Player Matchup

Hercules
Hercules
DarkblazeCBZ
Hercules
Level 97
God Stats
2W - 3L
1,482 SR
Queue Stats
41W - 59L
1,356 Elo+
Solo
Fenrir
Fenrir
Jia001
Fenrir
Level 148
God Stats
1W - 4L
1,679 SR
Queue Stats
56W - 57L
1,571 Elo+
Solo
Mercury
Mercury
Kun9572
Mercury
Level 98
God Stats
0W - 1L
1,316 SR
Queue Stats
8W - 18L
1,292 Elo+
Party 1
Persephone
Persephone
Oui-Oui92i
Persephone
Level 17
God Stats
0W - 2L
1,149 SR
Queue Stats
6W - 16L
1,292 Elo+
Party 1
Nut
Nut
Snafu_o7
Nut
Level 82
God Stats
3W - 3L
1,850 SR
Queue Stats
131W - 138L
1,410 Elo+
Solo
Team Averages
Level 88
1,495 SR
1,384 Elo+

VS

Team Averages
Level 91
1,651 SR
1,434 Elo+
Mulan
Mulan
 
Mulan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
LJkilla101mone
Arachne
Level 59
God Stats
31W - 26L
1,585 SR
Queue Stats
460W - 473L
1,388 Elo+
Solo
Hou Yi
Hou Yi
d_ivy96
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,395 Elo+
Solo
Cthulhu
Cthulhu
samura_2991
Cthulhu
Level 58
God Stats
9W - 1L
1,868 SR
Queue Stats
86W - 77L
1,517 Elo+
Party 2
Thoth
Thoth
xXItZCaseXx
Thoth
Level 140
God Stats
7W - 3L
1,804 SR
Queue Stats
297W - 298L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkblazeCBZ
Hercules
10
4 / 4 / 0
6,074
607
5,807
12,096
7,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Jia001
Fenrir
5
0 / 4 / 0
4,274
427
1,321
5,568
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Kun9572
Mercury
9
1 / 2 / 0
5,172
517
2,268
7,181
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Oui-Oui92i
Persephone
10
0 / 1 / 1
6,201
620
4,222
2,959
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
5,469
547
3,255
7,474
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 1 / 1
7,398
740
6,525
8,898
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 0 / 0
5,884
588
3,867
7,835
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
d_ivy96
Hou Yi
11
2 / 2 / 2
5,995
600
4,574
6,991
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
samura_2991
Cthulhu
10
2 / 1 / 3
5,726
573
5,115
7,593
4,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
5,144
514
933
5,316
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
14
14
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
1
5.5
L
Hercules
DarkblazeCBZ
Hercules
4
4
0
1
L
Fenrir
Jia001
Fenrir
0
4
0
0
L
Mercury
Kun9572
Mercury
1
2
0
0.5
W
5
0
0
5
L
Persephone
Oui-Oui92i
Persephone
0
1
1
0.5
L
0
3
2
0.33
W
Hou Yi
d_ivy96
Hou Yi
2
2
2
1.5
W
Cthulhu
samura_2991
Cthulhu
2
1
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
21,014
35,278
Taken
36,633
17,519
Mitigated
18,286
4,608
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,525
1,861
0
2,561
8,898
6,179
0
0
8,898
0
46,176
L
Hercules
DarkblazeCBZ
Hercules
5,807
2,837
0
1,950
12,096
7,870
0
3,091
9,005
0
33,137
L
Fenrir
Jia001
Fenrir
1,321
238
0
1,110
5,568
3,230
0
0
5,568
0
11,593
L
Mercury
Kun9572
Mercury
2,268
1,642
0
0
7,181
2,874
0
199
6,982
0
32,830
W
3,867
2,985
0
1,150
7,835
3,258
0
1,837
5,998
0
28,005
L
Persephone
Oui-Oui92i
Persephone
4,222
0
0
638
2,959
831
394
734
2,221
40,627
1,269
L
3,255
2,116
0
910
7,474
2,714
0
1,884
5,590
0
33,305
W
Hou Yi
d_ivy96
Hou Yi
4,574
1,740
0
1,973
6,991
2,510
711
0
6,991
0
39,322
W
Cthulhu
samura_2991
Cthulhu
5,115
126
0
2,735
7,593
4,530
0
0
7,593
30,785
2,956
W
933
107
0
750
5,316
1,809
0
2,382
2,934
25,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
30,147
272
Minions Killed
271
0
Camps Cleared
0
902,908
Distance Traveled
1,075,130
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,398
740
73
7
0
216,990
0
L
Hercules
6,074
607
51
5
0
196,652
1
L
Fenrir
4,274
427
22
2
0
94,365
0
L
Mercury
5,172
517
67
7
0
228,846
0
W
Arachne
5,884
588
48
5
0
227,714
0
L
Persephone
6,201
620
75
8
0
193,086
0
L
Nut
5,469
547
57
6
0
189,959
1
W
Hou Yi
5,995
600
64
6
0
198,630
0
W
Cthulhu
5,726
573
50
5
0
229,209
6
W
Thoth
5,144
514
36
4
0
202,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role