Player Matchup

Odin
Odin
Gold IV
BillyRoyaltn
Odin
Gold IV
Level 253
God Stats
134W - 104L
1,588 SR
Queue Stats
640W - 647L
1,403 MMR
Solo
Scylla
Scylla
Silver III
BlackSquad23
Scylla
Silver III
Level 56
God Stats
2W - 1L
1,602 SR
Queue Stats
45W - 40L
1,403 MMR
Solo
Hachiman
Hachiman
Gold III
I_Need_A_Nerf03
Hachiman
Gold III
Level 153
God Stats
5W - 2L
1,707 SR
Queue Stats
86W - 89L
1,376 MMR
Solo
Hel
Hel
Gold V
LGasMonkeyL
Hel
Gold V
Level 157
God Stats
12W - 7L
1,684 SR
Queue Stats
350W - 364L
1,382 MMR
Solo
Bastet
Bastet
Gold IV
QuasiSwoldo
Bastet
Gold IV
Level 125
God Stats
12W - 9L
1,490 SR
Queue Stats
51W - 47L
1,367 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,614 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,580 SR
1,386 MMR
Nemesis
Nemesis
Silver V
Gizmo Loadz
Nemesis
Silver V
Level 159
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 8L
1,407 MMR
Solo
Nut
Nut
Gold V
ImLegion7
Nut
Gold V
Level 105
God Stats
9W - 5L
1,739 SR
Queue Stats
78W - 83L
1,400 MMR
Solo
Artio
Artio
Gold V
Kingofphoenixes
Artio
Gold V
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 232L
1,363 MMR
Solo
Charon
Charon
Silver IV
RCG Primetime
Charon
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,388 MMR
Solo
Discordia
Discordia
Gold V
lastackz60
Discordia
Gold V
Level 123
God Stats
15W - 14L
1,604 SR
Queue Stats
664W - 663L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,908
691
4,745
6,191
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
10
1 / 1 / 0
5,931
593
2,812
3,823
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
10
1 / 1 / 2
5,839
584
3,113
4,865
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 1 / 2
6,219
622
2,269
6,225
3,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
11
2 / 0 / 2
5,894
589
6,422
9,893
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
VamanaAnhurAo KuangAwilix

VS

Bans
AchillesAthenaKukulkanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gizmo Loadz
Nemesis
5
0 / 0 / 0
4,087
409
509
3,537
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 0
5,841
584
3,390
4,632
1,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
4,716
472
1,903
9,062
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,971
497
3,148
9,720
6,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
lastackz60
Discordia
12
1 / 2 / 0
5,952
595
3,480
4,467
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Scylla
1
1
0
1
L
Nemesis
Gizmo Loadz
Nemesis
0
0
0
0
W
Hachiman
1
1
2
2
L
2
2
0
1
L
0
1
0
0
W
2
1
2
3
W
Bastet
2
0
2
3
L
0
2
1
0.25
L
Discordia
lastackz60
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
12,430
30,997
Taken
31,418
12,811
Mitigated
20,020
15,565
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,745
1,091
0
1,650
6,191
2,460
0
1,759
4,014
0
57,784
W
Scylla
2,812
337
0
872
3,823
1,192
420
1,985
1,368
37,193
1,213
L
Nemesis
Gizmo Loadz
Nemesis
509
345
0
1,442
3,537
908
0
252
3,285
0
10,288
W
Hachiman
3,113
2,151
0
1,479
4,865
1,680
640
939
3,926
0
37,008
L
3,390
2,049
0
97
4,632
1,532
1,150
610
4,022
0
44,039
L
1,903
0
0
2,513
9,062
9,142
0
0
9,062
21,046
0
W
2,269
664
1,765
3,793
6,225
3,978
641
1,634
4,467
24,719
0
W
Bastet
6,422
1,854
0
6,006
9,893
3,501
48
981
8,834
0
48,215
L
3,148
722
0
3,280
9,720
6,664
0
2,352
7,368
19,176
0
L
Discordia
lastackz60
Discordia
3,480
167
0
1,123
4,467
1,774
0
1,785
2,682
37,755
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
25,567
352
Minions Killed
253
0
Camps Cleared
0
982,089
Distance Traveled
841,844
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,908
691
110
11
0
211,511
2
W
Scylla
5,931
593
76
8
0
198,240
1
L
Nemesis
4,087
409
22
2
0
133,280
0
W
Hachiman
5,839
584
61
6
0
150,593
2
L
Nut
5,841
584
79
8
0
152,144
0
L
Artio
4,716
472
29
3
0
174,244
1
W
Hel
6,219
622
28
3
0
181,344
2
W
Bastet
5,894
589
77
8
0
240,401
0
L
Charon
4,971
497
30
3
0
181,884
0
L
Discordia
5,952
595
93
9
0
200,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role