Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Reclessdamage
Ratatoskr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,458 Elo+
Solo
Ravana
Ravana
Shiota_Nagisa_DE
Ravana
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 71L
1,548 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,501 Elo+

VS

Team Averages
Level 88
1,520 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Alvisdivin
Nox
Level 114
God Stats
3W - 1L
1,724 SR
Queue Stats
65W - 56L
1,604 Elo+
Party 1
Sobek
Sobek
Buiss
Sobek
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo
Terra
Terra
MISHELOL02
Terra
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
251W - 232L
1,464 Elo+
Solo
Khepri
Khepri
darksidersdu62
Khepri
Level 66
God Stats
5W - 2L
1,373 SR
Queue Stats
85W - 76L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 2
7,517
752
7,447
9,302
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
11
0 / 4 / 0
5,996
600
665
8,583
11,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
 
Anhur
7
0 / 0 / 1
5,612
561
1,946
1,843
721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Reclessdamage
Ratatoskr
14
0 / 4 / 3
6,641
664
5,467
8,486
4,133
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 0
7,173
717
8,656
8,445
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 9
8,692
869
9,091
5,670
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 10
7,916
792
7,922
5,200
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
Buiss
Sobek
13
2 / 1 / 12
8,331
833
4,446
7,056
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
14
3 / 1 / 10
8,815
882
4,567
9,932
9,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 1 / 12
7,885
789
4,059
8,667
9,216
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
4
Kills
15
15
Deaths
4
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
L
Cabrakan
 
Cabrakan
0
4
0
0
L
Anhur
 
Anhur
0
0
1
0.5
W
Scylla
 
Scylla
4
0
9
8.5
W
3
1
10
8
W
Sobek
Buiss
Sobek
2
1
12
8
W
Terra
3
1
10
8
L
Ratatoskr
Reclessdamage
Ratatoskr
0
4
3
0.38
L
3
3
0
1
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
30,085
36,659
Taken
36,525
26,052
Mitigated
32,030
10,999
Healing
19,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,447
711
3,112
3,490
9,302
4,510
0
7,621
1,681
21,420
625
L
Cabrakan
 
Cabrakan
665
147
150
572
8,583
11,792
0
6,945
1,638
4,703
266
L
Anhur
 
Anhur
1,946
1,585
0
238
1,843
721
0
1,064
779
0
3,326
W
Scylla
 
Scylla
9,091
1,142
1,865
2,221
5,670
2,662
1,002
1,446
4,224
36,748
0
W
7,922
785
596
653
5,200
2,769
967
1,541
3,659
12,689
439
W
Sobek
Buiss
Sobek
4,446
477
154
1,264
7,056
7,448
464
1,749
5,214
6,189
1,645
W
Terra
4,567
758
6,830
4,285
9,932
9,935
606
2,405
7,319
13,699
0
L
Ratatoskr
Reclessdamage
Ratatoskr
5,467
1,305
355
669
8,486
4,133
0
6,083
2,403
0
12,750
L
8,656
2,143
415
1,998
8,445
4,896
0
7,472
973
2,351
12,371
W
4,059
133
698
1,325
8,667
9,216
117
1,892
6,651
5,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
41,639
67
Minions Killed
119
0
Camps Cleared
0
672,920
Distance Traveled
946,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,517
752
26
3
0
155,686
0
L
Cabrakan
5,996
600
7
1
0
93,943
0
L
Anhur
5,612
561
2
0
0
55,904
0
W
Scylla
8,692
869
54
5
0
183,060
0
W
Nox
7,916
792
18
2
0
197,961
0
W
Sobek
8,331
833
7
1
0
176,674
0
W
Terra
8,815
882
31
3
0
196,064
0
L
Ratatoskr
6,641
664
19
2
0
186,688
0
L
Ravana
7,173
717
13
1
0
180,699
0
W
Khepri
7,885
789
9
1
0
192,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role