Player Matchup

Bacchus
Bacchus
Silver IV
OhhForGodSake2
Bacchus
Silver IV
Level 85
God Stats
4W - 2L
1,706 SR
Queue Stats
21W - 17L
1,307 MMR
Solo
Fenrir
Fenrir
Silver I
SadBoyShrimp
Fenrir
Silver I
Level 58
God Stats
2W - 3L
1,579 SR
Queue Stats
135W - 134L
1,260 MMR
Solo
Hachiman
Hachiman
Silver I
VenoMMuteki
Hachiman
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,294 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
dani_eL_meNa
Sun Wukong
Gold V
Level 154
God Stats
25W - 19L
1,568 SR
Queue Stats
133W - 143L
1,359 MMR
Solo
Ah Puch
Ah Puch
Silver I
zaaheer
Ah Puch
Silver I
Level 128
God Stats
0W - 1L
1,683 SR
Queue Stats
104W - 112L
1,382 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,607 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,480 SR
1,321 MMR
Thor
Thor
Gold V
Daslook
Thor
Gold V
Level 153
God Stats
1W - 2L
1,486 SR
Queue Stats
28W - 24L
1,384 MMR
Solo
Sobek
Sobek
Gold V
FluffyMedic
Sobek
Gold V
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 109L
1,229 MMR
Party 1
Anubis
Anubis
Silver I
Sbrz
Anubis
Silver I
Level 146
God Stats
1W - 0L
1,862 SR
Queue Stats
57W - 57L
1,241 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
nero_hdl
Cthulhu
Gold IV
Level 129
God Stats
7W - 3L
1,321 SR
Queue Stats
237W - 236L
1,365 MMR
Solo
Izanami
Izanami
Silver II
ÔpiumPsycho
Izanami
Silver II
Level 159
God Stats
1W - 2L
1,231 SR
Queue Stats
81W - 84L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,706
479
5,836
11,571
11,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
5 / 6 / 3
7,224
516
8,814
15,867
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
VenoMMuteki
Hachiman
12
1 / 4 / 1
6,724
480
3,006
11,300
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
dani_eL_meNa
Sun Wukong
12
1 / 6 / 3
7,030
502
4,552
14,947
11,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ah Puch
zaaheer
Ah Puch
11
2 / 3 / 3
6,888
492
9,153
10,669
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangAresAwilixAthena

VS

Bans
SusanoKaliOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Daslook
Thor
12
4 / 4 / 4
7,202
514
8,118
12,348
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 9
7,708
551
3,856
11,527
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Sbrz
Anubis
14
7 / 3 / 3
8,541
610
12,120
11,243
6,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
nero_hdl
Cthulhu
15
4 / 0 / 7
9,619
687
10,193
8,813
9,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ÔpiumPsycho
Izanami
15
6 / 1 / 3
9,375
670
9,886
8,864
4,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
22
22
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
Daslook
Thor
4
4
4
1.5
W
1
2
9
2.75
L
1
3
4
1
L
Fenrir
5
6
3
1.08
W
Anubis
Sbrz
Anubis
7
3
3
2.83
L
Hachiman
VenoMMuteki
Hachiman
1
4
1
0.38
L
Sun Wukong
dani_eL_meNa
Sun Wukong
1
6
3
0.42
W
Cthulhu
nero_hdl
Cthulhu
4
0
7
7.5
L
Ah Puch
zaaheer
Ah Puch
2
3
3
1.17
W
Izanami
ÔpiumPsycho
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
44,173
64,354
Taken
52,795
35,106
Mitigated
36,864
17,116
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Daslook
Thor
8,118
2,660
0
1,477
12,348
5,670
83
3,804
8,544
0
43,801
W
3,856
390
0
2,520
11,527
11,159
0
3,238
8,289
16,138
262
L
5,836
835
0
2,528
11,571
11,025
0
4,728
6,669
14,910
718
L
Fenrir
8,814
2,336
0
5,280
15,867
5,576
0
6,230
9,621
0
44,248
W
Anubis
Sbrz
Anubis
12,120
677
0
5,148
11,243
6,081
0
4,661
6,582
61,704
2,493
L
Hachiman
VenoMMuteki
Hachiman
3,006
1,385
0
3,156
11,300
3,181
0
1,891
9,369
0
44,413
L
Sun Wukong
dani_eL_meNa
Sun Wukong
4,552
609
0
3,856
14,947
11,810
0
6,995
7,146
0
43,366
W
Cthulhu
nero_hdl
Cthulhu
10,193
1,540
195
2,404
8,813
9,915
0
1,411
7,402
60,246
3,085
L
Ah Puch
zaaheer
Ah Puch
9,153
93
0
2,296
10,669
3,514
0
5,450
5,085
45,621
0
W
Izanami
ÔpiumPsycho
Izanami
9,886
6,624
0
2,848
8,864
4,039
601
1,513
7,351
0
81,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
42,445
320
Minions Killed
459
0
Camps Cleared
0
1,342,584
Distance Traveled
1,341,632
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,202
514
54
4
0
288,027
2
W
Sobek
7,708
551
22
2
0
270,947
2
L
Bacchus
6,706
479
20
1
0
288,768
3
L
Fenrir
7,224
516
70
5
0
271,054
2
W
Anubis
8,541
610
106
8
0
246,978
0
L
Hachiman
6,724
480
70
5
0
235,949
0
L
Sun Wukong
7,030
502
82
6
0
276,752
1
W
Cthulhu
9,619
687
141
10
0
293,993
0
L
Ah Puch
6,888
492
78
6
0
270,061
2
W
Izanami
9,375
670
136
10
0
241,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role