Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Fate_DNG
Fenrir
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
669W - 684L
1,272 MMR
Solo
Nut
Nut
Silver III
Fear Jobari
Nut
Silver III
Level 126
God Stats
2W - 4L
1,904 SR
Queue Stats
86W - 93L
1,361 MMR
Solo
Cupid
Cupid
Gold III
Flakie22
Cupid
Gold III
Level 154
God Stats
0W - 3L
1,330 SR
Queue Stats
154W - 147L
1,339 MMR
Solo
Scylla
Scylla
Gold IV
JayzWazy
Scylla
Gold IV
Level 148
God Stats
1W - 1L
1,644 SR
Queue Stats
115W - 117L
1,288 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,576 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,493 SR
1,335 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
Nobushige
Lancelot
Gold IV
Level 119
God Stats
15W - 13L
1,628 SR
Queue Stats
242W - 243L
1,350 MMR
Solo
Surtr
Surtr
Silver II
Shoot2Kill_05
Surtr
Silver II
Level 102
God Stats
4W - 4L
1,510 SR
Queue Stats
52W - 60L
1,228 MMR
Solo
Jing Wei
Jing Wei
Silver V
YoungMetro7680
Jing Wei
Silver V
Level 102
God Stats
2W - 5L
1,325 SR
Queue Stats
2W - 11L
1,293 MMR
Solo
Xing Tian
Xing Tian
Gold V
iamaroc98
Xing Tian
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 2
6,481
499
4,402
8,280
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Fate_DNG
Fenrir
11
1 / 4 / 2
6,238
480
3,300
13,168
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 7 / 0
5,939
457
6,068
12,288
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Flakie22
Cupid
13
0 / 0 / 0
7,140
549
4,045
7,824
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JayzWazy
Scylla
14
3 / 1 / 1
7,765
597
7,810
6,994
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
King ArthurHachimanKukulkanAres

VS

Bans
ThanatosAgniAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 5
8,040
618
6,906
5,960
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Nobushige
Lancelot
15
6 / 1 / 2
8,496
654
5,404
9,422
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 2
9,087
699
9,130
13,057
7,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
12
0 / 0 / 5
7,302
562
4,991
5,138
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
iamaroc98
Xing Tian
11
3 / 1 / 2
7,185
553
4,462
13,826
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
15
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Nu Wa
 
Nu Wa
0
3
5
0.83
L
Fenrir
Fate_DNG
Fenrir
1
4
2
0.5
L
0
7
0
0
L
Cupid
Flakie22
Cupid
0
0
0
0
L
Scylla
JayzWazy
Scylla
3
1
1
3.5
W
Lancelot
Nobushige
Lancelot
6
1
2
7
W
6
0
2
7
W
Jing Wei
0
0
5
2.5
W
Xing Tian
iamaroc98
Xing Tian
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
30,893
48,554
Taken
47,403
24,661
Mitigated
29,612
13,663
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,402
520
0
2,182
8,280
7,907
0
3,438
4,553
17,234
3,461
W
Nu Wa
 
Nu Wa
6,906
1,540
0
170
5,960
2,152
0
4,188
1,442
49,956
1,266
L
Fenrir
Fate_DNG
Fenrir
3,300
408
0
3,887
13,168
6,594
0
2,156
10,796
0
34,431
L
6,068
2,904
0
1,450
12,288
4,861
0
815
11,407
0
43,558
L
Cupid
Flakie22
Cupid
4,045
2,341
308
4,418
7,824
2,862
684
2,260
5,480
0
63,507
L
Scylla
JayzWazy
Scylla
7,810
1,083
0
1,418
6,994
2,437
0
2,499
4,337
58,361
0
W
Lancelot
Nobushige
Lancelot
5,404
996
0
3,252
9,422
5,198
0
1,033
8,289
0
80,828
W
9,130
3,707
0
4,126
13,057
7,750
568
896
12,105
1,659
63,076
W
Jing Wei
4,991
2,995
0
1,818
5,138
1,867
968
1,518
3,580
0
52,528
W
Xing Tian
iamaroc98
Xing Tian
4,462
285
0
2,403
13,826
12,645
0
3,718
9,900
22,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
40,110
400
Minions Killed
435
0
Camps Cleared
0
1,207,472
Distance Traveled
1,396,878
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,481
499
21
2
0
223,388
2
W
Nu Wa
8,040
618
93
7
0
263,080
4
L
Fenrir
6,238
480
60
5
0
269,531
0
L
Nut
5,939
457
72
6
0
214,398
1
L
Cupid
7,140
549
123
9
0
237,058
0
L
Scylla
7,765
597
124
10
0
263,097
2
W
Lancelot
8,496
654
124
10
0
329,011
2
W
Surtr
9,087
699
100
8
0
261,241
3
W
Jing Wei
7,302
562
93
7
0
268,555
3
W
Xing Tian
7,185
553
25
2
0
274,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role