Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
FlubberTheHut
Maui
Level 159
God Stats
3W - 2L
1,228 SR
Queue Stats
149W - 151L
1,541 Elo+
Party 1
Ares
Ares
Grizzly_Bearhugs
Ares
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,462 Elo+
Solo
Hel
Hel
Randomsh1k
Hel
Level 128
God Stats
0W - 6L
1,052 SR
Queue Stats
140W - 157L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
itsbambieyez
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,477 Elo+
Solo
Team Averages
Level 121
1,356 SR
1,494 Elo+

VS

Team Averages
Level 92
1,576 SR
1,524 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Foxonice27
Vamana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Goothen
Danzaburou
Level 104
God Stats
4W - 4L
1,544 SR
Queue Stats
157W - 152L
1,510 Elo+
Solo
Hun Batz
Hun Batz
IllEzU
Hun Batz
Level 43
God Stats
4W - 1L
1,825 SR
Queue Stats
114W - 103L
1,596 Elo+
Solo
Athena
Athena
anonymus_mafia_
Athena
Level 128
God Stats
8W - 7L
1,513 SR
Queue Stats
789W - 802L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
8 / 5 / 1
11,648
896
21,589
19,013
11,610
17
4 / 4 / 6
9,888
761
9,434
16,807
22,114
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 5
8,633
664
14,706
20,977
31,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 7 / 5
7,266
559
6,903
14,451
11,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
itsbambieyez
Baba Yaga
14
0 / 8 / 10
8,474
652
8,976
14,945
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 0 / 25
11,019
848
12,407
16,300
10,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Foxonice27
Vamana
18
5 / 2 / 18
10,936
841
14,634
15,909
18,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Goothen
Danzaburou
18
10 / 3 / 14
12,171
936
27,736
17,689
11,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
IllEzU
Hun Batz
18
10 / 4 / 11
11,013
847
15,419
16,660
14,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 20
10,591
815
9,475
26,450
32,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
119
13
Kills
31
31
Deaths
13
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
8
5
1
1.7
W
Hel
 
Hel
3
0
25
15.5
L
4
4
6
1.75
W
Vamana
Foxonice27
Vamana
5
2
18
7
W
Danzaburou
Goothen
Danzaburou
10
3
14
5.67
L
1
7
5
0.5
W
Hun Batz
IllEzU
Hun Batz
10
4
11
3.88
L
0
7
5
0.36
W
3
4
20
3.25
L
Baba Yaga
itsbambieyez
Baba Yaga
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,608
Damage
79,671
86,193
Taken
93,008
85,407
Mitigated
87,117
23,957
Healing
52,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
21,589
10,964
542
6,613
19,013
11,610
0
3,808
14,835
0
53,634
W
Hel
 
Hel
12,407
327
21,040
12,909
16,300
10,260
888
9,063
7,237
25,641
0
L
9,434
996
1,330
1,633
16,807
22,114
0
4,484
11,857
17,426
1,105
W
Vamana
Foxonice27
Vamana
14,634
5,920
771
2,544
15,909
18,859
1,995
5,773
10,136
0
23,200
W
Danzaburou
Goothen
Danzaburou
27,736
16,842
699
4,133
17,689
11,234
2,678
8,649
9,040
0
53,102
L
14,706
769
0
1,338
20,977
31,805
0
6,335
14,269
18,362
0
W
Hun Batz
IllEzU
Hun Batz
15,419
2,351
1,026
2,373
16,660
14,502
878
6,441
10,219
0
26,886
L
6,903
165
7,667
3,450
14,451
11,986
0
3,786
10,613
9,315
244
W
9,475
1,817
3,365
3,851
26,450
32,262
505
8,889
17,561
18,208
0
L
Baba Yaga
itsbambieyez
Baba Yaga
8,976
1,457
95
1,289
14,945
7,892
0
3,469
11,255
16,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
55,730
127
Minions Killed
143
0
Camps Cleared
0
958,961
Distance Traveled
1,245,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,648
896
69
5
0
215,243
0
W
Hel
11,019
848
33
3
0
300,938
0
L
Maui
9,888
761
22
2
0
207,639
0
W
Vamana
10,936
841
23
2
0
227,670
0
W
Danzaburou
12,171
936
44
3
0
210,563
0
L
Ares
8,633
664
10
1
0
199,116
0
W
Hun Batz
11,013
847
17
1
0
261,450
0
L
Hel
7,266
559
6
0
0
150,807
0
W
Athena
10,591
815
26
2
0
245,089
0
L
Baba Yaga
8,474
652
20
2
0
186,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role