ves
Tsukuyomi
11,738
2,215
0
7,794
18,237
7,499
0
5,183
13,054
0
97,260
L
7,320
72
0
1,250
15,130
5,532
0
5,734
9,396
71,985
0
L
8,227
498
333
4,559
19,222
16,614
259
6,580
12,642
55,719
1,717
W
Hades
12,868
1,863
68
8,340
11,308
9,656
708
2,006
9,135
67,932
3,289
L
Amaterasu
richad0h
Amaterasu
6,038
2,710
0
6,547
20,784
14,754
682
9,899
10,885
0
64,663
W
Skadi
shamarmon
Skadi
10,551
5,396
0
500
8,442
3,477
1,200
2,398
6,044
0
77,851
W
15,233
4,984
0
2,240
11,139
3,864
0
3,751
6,988
78,212
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,033
Gold Earned
45,820
490
Minions Killed
572
0
Camps Cleared
0
1,887,038
Distance Traveled
1,840,436
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,672
584
111
6
0
444,403
1
W
Artio
9,357
468
35
2
0
401,042
6
L
Jing Wei
9,220
461
138
7
0
358,022
0
L
Tsukuyomi
9,529
476
141
7
0
442,284
2
L
Agni
9,636
482
141
7
0
332,062
0
L
Geb
8,344
417
47
2
0
355,753
0
W
Hades
11,180
559
122
6
0
346,057
2
L
Amaterasu
9,091
455
105
5
0
352,315
5
W
Skadi
9,387
469
128
6
0
334,893
4
W
Nu Wa
9,437
472
94
5
0
360,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role