Player Matchup

Amaterasu
Amaterasu
Bronze III
Maximuslegitimus
Amaterasu
Bronze III
Level 131
God Stats
2W - 1L
1,563 SR
Queue Stats
36W - 36L
1,361 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Milôrd
Morgan Le Fay
Gold III
Level 158
God Stats
66W - 55L
1,564 SR
Queue Stats
164W - 160L
1,443 MMR
Solo
Nut
Nut
Gold IV
MizChief
Nut
Gold IV
Level 166
God Stats
1W - 2L
1,314 SR
Queue Stats
59W - 56L
1,377 MMR
Solo
Bacchus
Bacchus
Gold IV
SamuraiSardar
Bacchus
Gold IV
Level 97
God Stats
2W - 2L
1,555 SR
Queue Stats
167W - 179L
1,365 MMR
Solo
Awilix
Awilix
Gold III
墨染傾城ぃ
Awilix
Gold III
Level 153
God Stats
7W - 4L
1,517 SR
Queue Stats
89W - 89L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,503 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,592 SR
1,371 MMR
Ullr
Ullr
Gold V
LiF3 x IS P4iN
Ullr
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 195L
1,329 MMR
Solo
Fenrir
Fenrir
Silver I
QJW十年
Fenrir
Silver I
Level 95
God Stats
4W - 5L
1,555 SR
Queue Stats
23W - 30L
1,497 MMR
Party 1
Mulan
Mulan
Bronze III
szwarcownik
Mulan
Bronze III
Level 100
God Stats
1W - 4L
1,625 SR
Queue Stats
4W - 12L
1,369 MMR
Solo
Cthulhu
Cthulhu
Gold V
vipeyy1gaming
Cthulhu
Gold V
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 127L
1,287 MMR
Solo
Zeus
Zeus
Silver I
酒后暴打丈母娘
Zeus
Silver I
Level 89
God Stats
6W - 4L
1,779 SR
Queue Stats
25W - 35L
1,371 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
4 / 0 / 1
8,473
652
9,089
11,696
10,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Milôrd
Morgan Le Fay
13
3 / 0 / 4
7,247
557
8,606
8,523
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
7,399
569
7,091
8,004
3,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
11
2 / 0 / 3
6,401
492
4,292
11,237
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 3 / 5
6,811
524
10,747
10,576
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
ArachneThorThanatosAo Kuang

VS

Bans
Xing TianAthenaAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,352
489
3,437
9,263
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
QJW十年
Fenrir
11
1 / 3 / 0
6,255
481
3,203
14,195
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
5,946
457
6,745
11,491
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
11
2 / 1 / 1
6,836
526
8,024
12,946
8,956
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 1
6,757
520
7,308
8,269
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Amaterasu
4
0
1
4.5
W
Morgan Le Fay
Milôrd
Morgan Le Fay
3
0
4
5
W
1
1
2
2
L
Fenrir
QJW十年
Fenrir
1
3
0
0.33
W
Bacchus
2
0
3
3.5
L
0
3
0
0
L
Cthulhu
2
1
1
2.5
W
3
3
5
1.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
28,717
50,036
Taken
56,164
32,132
Mitigated
28,813
17,938
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,437
1,548
0
1,205
9,263
3,401
0
1,065
8,198
0
48,669
W
Amaterasu
9,089
4,390
0
6,256
11,696
10,608
0
0
11,696
0
64,585
W
Morgan Le Fay
Milôrd
Morgan Le Fay
8,606
472
0
544
8,523
3,489
0
4,782
3,741
57,227
0
W
7,091
4,869
0
4,359
8,004
3,529
0
2,089
5,915
0
68,477
L
Fenrir
QJW十年
Fenrir
3,203
589
0
1,979
14,195
7,088
0
2,816
11,379
0
54,165
W
Bacchus
4,292
329
0
2,672
11,237
10,524
0
5,093
6,144
17,045
1,279
L
6,745
1,997
0
2,293
11,491
6,307
0
0
11,491
0
39,210
L
Cthulhu
8,024
1,255
1,231
4,435
12,946
8,956
0
5,409
7,537
27,883
323
W
10,747
3,938
0
4,107
10,576
3,982
0
4,056
6,520
0
49,933
L
7,308
436
0
750
8,269
3,061
0
3,431
4,838
46,933
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
32,146
415
Minions Killed
368
0
Camps Cleared
0
1,347,547
Distance Traveled
1,286,711
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,352
489
74
6
0
230,531
0
W
Amaterasu
8,473
652
113
9
0
248,782
1
W
Morgan Le Fay
7,247
557
96
7
0
265,272
0
W
Nut
7,399
569
114
9
0
247,626
3
L
Fenrir
6,255
481
86
7
0
289,673
0
W
Bacchus
6,401
492
17
1
0
289,960
2
L
Mulan
5,946
457
63
5
0
246,845
2
L
Cthulhu
6,836
526
47
4
0
273,997
4
W
Awilix
6,811
524
75
6
0
295,907
0
L
Zeus
6,757
520
98
8
0
245,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role