Player Matchup

Hachiman
Hachiman
Aquire-OBD
Hachiman
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Merlin
Merlin
CDtheTrainer
Merlin
Level 80
God Stats
0W - 1L
1,631 SR
Queue Stats
29W - 19L
1,550 Elo+
Solo
Bake Kujira
Bake Kujira
Lxquid-OBD
Bake Kujira
Level 21
God Stats
0W - 2L
1,406 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 1
Nemesis
Nemesis
Vital-OBD
Nemesis
Level 41
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 9L
1,431 Elo+
Party 1
Cerberus
Cerberus
kader80kader
Cerberus
Level 84
God Stats
3W - 2L
1,309 SR
Queue Stats
156W - 143L
1,452 Elo+
Solo
Team Averages
Level 51
1,516 SR
1,438 Elo+

VS

Team Averages
Level 90
1,514 SR
1,433 Elo+
Da Ji
Da Ji
Dmsgmn95
Da Ji
Level 84
God Stats
18W - 15L
1,632 SR
Queue Stats
417W - 420L
1,432 Elo+
Solo
Anubis
Anubis
GAW HYPN0TIC
Anubis
Level 39
God Stats
95W - 97L
1,512 SR
Queue Stats
169W - 183L
1,399 Elo+
Solo
Surtr
Surtr
burningsol
Surtr
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 98L
1,377 Elo+
Solo
Neith
Neith
donchimb069
Neith
Level 62
God Stats
14W - 17L
1,457 SR
Queue Stats
260W - 253L
1,424 Elo+
Solo
Ymir
Ymir
stevenv776
Ymir
Level 158
God Stats
17W - 14L
1,467 SR
Queue Stats
155W - 163L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aquire-OBD
Hachiman
6
1 / 4 / 1
4,595
460
2,564
5,788
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
3 / 2 / 1
5,155
516
5,302
4,945
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Lxquid-OBD
Bake Kujira
6
0 / 6 / 1
4,419
442
2,490
10,335
6,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Vital-OBD
Nemesis
9
1 / 1 / 2
4,799
480
3,003
8,393
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
kader80kader
Cerberus
9
0 / 1 / 1
5,236
524
2,862
8,564
3,501
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dmsgmn95
Da Ji
7
2 / 3 / 2
4,717
472
2,611
7,285
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
9
2 / 0 / 3
5,460
546
4,813
7,482
3,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
10
1 / 1 / 0
5,568
557
3,775
6,801
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 0 / 6
6,145
615
5,822
2,274
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
6 / 1 / 5
6,478
648
5,430
9,327
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
13
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aquire-OBD
Hachiman
1
4
1
0.38
L
Merlin
3
2
1
1.75
W
Da Ji
Dmsgmn95
Da Ji
2
3
2
1
W
Anubis
2
0
3
3.5
L
Bake Kujira
Lxquid-OBD
Bake Kujira
0
6
1
0.08
L
Nemesis
Vital-OBD
Nemesis
1
1
2
2
W
Surtr
1
1
0
1
W
2
0
6
5
L
Cerberus
kader80kader
Cerberus
0
1
1
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,221
Damage
22,451
38,025
Taken
33,169
16,854
Mitigated
18,955
6,542
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aquire-OBD
Hachiman
2,564
2,214
0
629
5,788
1,766
0
1,718
4,070
0
10,696
L
Merlin
5,302
179
0
1,640
4,945
1,538
0
1,949
2,996
31,784
0
W
Da Ji
Dmsgmn95
Da Ji
2,611
908
0
1,561
7,285
2,555
0
1,955
5,330
0
19,198
W
Anubis
4,813
243
0
3,361
7,482
3,522
51
3,296
4,186
33,469
813
L
Bake Kujira
Lxquid-OBD
Bake Kujira
2,490
1,360
0
262
10,335
6,841
0
3,621
6,714
20,922
1,583
L
Nemesis
Vital-OBD
Nemesis
3,003
1,468
0
1,150
8,393
3,208
0
2,353
5,999
0
24,118
W
Surtr
3,775
1,185
0
1,408
6,801
5,183
0
2,633
4,168
280
30,993
W
5,822
2,660
0
788
2,274
823
99
504
1,770
0
43,940
L
Cerberus
kader80kader
Cerberus
2,862
128
0
2,861
8,564
3,501
0
195
7,951
34,901
247
W
5,430
2,223
0
2,924
9,327
6,872
0
2,003
7,324
23,178
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
28,368
230
Minions Killed
215
0
Camps Cleared
0
923,688
Distance Traveled
995,960
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,595
460
15
2
0
175,967
2
L
Merlin
5,155
516
49
5
0
181,762
2
W
Da Ji
4,717
472
28
3
0
208,740
4
W
Anubis
5,460
546
56
6
0
198,765
2
L
Bake Kujira
4,419
442
36
4
0
170,662
0
L
Nemesis
4,799
480
40
4
0
227,814
1
W
Surtr
5,568
557
46
5
0
210,528
0
W
Neith
6,145
615
54
5
0
189,322
0
L
Cerberus
5,236
524
90
9
0
167,483
0
W
Ymir
6,478
648
31
3
0
188,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role