Player Matchup

Amaterasu
Amaterasu
NOSCOPE_GHOST_10
Amaterasu
Level 49
God Stats
14W - 12L
1,423 SR
Queue Stats
174W - 154L
1,400 Elo+
Solo
Khepri
Khepri
SimSim434
Khepri
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 160L
1,496 Elo+
Solo
Chiron
Chiron
Tevezf20
Chiron
Level 159
God Stats
4W - 5L
1,436 SR
Queue Stats
197W - 206L
1,455 Elo+
Solo
Arachne
Arachne
iLoonz
Arachne
Level 80
God Stats
10W - 5L
1,678 SR
Queue Stats
25W - 17L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
marcos123448
Baron Samedi
Level 67
God Stats
11W - 9L
1,419 SR
Queue Stats
43W - 38L
1,459 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,460 Elo+

VS

Team Averages
Level 86
1,590 SR
1,436 Elo+
Da Ji
Da Ji
Gost23
Da Ji
Level 63
God Stats
8W - 6L
1,670 SR
Queue Stats
30W - 21L
1,545 Elo+
Solo
Chang'e
Chang'e
I-TryZex-I
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,150 Elo+
Solo
Tyr
Tyr
Joxeen
Tyr
Level 69
God Stats
0W - 1L
1,754 SR
Queue Stats
105W - 94L
1,475 Elo+
Solo
Nut
Nut
kevinburanius
Nut
Level 67
God Stats
4W - 5L
1,524 SR
Queue Stats
67W - 58L
1,495 Elo+
Solo
Cerberus
Cerberus
kirby18000
Cerberus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 54L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
18
2 / 1 / 4
11,213
590
15,592
22,999
24,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SimSim434
Khepri
15
1 / 1 / 9
9,993
526
8,486
11,654
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Tevezf20
Chiron
19
12 / 0 / 2
11,729
617
20,642
16,558
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
iLoonz
Arachne
16
7 / 2 / 7
10,214
538
17,997
18,234
10,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
marcos123448
Baron Samedi
15
1 / 0 / 6
9,713
511
8,819
7,710
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gost23
Da Ji
11
1 / 5 / 1
7,262
382
9,020
16,499
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
I-TryZex-I
Chang'e
15
1 / 3 / 0
8,140
428
6,007
15,886
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
Joxeen
Tyr
16
0 / 3 / 2
9,506
500
12,305
24,669
20,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 1
7,873
414
6,850
17,365
6,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Cerberus
kirby18000
Cerberus
13
2 / 5 / 2
8,385
441
7,842
21,495
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
4
4
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Gost23
Da Ji
1
5
1
0.3
L
Chang'e
I-TryZex-I
Chang'e
1
3
0
0.33
L
Tyr
Joxeen
Tyr
0
3
2
0.33
W
Amaterasu
2
1
4
4
W
Khepri
SimSim434
Khepri
1
1
9
5.5
W
Chiron
Tevezf20
Chiron
12
0
2
13
W
Arachne
iLoonz
Arachne
7
2
7
5.25
L
0
7
1
0.07
L
Cerberus
kirby18000
Cerberus
2
5
2
0.6
W
Baron Samedi
marcos123448
Baron Samedi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,536
Damage
42,024
77,155
Taken
95,914
59,352
Mitigated
58,599
35,146
Healing
30,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Gost23
Da Ji
9,020
2,336
0
2,471
16,499
7,588
0
736
15,763
0
51,917
L
Chang'e
I-TryZex-I
Chang'e
6,007
485
3,310
7,031
15,886
6,317
0
6,498
8,664
58,128
1,603
L
Tyr
Joxeen
Tyr
12,305
1,582
0
7,681
24,669
20,200
0
448
24,221
0
76,382
W
Amaterasu
15,592
6,892
0
12,348
22,999
24,005
0
596
22,403
0
100,945
W
Khepri
SimSim434
Khepri
8,486
770
502
3,838
11,654
11,972
336
3,172
8,482
42,662
0
W
Chiron
Tevezf20
Chiron
20,642
7,372
731
7,017
16,558
8,611
1,708
2,647
13,911
0
115,945
W
Arachne
iLoonz
Arachne
17,997
12,561
0
7,027
18,234
10,271
427
3,667
14,567
0
78,534
L
6,850
3,857
0
2,889
17,365
6,658
0
2,473
14,852
0
67,213
L
Cerberus
kirby18000
Cerberus
7,842
317
346
6,671
21,495
17,836
0
5,533
15,495
35,959
0
W
Baron Samedi
marcos123448
Baron Samedi
8,819
658
808
2,875
7,710
4,493
543
4,063
3,647
55,775
3,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
41,166
550
Minions Killed
511
0
Camps Cleared
0
1,876,217
Distance Traveled
1,779,291
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,262
382
80
4
0
357,970
0
L
Chang'e
8,140
428
105
6
0
320,229
0
L
Tyr
9,506
500
150
8
0
398,110
6
W
Amaterasu
11,213
590
152
8
0
389,444
0
W
Khepri
9,993
526
57
3
0
368,484
0
W
Chiron
11,729
617
144
8
0
362,884
3
W
Arachne
10,214
538
81
4
0
392,879
0
L
Nut
7,873
414
95
5
0
334,286
3
L
Cerberus
8,385
441
81
4
0
368,696
6
W
Baron Samedi
9,713
511
116
6
0
362,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role