Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SimplyANoodle
Poseidon
Level 89
God Stats
22W - 8L
1,694 SR
Queue Stats
212W - 164L
1,589 Elo+
Solo
Thoth
Thoth
Tapsu00
Thoth
Level 120
God Stats
9W - 11L
1,314 SR
Queue Stats
326W - 320L
1,477 Elo+
Solo
Cthulhu
Cthulhu
ghostfacepiz
Cthulhu
Level 173
God Stats
35W - 27L
1,669 SR
Queue Stats
262W - 256L
1,540 Elo+
Solo
Chiron
Chiron
herrera97
Chiron
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,202 Elo+
Solo
Team Averages
Level 131
1,535 SR
1,462 Elo+

VS

Team Averages
Level 80
1,598 SR
1,461 Elo+
Baron Samedi
Baron Samedi
GraphicNathan
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 179L
1,547 Elo+
Solo
Ix Chel
Ix Chel
R6-08Skizo32-R6
Ix Chel
Level 129
God Stats
5W - 7L
1,568 SR
Queue Stats
112W - 95L
1,526 Elo+
Solo
Thanatos
Thanatos
Valle-Valhalla
Thanatos
Level 48
God Stats
3W - 1L
1,648 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 1
Yemoja
Yemoja
demure-crescent3
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 1
Apollo
Apollo
gigit111
Apollo
Level 89
God Stats
0W - 1L
1,774 SR
Queue Stats
2W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 1 / 4
8,149
627
7,450
10,221
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SimplyANoodle
Poseidon
14
2 / 1 / 1
8,242
634
5,129
8,739
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Tapsu00
Thoth
14
4 / 3 / 4
7,950
612
6,556
7,063
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ghostfacepiz
Cthulhu
13
3 / 0 / 7
8,012
616
6,437
7,547
6,136
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
herrera97
Chiron
13
3 / 2 / 1
7,508
578
7,340
8,631
3,754
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GraphicNathan
Baron Samedi
13
1 / 0 / 0
6,857
527
5,881
10,566
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 5 / 1
6,855
527
5,290
11,178
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
9
1 / 5 / 3
5,976
460
3,325
9,882
3,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 3 / 1
4,917
378
1,887
6,664
4,512
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
gigit111
Apollo
12
2 / 4 / 0
6,680
514
4,296
11,987
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
7
7
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
4
7
L
Baron Samedi
GraphicNathan
Baron Samedi
1
0
0
1
L
3
5
1
0.7
W
Poseidon
SimplyANoodle
Poseidon
2
1
1
2.5
W
Thoth
Tapsu00
Thoth
4
3
4
2
L
Thanatos
1
5
3
0.5
L
0
3
1
0.17
W
Cthulhu
ghostfacepiz
Cthulhu
3
0
7
6.5
L
Apollo
gigit111
Apollo
2
4
0
0.5
W
Chiron
herrera97
Chiron
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,912
Damage
20,679
42,201
Taken
50,277
21,127
Mitigated
23,940
16,885
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,450
2,260
0
6,563
10,221
4,323
0
1,725
8,496
0
82,953
L
Baron Samedi
GraphicNathan
Baron Samedi
5,881
32
193
7,018
10,566
7,584
0
4,523
6,043
48,361
2,137
L
5,290
366
161
2,579
11,178
3,949
0
5,398
5,780
44,844
0
W
Poseidon
SimplyANoodle
Poseidon
5,129
1,317
0
4,036
8,739
4,304
0
4,853
3,084
66,834
0
W
Thoth
Tapsu00
Thoth
6,556
476
0
687
7,063
2,610
161
3,484
3,579
64,213
1,112
L
Thanatos
3,325
701
0
3,346
9,882
3,649
0
3,647
6,235
0
25,148
L
1,887
879
705
120
6,664
4,512
237
1,971
4,693
10,053
0
W
Cthulhu
ghostfacepiz
Cthulhu
6,437
453
304
2,025
7,547
6,136
0
980
6,533
36,030
856
L
Apollo
gigit111
Apollo
4,296
2,409
0
3,988
11,987
4,246
0
2,302
9,685
0
47,326
W
Chiron
herrera97
Chiron
7,340
2,954
183
3,087
8,631
3,754
671
1,140
7,396
0
53,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,861
Gold Earned
31,285
513
Minions Killed
292
0
Camps Cleared
0
1,393,981
Distance Traveled
1,115,648
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,149
627
131
10
0
311,659
0
L
Baron Samedi
6,857
527
92
7
0
220,384
0
L
Ix Chel
6,855
527
68
5
0
221,197
0
W
Poseidon
8,242
634
123
9
0
287,043
0
W
Thoth
7,950
612
114
9
0
272,228
0
L
Thanatos
5,976
460
43
3
0
220,656
0
L
Yemoja
4,917
378
10
1
0
214,306
0
W
Cthulhu
8,012
616
52
4
0
299,196
2
L
Apollo
6,680
514
79
6
0
239,105
0
W
Chiron
7,508
578
93
7
0
223,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role