Player Matchup

Zeus
Zeus
BarbedKelp
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
OstOr
Sylvanus
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 252L
1,434 Elo+
Solo
Medusa
Medusa
W33NS
Medusa
Level 45
God Stats
2W - 4L
1,337 SR
Queue Stats
38W - 40L
1,379 Elo+
Party 2
Team Averages
Level 87
1,446 SR
1,405 Elo+

VS

Team Averages
Level 67
1,360 SR
1,302 Elo+
Yemoja
Yemoja
Bboyjaapie
Yemoja
Level 47
God Stats
1W - 1L
1,264 SR
Queue Stats
9W - 12L
1,339 Elo+
Solo
Ah Puch
Ah Puch
BlackBerry79669
Ah Puch
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,478 Elo+
Party 1
Achilles
Achilles
Leak3n
Achilles
Level 57
God Stats
1W - 1L
1,317 SR
Queue Stats
5W - 9L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
11,441
715
15,279
10,058
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
OstOr
Sylvanus
15
3 / 2 / 5
10,045
628
8,498
16,018
19,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
W33NS
Medusa
15
0 / 2 / 7
9,815
613
9,364
13,876
6,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bboyjaapie
Yemoja
16
0 / 2 / 4
9,337
584
6,819
13,466
16,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 4 / 1
11,931
746
17,706
14,110
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Leak3n
Achilles
17
1 / 2 / 5
10,344
647
7,929
14,378
16,612
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
7
7
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Yemoja
Bboyjaapie
Yemoja
0
2
4
1
W
6
4
1
1.63
W
Achilles
Leak3n
Achilles
1
2
5
1.75
L
Sylvanus
OstOr
Sylvanus
3
2
5
2.75
L
Medusa
W33NS
Medusa
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
32,454
39,952
Taken
41,954
30,482
Mitigated
38,897
9,471
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,279
2,089
629
673
10,058
4,701
98
7,208
2,757
58,359
1,558
W
Yemoja
Bboyjaapie
Yemoja
6,819
1,076
1,809
754
13,466
16,362
0
8,890
4,576
18,610
427
W
17,706
674
0
2,355
14,110
5,923
0
7,414
6,678
64,937
969
W
Achilles
Leak3n
Achilles
7,929
1,408
0
2,947
14,378
16,612
0
7,396
6,954
699
34,511
L
Sylvanus
OstOr
Sylvanus
8,498
1,396
2,042
2,565
16,018
19,067
52
8,849
7,045
17,370
250
L
Medusa
W33NS
Medusa
9,364
5,028
484
3,078
13,876
6,714
1,061
8,820
4,994
0
34,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
31,612
189
Minions Killed
177
0
Camps Cleared
0
835,544
Distance Traveled
822,742
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,441
715
105
7
0
256,189
0
W
Yemoja
9,337
584
32
2
0
252,343
0
W
Ah Puch
11,931
746
92
6
0
265,181
0
W
Achilles
10,344
647
53
3
0
305,218
0
L
Sylvanus
10,045
628
21
1
0
276,505
3
L
Medusa
9,815
613
63
4
0
302,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role