Player Matchup

Thanatos
Thanatos
Dsight
Thanatos
Level 108
God Stats
12W - 13L
1,594 SR
Queue Stats
221W - 222L
1,520 Elo+
Party 1
Cerberus
Cerberus
HiDeRevol
Cerberus
Level 108
God Stats
5W - 9L
1,859 SR
Queue Stats
90W - 94L
1,457 Elo+
Party 1
Surtr
Surtr
TheBestPain
Surtr
Level 166
God Stats
15W - 5L
1,580 SR
Queue Stats
229W - 244L
1,394 Elo+
Party 1
Anubis
Anubis
ddeathangel
Anubis
Level 136
God Stats
9W - 9L
1,555 SR
Queue Stats
198W - 200L
1,558 Elo+
Solo
Hera
Hera
ruffxles
Hera
Level 100
God Stats
3W - 3L
1,418 SR
Queue Stats
15W - 17L
1,531 Elo+
Solo
Team Averages
Level 124
1,601 SR
1,492 Elo+

VS

Team Averages
Level 130
1,495 SR
1,496 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Divinefox60fps
Merlin
Level 125
God Stats
7W - 12L
1,477 SR
Queue Stats
94W - 106L
1,437 Elo+
Solo
Cliodhna
Cliodhna
MasterSmite007
Cliodhna
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
418W - 419L
1,492 Elo+
Solo
Izanami
Izanami
ThirdCazza
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 136L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
grimbarnaby
Sun Wukong
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 122L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dsight
Thanatos
14
4 / 2 / 2
7,908
608
5,551
11,975
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HiDeRevol
Cerberus
12
1 / 1 / 1
6,527
502
5,865
12,213
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 2
8,975
690
11,302
11,497
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
0 / 3 / 3
7,728
594
5,445
6,764
3,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hera
1
0 / 0 / 0
2,827
217
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 2 / 3
6,981
537
3,794
7,943
5,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
4,097
315
0
0
0
Cliodhna
14
4 / 3 / 1
7,564
582
6,743
12,714
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ThirdCazza
Izanami
15
2 / 0 / 0
8,606
662
8,136
8,615
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
grimbarnaby
Sun Wukong
13
1 / 5 / 0
7,399
569
6,309
16,032
10,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
7
7
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
3
0.75
L
0
0
0
0
W
Thanatos
Dsight
Thanatos
4
2
2
2.5
W
Cerberus
HiDeRevol
Cerberus
1
1
1
1.5
L
Cliodhna
4
3
1
1.5
W
4
1
2
5
L
Izanami
ThirdCazza
Izanami
2
0
0
2
W
Anubis
0
3
3
0.5
L
Sun Wukong
grimbarnaby
Sun Wukong
1
5
0
0.2
W
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
24,982
42,449
Taken
45,304
23,344
Mitigated
22,829
24,081
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,794
910
0
1,439
7,943
5,246
0
3,622
4,227
32,664
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Dsight
Thanatos
5,551
957
0
10,910
11,975
5,751
0
180
11,795
0
70,324
W
Cerberus
HiDeRevol
Cerberus
5,865
261
0
3,058
12,213
6,071
0
1,284
10,929
36,761
554
L
Cliodhna
6,743
1,141
0
7,034
12,714
4,274
0
1,788
10,794
0
65,449
W
11,302
3,813
0
7,296
11,497
8,270
839
0
11,497
1,395
70,072
L
Izanami
ThirdCazza
Izanami
8,136
5,159
0
4,389
8,615
3,101
0
3,336
4,816
0
90,849
W
Anubis
5,445
193
0
2,817
6,764
3,252
647
2,330
4,434
59,986
1,722
L
Sun Wukong
grimbarnaby
Sun Wukong
6,309
1,167
0
2,923
16,032
10,208
0
2,128
12,723
83
62,536
W
Hera
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
34,647
409
Minions Killed
441
0
Camps Cleared
0
1,092,354
Distance Traveled
1,065,169
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,981
537
54
4
0
288,215
3
L
Merlin
4,097
315
0
0
0
0
0
W
Thanatos
7,908
608
116
9
0
304,526
0
W
Cerberus
6,527
502
74
6
0
275,155
4
L
Cliodhna
7,564
582
106
8
0
276,775
0
W
Surtr
8,975
690
112
9
0
283,777
0
L
Izanami
8,606
662
153
12
0
237,532
2
W
Anubis
7,728
594
107
8
0
228,896
2
L
Sun Wukong
7,399
569
128
10
0
262,647
0
W
Hera
2,827
217
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role