Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Gold I
SirCantankerous
Atlas
Gold I
Level 198
God Stats
10W - 8L
1,783 SR
Queue Stats
576W - 565L
1,730 MMR
Solo
Sobek
Sobek
Gold I
SmokinLoud
Sobek
Gold I
Level 126
God Stats
1W - 7L
1,542 SR
Queue Stats
120W - 117L
1,706 MMR
Solo
Camazotz
Camazotz
Gold I
XenoShino
Camazotz
Gold I
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 217L
1,765 MMR
Solo
Nut
Nut
Gold III
iamloco
Nut
Gold III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,633 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,565 SR
1,667 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,537 SR
1,672 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
 
Thanatos
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum V
AlphaBetaCow
Chernobog
Platinum V
Level 137
God Stats
4W - 7L
1,557 SR
Queue Stats
64W - 58L
1,767 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Epoco
Cthulhu
Platinum II
Level 107
God Stats
4W - 4L
1,305 SR
Queue Stats
178W - 169L
1,791 MMR
Solo
Agni
Agni
Platinum IV
I Lakota I
Agni
Platinum IV
Level 174
God Stats
2W - 0L
1,822 SR
Queue Stats
42W - 33L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 7 / 2
7,820
602
6,471
11,508
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,276
560
5,609
11,461
9,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sobek
8
1 / 1 / 1
5,594
430
3,110
9,789
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
XenoShino
Camazotz
10
1 / 6 / 2
6,120
471
6,968
16,303
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
9
0 / 7 / 0
5,877
452
3,579
13,298
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneBake KujiraKukulkanThoth

VS

Bans
OdinBellonaTiamatAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 0 / 7
8,966
690
7,597
11,046
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
 
Thanatos
13
7 / 2 / 5
7,981
614
10,112
13,078
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
AlphaBetaCow
Chernobog
16
4 / 1 / 7
9,152
704
8,727
6,801
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Epoco
Cthulhu
13
5 / 0 / 10
8,541
657
11,208
9,021
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 3 / 7
7,676
590
6,356
7,414
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
25
25
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
2
0.57
W
Loki
 
Loki
5
0
7
8.5
W
Thanatos
 
Thanatos
7
2
5
4.75
W
Chernobog
AlphaBetaCow
Chernobog
4
1
7
7.5
W
Cthulhu
Epoco
Cthulhu
5
0
10
10
W
4
3
7
2.5
L
1
4
1
0.38
L
Sobek
1
1
1
1.5
L
Camazotz
XenoShino
Camazotz
1
6
2
0.33
L
Nut
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
44,000
62,359
Taken
47,360
29,463
Mitigated
21,910
15,991
Healing
22,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,471
700
0
800
11,508
4,045
0
4,951
6,557
50,968
0
W
Loki
 
Loki
7,597
2,145
0
4,597
11,046
4,127
679
4,461
5,963
0
62,816
W
Thanatos
 
Thanatos
10,112
2,326
0
8,486
13,078
5,757
0
2,668
10,150
0
54,938
W
Chernobog
AlphaBetaCow
Chernobog
8,727
4,811
0
3,054
6,801
3,014
518
959
5,802
0
83,276
W
Cthulhu
Epoco
Cthulhu
11,208
1,432
1,854
3,299
9,021
6,602
0
2,622
6,310
31,625
2,973
W
6,356
529
0
1,164
7,414
2,410
610
3,500
3,578
43,194
0
L
5,609
1,229
0
1,625
11,461
9,605
0
2,198
9,263
43,727
0
L
Sobek
3,110
542
0
3,532
9,789
6,645
0
3,344
6,445
13,024
0
L
Camazotz
XenoShino
Camazotz
6,968
1,649
0
6,744
16,303
5,257
0
3,934
12,369
0
40,561
L
Nut
3,579
2,177
0
3,290
13,298
3,911
0
2,587
10,711
0
37,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
42,316
330
Minions Killed
434
0
Camps Cleared
0
1,179,352
Distance Traveled
1,391,759
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,820
602
105
8
0
231,475
2
W
Loki
8,966
690
102
8
0
280,552
2
W
Thanatos
7,981
614
75
6
0
278,543
2
W
Chernobog
9,152
704
132
10
0
272,100
2
W
Cthulhu
8,541
657
48
4
0
305,139
0
W
Agni
7,676
590
77
6
0
255,425
0
L
Atlas
7,276
560
85
7
0
250,226
0
L
Sobek
5,594
430
11
1
0
261,833
3
L
Camazotz
6,120
471
59
5
0
248,016
0
L
Nut
5,877
452
70
5
0
187,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role