Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Dr0sky
Awilix
Level 109
God Stats
15W - 17L
1,540 SR
Queue Stats
102W - 93L
1,544 Elo+
Solo
Khepri
Khepri
GoodOleBamaBoy1
Khepri
Level 212
God Stats
6W - 3L
1,571 SR
Queue Stats
202W - 212L
1,532 Elo+
Solo
Neith
Neith
Kordegoth
Neith
Level 200
God Stats
4W - 5L
1,340 SR
Queue Stats
179W - 160L
1,545 Elo+
Party 2
Ra
Ra
Sir Azure5528
Ra
Level 169
God Stats
5W - 4L
1,530 SR
Queue Stats
105W - 97L
1,596 Elo+
Party 2
Team Averages
Level 168
1,496 SR
1,543 Elo+

VS

Team Averages
Level 135
1,561 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
D3LUX3HAVOC
Cu Chulainn
Level 127
God Stats
3W - 0L
1,732 SR
Queue Stats
13W - 20L
1,618 Elo+
Solo
Tiamat
Tiamat
SHINGON 213
Tiamat
Level 89
God Stats
5W - 4L
1,606 SR
Queue Stats
123W - 114L
1,479 Elo+
Solo
Agni
Agni
iSilveira
Agni
Level 154
God Stats
16W - 16L
1,473 SR
Queue Stats
65W - 61L
1,512 Elo+
Solo
Cupid
Cupid
贫道夜探青楼丶搂着迩妈蹦迪
Cupid
Level 162
God Stats
2W - 1L
1,261 SR
Queue Stats
157W - 154L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
青青草原美羊羊
Kuzenbo
Level 143
God Stats
2W - 0L
1,732 SR
Queue Stats
40W - 46L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 0 / 0
4,757
529
2,039
3,000
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Dr0sky
Awilix
9
0 / 0 / 1
4,657
517
1,571
5,222
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
4,874
542
1,387
4,120
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kordegoth
Neith
9
1 / 0 / 0
4,685
521
4,013
2,833
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,962
551
2,378
4,525
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D3LUX3HAVOC
Cu Chulainn
11
0 / 1 / 0
5,935
659
1,570
5,758
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
10
1 / 0 / 0
4,995
555
3,225
4,828
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
10
0 / 0 / 1
5,073
564
2,448
5,016
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,223
469
1,124
5,235
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,706
523
1,006
5,309
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
W
Cu Chulainn
D3LUX3HAVOC
Cu Chulainn
0
1
0
0
L
Awilix
Dr0sky
Awilix
0
0
1
0.5
L
0
0
0
0
L
Neith
Kordegoth
Neith
1
0
0
1
W
Tiamat
1
0
0
1
L
0
1
0
0
W
Agni
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,388
Damage
9,373
19,700
Taken
26,146
8,592
Mitigated
12,416
8,528
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,039
153
0
1,654
3,000
2,024
0
0
3,000
17,412
0
W
Cu Chulainn
D3LUX3HAVOC
Cu Chulainn
1,570
150
0
1,161
5,758
2,891
124
1,629
3,719
0
47,890
L
Awilix
Dr0sky
Awilix
1,571
73
0
2,690
5,222
1,758
0
1,740
3,482
0
29,603
L
1,387
24
28
1,489
4,120
2,318
0
858
3,262
20,450
1,358
L
Neith
Kordegoth
Neith
4,013
742
0
1,129
2,833
1,051
0
813
2,020
0
42,592
W
Tiamat
3,225
279
0
2,020
4,828
2,337
0
1,305
3,523
33,169
0
L
2,378
612
240
1,298
4,525
1,441
0
3,239
1,286
32,315
3,563
W
Agni
2,448
412
0
678
5,016
1,876
0
604
4,412
48,366
2,538
W
1,124
363
485
2,503
5,235
1,659
0
512
4,723
0
27,102
W
1,006
610
0
1,850
5,309
3,653
24
752
4,557
17,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
24,932
283
Minions Killed
303
0
Camps Cleared
0
821,389
Distance Traveled
849,904
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,757
529
41
5
0
109,183
3
W
Cu Chulainn
5,935
659
90
10
0
160,097
1
L
Awilix
4,657
517
49
5
0
206,999
0
L
Khepri
4,874
542
41
5
0
172,110
2
L
Neith
4,685
521
71
8
0
164,464
0
W
Tiamat
4,995
555
60
7
0
170,236
4
L
Ra
4,962
551
81
9
0
168,633
0
W
Agni
5,073
564
77
9
0
179,629
2
W
Cupid
4,223
469
46
5
0
156,636
0
W
Kuzenbo
4,706
523
30
3
0
183,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role