Player Matchup

Nut
Nut
BatHouse
Nut
Level 270
God Stats
20W - 23L
1,529 SR
Queue Stats
342W - 346L
1,621 Elo+
Party 2
Odin
Odin
BrettAztec
Odin
Level 146
God Stats
4W - 2L
1,881 SR
Queue Stats
162W - 138L
1,650 Elo+
Party 2
Charon
Charon
Deathstat12
Charon
Level 76
God Stats
7W - 4L
1,620 SR
Queue Stats
331W - 324L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
V Mr Bulldops V
Cthulhu
Level 180
God Stats
2W - 7L
1,345 SR
Queue Stats
110W - 96L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
ll_Flawlezz_ll
Ao Kuang
Level 132
God Stats
4W - 6L
1,377 SR
Queue Stats
160W - 152L
1,479 Elo+
Party 1
Team Averages
Level 161
1,550 SR
1,560 Elo+

VS

Team Averages
Level 142
1,539 SR
1,548 Elo+
Agni
Agni
Gawadrolt
Agni
Level 154
God Stats
55W - 51L
1,481 SR
Queue Stats
636W - 600L
1,489 Elo+
Solo
Cabrakan
Cabrakan
LuckySenpaii
Cabrakan
Level 43
God Stats
2W - 0L
1,722 SR
Queue Stats
27W - 13L
1,634 Elo+
Solo
Sobek
Sobek
MachG
Sobek
Level 159
God Stats
13W - 13L
1,479 SR
Queue Stats
251W - 232L
1,518 Elo+
Solo
Nike
Nike
RayOhWon
Nike
Level 154
God Stats
6W - 10L
1,512 SR
Queue Stats
38W - 40L
1,560 Elo+
Solo
Jing Wei
Jing Wei
ΛRCΉΣR
Jing Wei
Level 202
God Stats
12W - 4L
1,500 SR
Queue Stats
97W - 76L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
7,920
528
8,461
13,772
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 2
8,229
549
8,121
10,555
9,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
13
1 / 5 / 1
7,715
514
6,856
14,270
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 3
8,311
554
7,142
15,504
10,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
14
6 / 3 / 0
7,927
528
6,435
16,509
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 3 / 3
8,384
559
8,163
9,167
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
LuckySenpaii
Cabrakan
16
7 / 1 / 5
9,143
610
12,135
11,473
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
MachG
Sobek
12
3 / 0 / 6
7,795
520
6,653
9,112
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
15
2 / 5 / 1
8,976
598
12,940
15,605
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
ΛRCΉΣR
Jing Wei
14
0 / 4 / 3
7,488
499
10,201
12,332
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
13
Kills
16
16
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
2
1
2
3
L
Charon
1
5
1
0.3
W
Agni
4
3
3
1.83
W
Cabrakan
LuckySenpaii
Cabrakan
7
1
5
9.5
W
Sobek
MachG
Sobek
3
0
6
6
W
Nike
2
5
1
0.5
L
2
4
3
0.88
L
Ao Kuang
6
3
0
2
W
Jing Wei
ΛRCΉΣR
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
50,092
70,610
Taken
57,689
38,675
Mitigated
34,931
17,745
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,461
5,407
0
5,708
13,772
5,984
756
4,079
9,651
0
83,474
L
8,121
955
0
2,225
10,555
9,420
0
3,443
6,950
185
46,426
L
Charon
6,856
939
0
1,000
14,270
5,784
0
9,866
3,868
50,870
0
W
Agni
8,163
464
0
1,000
9,167
3,816
0
5,045
3,599
59,831
554
W
Cabrakan
LuckySenpaii
Cabrakan
12,135
1,503
0
4,519
11,473
7,764
0
4,613
6,582
77,383
2,151
W
Sobek
MachG
Sobek
6,653
412
0
4,174
9,112
7,408
0
517
8,512
23,863
0
W
Nike
12,940
1,720
0
4,765
15,605
11,206
0
6,421
8,346
0
84,083
L
7,142
306
0
3,810
15,504
10,303
0
1,128
13,214
44,723
3,612
L
Ao Kuang
6,435
805
0
5,002
16,509
7,184
0
7,092
9,231
52,355
2,604
W
Jing Wei
ΛRCΉΣR
Jing Wei
10,201
7,770
0
2,503
12,332
4,737
104
1,668
10,640
0
77,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
41,786
482
Minions Killed
512
0
Camps Cleared
0
1,487,531
Distance Traveled
1,529,333
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,920
528
138
9
0
280,485
3
L
Odin
8,229
549
46
3
0
315,295
6
L
Charon
7,715
514
114
8
0
286,880
1
W
Agni
8,384
559
106
7
0
306,868
4
W
Cabrakan
9,143
610
122
8
0
335,669
0
W
Sobek
7,795
520
24
2
0
314,863
4
W
Nike
8,976
598
138
9
0
282,569
1
L
Cthulhu
8,311
554
106
7
0
295,006
1
L
Ao Kuang
7,927
528
78
5
0
309,865
0
W
Jing Wei
7,488
499
122
8
0
289,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role