Player Matchup

Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
HAHAHAHAHAHHAA
Achilles
Level 14
God Stats
5W - 1L
1,842 SR
Queue Stats
16W - 9L
1,497 Elo+
Party 1
Ymir
Ymir
JuicedAussie
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,450 Elo+
Party 1
Thanatos
Thanatos
KROMMOS45
Thanatos
Level 68
God Stats
17W - 13L
1,363 SR
Queue Stats
70W - 75L
1,372 Elo+
Solo
Anhur
Anhur
kaptavuu
Anhur
Level 127
God Stats
3W - 2L
1,358 SR
Queue Stats
112W - 118L
1,432 Elo+
Solo
Team Averages
Level 65
1,513 SR
1,450 Elo+

VS

Team Averages
Level 86
1,557 SR
1,423 Elo+
Rama
Rama
Dirtracer21
Rama
Level 66
God Stats
3W - 3L
1,630 SR
Queue Stats
52W - 36L
1,468 Elo+
Solo
Mulan
Mulan
Gigi_Kush99
Mulan
Level 51
God Stats
45W - 44L
1,211 SR
Queue Stats
60W - 63L
1,226 Elo+
Solo
Vulcan
Vulcan
Zak-b2510
Vulcan
Level 133
God Stats
30W - 17L
1,722 SR
Queue Stats
105W - 86L
1,549 Elo+
Solo
Arachne
Arachne
iLoonz
Arachne
Level 80
God Stats
10W - 5L
1,720 SR
Queue Stats
25W - 17L
1,506 Elo+
Solo
Ganesha
Ganesha
toddyterror
Ganesha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
8 / 1 / 7
8,701
622
17,092
9,099
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
3 / 2 / 1
7,800
557
8,373
11,135
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 8
8,182
584
7,797
12,075
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
KROMMOS45
Thanatos
14
8 / 2 / 3
8,031
574
5,228
13,777
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
kaptavuu
Anhur
11
2 / 2 / 7
6,882
492
8,642
10,883
3,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
6,621
473
8,182
14,008
4,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 4 / 1
6,757
483
8,274
14,424
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Zak-b2510
Vulcan
13
0 / 8 / 1
7,117
508
5,288
11,542
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
iLoonz
Arachne
13
3 / 2 / 3
7,697
550
7,464
13,037
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
toddyterror
Ganesha
10
1 / 5 / 3
6,686
478
4,191
16,263
13,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
8
8
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
7
11.5
L
2
7
1
0.36
L
2
4
1
0.63
W
Achilles
3
2
1
1.75
W
4
1
8
8
W
Thanatos
KROMMOS45
Thanatos
8
2
3
4.75
L
Vulcan
Zak-b2510
Vulcan
0
8
1
0.06
L
Arachne
iLoonz
Arachne
3
2
3
2.25
W
Anhur
kaptavuu
Anhur
2
2
7
2.75
L
Ganesha
toddyterror
Ganesha
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
33,399
56,969
Taken
69,274
34,589
Mitigated
37,238
20,479
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,092
1,741
0
1,174
9,099
3,382
176
3,278
5,449
61,896
1,658
L
8,182
5,265
0
1,585
14,008
4,676
0
3,421
10,587
0
50,101
L
8,274
956
0
1,608
14,424
9,348
0
1,939
11,537
0
36,736
W
Achilles
8,373
3,361
0
2,622
11,135
10,016
188
113
11,022
0
45,132
W
7,797
2,391
0
1,682
12,075
11,649
100
2,878
9,111
24,886
4,250
W
Thanatos
KROMMOS45
Thanatos
5,228
840
0
11,698
13,777
5,603
0
1,131
12,572
0
44,417
L
Vulcan
Zak-b2510
Vulcan
5,288
1,176
0
1,532
11,542
4,526
446
5,905
5,637
53,791
0
L
Arachne
iLoonz
Arachne
7,464
6,151
0
3,946
13,037
5,491
0
4,466
8,523
0
49,611
W
Anhur
kaptavuu
Anhur
8,642
4,991
0
3,303
10,883
3,939
603
1,547
9,336
0
37,436
L
Ganesha
toddyterror
Ganesha
4,191
991
1,644
2,271
16,263
13,197
14
7,697
8,518
13,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
34,878
342
Minions Killed
278
0
Camps Cleared
0
1,426,776
Distance Traveled
1,347,477
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,701
622
99
7
0
330,305
0
L
Rama
6,621
473
70
5
0
248,674
0
L
Mulan
6,757
483
43
3
0
271,891
0
W
Achilles
7,800
557
68
5
0
252,791
0
W
Ymir
8,182
584
43
3
0
275,312
0
W
Thanatos
8,031
574
79
6
0
322,445
0
L
Vulcan
7,117
508
92
7
0
281,196
0
L
Arachne
7,697
550
71
5
0
276,379
0
W
Anhur
6,882
492
53
4
0
245,923
3
L
Ganesha
6,686
478
2
0
0
269,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role