Player Matchup

Fafnir
Fafnir
Crypt1cDrag0n
Fafnir
Level 174
God Stats
0W - 1L
1,116 SR
Queue Stats
12W - 15L
1,333 Elo+
Party 1
Shiva
Shiva
Jordino781
Shiva
Level 137
God Stats
3W - 10L
1,276 SR
Queue Stats
282W - 264L
1,477 Elo+
Solo
Persephone
Persephone
MechaBear
Persephone
Level 127
God Stats
2W - 2L
1,263 SR
Queue Stats
122W - 78L
1,650 Elo+
Solo
Hachiman
Hachiman
RagingAIcoholic
Hachiman
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
xSHADYxL33CHx
Cliodhna
Level 142
God Stats
19W - 16L
1,570 SR
Queue Stats
61W - 66L
1,482 Elo+
Solo
Team Averages
Level 149
1,345 SR
1,471 Elo+

VS

Team Averages
Level 125
1,492 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
N1ghtMAR3fu2
Aphrodite
Level 62
God Stats
7W - 7L
1,645 SR
Queue Stats
52W - 53L
1,504 Elo+
Party 2
Ullr
Ullr
SpawnCraft
Ullr
Level 171
God Stats
2W - 2L
1,482 SR
Queue Stats
61W - 62L
1,510 Elo+
Party 2
Serqet
Serqet
knightsshadow17
Serqet
Level 92
God Stats
2W - 4L
1,309 SR
Queue Stats
56W - 65L
1,459 Elo+
Solo
Apollo
Apollo
lastguypicked
Apollo
Level 160
God Stats
1W - 1L
1,524 SR
Queue Stats
69W - 57L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,784
631
837
4,411
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
4
0 / 1 / 0
2,960
493
904
2,697
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
MechaBear
Persephone
7
0 / 0 / 1
4,110
685
2,143
3,008
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
6
0 / 0 / 0
3,243
541
2,699
2,477
598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
xSHADYxL33CHx
Cliodhna
6
1 / 1 / 0
3,538
590
2,345
4,599
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 0
4,725
788
1,475
2,837
1,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
N1ghtMAR3fu2
Aphrodite
6
0 / 0 / 0
3,879
647
973
3,195
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
3,816
636
962
5,069
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
3,838
640
811
3,512
1,118
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,395
566
2,827
3,055
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
0
0
0
0
L
Shiva
0
1
0
0
L
Persephone
MechaBear
Persephone
0
0
1
0.5
W
Aphrodite
N1ghtMAR3fu2
Aphrodite
0
0
0
0
L
Hachiman
0
0
0
0
W
0
1
1
0.5
W
1
0
0
1
W
0
0
0
0
L
Cliodhna
xSHADYxL33CHx
Cliodhna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,928
Damage
7,048
17,192
Taken
17,668
7,276
Mitigated
7,086
8,092
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,475
169
0
1,278
2,837
1,371
0
0
2,620
26,128
1,866
L
837
29
0
2,642
4,411
3,429
0
810
3,601
5,726
0
L
Shiva
904
127
0
1,362
2,697
1,168
0
1,114
1,355
0
6,551
L
Persephone
MechaBear
Persephone
2,143
290
0
739
3,008
772
0
0
3,008
24,136
0
W
Aphrodite
N1ghtMAR3fu2
Aphrodite
973
361
1,348
2,404
3,195
1,929
0
393
2,802
10,309
636
L
Hachiman
2,699
1,136
0
1,443
2,477
598
0
79
2,398
0
25,872
W
962
177
0
1,403
5,069
1,480
0
1,745
3,176
0
20,359
W
811
259
0
1,997
3,512
1,118
0
250
3,262
0
21,866
W
2,827
1,782
0
1,048
3,055
1,188
0
444
2,611
0
23,188
L
Cliodhna
xSHADYxL33CHx
Cliodhna
2,345
440
0
1,906
4,599
1,309
0
154
4,407
0
15,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,635
Gold Earned
19,653
141
Minions Killed
186
0
Camps Cleared
0
523,655
Distance Traveled
603,611
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,725
788
52
9
0
120,664
0
L
Fafnir
3,784
631
10
2
0
119,411
0
L
Shiva
2,960
493
11
2
0
46,038
0
L
Persephone
4,110
685
49
8
0
121,365
0
W
Aphrodite
3,879
647
18
3
0
115,074
1
L
Hachiman
3,243
541
44
7
0
98,341
0
W
Ullr
3,816
636
31
5
0
108,004
0
W
Serqet
3,838
640
50
8
0
136,905
0
W
Apollo
3,395
566
35
6
0
122,964
0
L
Cliodhna
3,538
590
27
5
0
138,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role