Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ananasio
Gilgamesh
Level 139
God Stats
0W - 5L
1,531 SR
Queue Stats
32W - 26L
1,526 Elo+
Solo
Aphrodite
Aphrodite
Eneryl
Aphrodite
Level 109
God Stats
5W - 8L
1,834 SR
Queue Stats
74W - 74L
1,584 Elo+
Solo
Izanami
Izanami
Quikkylol
Izanami
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 64L
1,342 Elo+
Party 2
Hades
Hades
avalonhartnet
Hades
Level 18
God Stats
3W - 2L
1,308 SR
Queue Stats
40W - 50L
1,345 Elo+
Party 2
Team Averages
Level 95
1,535 SR
1,459 Elo+

VS

Team Averages
Level 62
1,459 SR
1,418 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Joosh96
Surtr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
540W - 522L
1,502 Elo+
Solo
Neith
Neith
Lionsknot
Neith
Level 32
God Stats
7W - 6L
1,500 SR
Queue Stats
137W - 153L
1,286 Elo+
Party 1
Chaac
Chaac
Neorze
Chaac
Level 41
God Stats
5W - 4L
1,295 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Hera
Hera
Samahoho
Hera
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 120L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 0 / 0
3,485
387
278
1,744
410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Ananasio
Gilgamesh
10
1 / 1 / 0
5,663
629
5,378
8,814
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Eneryl
Aphrodite
8
0 / 2 / 1
5,211
579
1,333
8,869
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
Quikkylol
Izanami
9
1 / 1 / 0
5,027
559
2,943
9,741
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,529
503
2,031
6,636
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 1
6,466
718
6,043
3,679
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
Joosh96
Surtr
10
0 / 1 / 1
5,276
586
4,675
8,578
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Neith
Lionsknot
Neith
10
2 / 0 / 1
5,428
603
8,152
4,732
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
Neorze
Chaac
9
1 / 0 / 3
5,155
573
2,094
5,783
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
9
0 / 1 / 2
4,727
525
4,597
2,804
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Anubis
 
Anubis
4
0
1
4.5
L
Gilgamesh
Ananasio
Gilgamesh
1
1
0
1
L
Aphrodite
Eneryl
Aphrodite
0
2
1
0.25
W
Surtr
Joosh96
Surtr
0
1
1
0.5
W
Neith
Lionsknot
Neith
2
0
1
2.5
W
Chaac
Neorze
Chaac
1
0
3
2.5
L
Izanami
Quikkylol
Izanami
1
1
0
1
W
Hera
0
1
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,963
Damage
25,561
35,804
Taken
25,576
17,260
Mitigated
12,296
15,299
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
278
182
0
415
1,744
410
0
704
1,040
0
4,940
W
Anubis
 
Anubis
6,043
878
0
2,140
3,679
1,835
610
1,365
2,314
49,601
0
L
Gilgamesh
Ananasio
Gilgamesh
5,378
1,584
0
2,512
8,814
6,782
0
164
8,082
0
39,050
L
Aphrodite
Eneryl
Aphrodite
1,333
107
3,500
4,646
8,869
4,396
0
2,453
6,416
16,243
0
W
Surtr
Joosh96
Surtr
4,675
1,734
0
3,972
8,578
4,745
60
0
8,048
457
29,693
W
Neith
Lionsknot
Neith
8,152
2,640
0
2,131
4,732
1,676
50
620
4,112
0
41,568
W
Chaac
Neorze
Chaac
2,094
346
0
1,028
5,783
3,277
256
407
5,295
0
29,658
L
Izanami
Quikkylol
Izanami
2,943
2,083
0
2,514
9,741
3,704
0
3,375
6,366
0
38,583
W
Hera
4,597
855
0
338
2,804
763
238
713
2,091
20,380
0
L
2,031
258
60
1,652
6,636
1,968
0
4,108
2,528
19,946
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
27,052
211
Minions Killed
278
0
Camps Cleared
0
762,267
Distance Traveled
891,496
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,485
387
9
1
0
46,809
0
W
Anubis
6,466
718
76
8
0
160,285
2
L
Gilgamesh
5,663
629
70
8
0
178,047
0
L
Aphrodite
5,211
579
24
3
0
184,167
4
W
Surtr
5,276
586
52
6
0
173,497
0
W
Neith
5,428
603
66
7
0
175,762
0
W
Chaac
5,155
573
48
5
0
196,325
0
L
Izanami
5,027
559
71
8
0
182,435
0
W
Hera
4,727
525
36
4
0
185,627
2
L
Hades
4,529
503
37
4
0
170,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role