Player Matchup

Thor
Thor
Silver V
 
Thor
Silver V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Jordan12c
Xing Tian
Bronze III
Level 92
God Stats
2W - 2L
1,667 SR
Queue Stats
3W - 4L
1,371 MMR
Party 1
Discordia
Discordia
Bronze IV
Lesslenndo
Discordia
Bronze IV
Level 153
God Stats
2W - 2L
1,528 SR
Queue Stats
2W - 13L
713 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,565 SR
1,195 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,367 SR
773 MMR
Sol
Sol
Silver V
Cheezus Jiest
Sol
Silver V
Level 102
God Stats
5W - 9L
1,296 SR
Queue Stats
49W - 74L
796 MMR
Party 2
Odin
Odin
Silver V
Ostertag00
Odin
Silver V
Level 68
God Stats
21W - 32L
1,420 SR
Queue Stats
75W - 107L
729 MMR
Solo
Charybdis
Charybdis
Silver V
yaboirudy
Charybdis
Silver V
Level 80
God Stats
30W - 38L
1,385 SR
Queue Stats
49W - 73L
794 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 1 / 2
8,253
825
7,608
7,701
3,230
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Jordan12c
Xing Tian
12
0 / 0 / 4
6,621
662
4,684
10,430
8,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Lesslenndo
Discordia
14
2 / 0 / 4
7,764
776
12,134
4,672
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
KuzenboNu WaBastetCthulhuPoseidon

VS

Bans
Bake KujiraCerberusHou YiMedusaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,497
650
5,033
8,671
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
0 / 2 / 1
6,906
691
4,660
9,939
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
yaboirudy
Charybdis
11
1 / 2 / 0
7,054
705
5,001
8,878
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
2
6
L
0
3
0
0
W
Xing Tian
Jordan12c
Xing Tian
0
0
4
2
W
Discordia
Lesslenndo
Discordia
2
0
4
4
L
0
2
1
0.25
L
Charybdis
yaboirudy
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
14,694
22,803
Taken
27,488
13,725
Mitigated
12,663
4,455
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,608
1,250
0
1,785
7,701
3,230
0
1,309
6,225
0
41,304
L
5,033
1,323
0
1,949
8,671
2,788
0
3,915
4,139
19,812
2,415
W
Xing Tian
Jordan12c
Xing Tian
4,684
218
0
1,702
10,430
8,546
200
2,239
7,900
11,729
0
W
Discordia
Lesslenndo
Discordia
12,134
781
0
968
4,672
1,949
539
1,230
3,245
28,430
0
L
4,660
119
0
1,096
9,939
6,757
0
6,026
3,276
0
17,063
L
Charybdis
yaboirudy
Charybdis
5,001
1,844
0
848
8,878
3,118
0
5,402
3,026
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,638
Gold Earned
20,457
122
Minions Killed
115
0
Camps Cleared
0
632,489
Distance Traveled
548,210
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,253
825
58
6
0
205,779
0
L
Sol
6,497
650
31
3
0
164,835
0
W
Xing Tian
6,621
662
8
1
0
214,041
0
W
Discordia
7,764
776
56
6
0
212,669
0
L
Odin
6,906
691
40
4
0
208,761
4
L
Charybdis
7,054
705
44
4
0
174,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role