Player Matchup

Bacchus
Bacchus
BK_Chemo
Bacchus
Level 112
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Gilgamesh
Gilgamesh
GoodFellaa_xD
Gilgamesh
Level 25
God Stats
3W - 5L
1,300 SR
Queue Stats
20W - 45L
1,142 Elo+
Party 1
Sylvanus
Sylvanus
silvanus_cousin
Sylvanus
Level 23
God Stats
0W - 2L
1,386 SR
Queue Stats
15W - 37L
1,142 Elo+
Party 1
Team Averages
Level 53
1,294 SR
1,142 Elo+

VS

Team Averages
Level 122
1,392 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Hasamatopajahiki
Baron Samedi
Level 75
God Stats
3W - 0L
1,282 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
joaokk8
Bacchus
Level 206
God Stats
2W - 0L
1,337 SR
Queue Stats
150W - 146L
1,524 Elo+
Solo
Danzaburou
Danzaburou
metq
Danzaburou
Level 86
God Stats
4W - 2L
1,557 SR
Queue Stats
7W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BK_Chemo
Bacchus
9
0 / 5 / 0
5,538
615
3,525
10,328
9,009
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
GoodFellaa_xD
Gilgamesh
9
0 / 4 / 0
5,531
615
3,457
10,767
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
11
0 / 4 / 0
5,842
649
4,343
10,412
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hasamatopajahiki
Baron Samedi
12
4 / 0 / 9
7,646
850
8,889
6,236
3,019
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
joaokk8
Bacchus
12
4 / 0 / 9
7,872
875
6,836
9,589
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
metq
Danzaburou
13
5 / 0 / 8
8,338
926
11,063
5,487
2,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BK_Chemo
Bacchus
0
5
0
0
L
Gilgamesh
GoodFellaa_xD
Gilgamesh
0
4
0
0
W
Baron Samedi
Hasamatopajahiki
Baron Samedi
4
0
9
8.5
W
Bacchus
joaokk8
Bacchus
4
0
9
8.5
W
Danzaburou
metq
Danzaburou
5
0
8
9
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,325
Damage
26,788
31,507
Taken
21,312
23,373
Mitigated
16,684
3,928
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BK_Chemo
Bacchus
3,525
66
0
970
10,328
9,009
0
3,946
6,128
14,105
0
L
Gilgamesh
GoodFellaa_xD
Gilgamesh
3,457
369
0
763
10,767
8,382
0
5,806
4,637
0
11,188
W
Baron Samedi
Hasamatopajahiki
Baron Samedi
8,889
1,356
2,026
3,197
6,236
3,019
634
2,154
3,958
28,371
805
W
Bacchus
joaokk8
Bacchus
6,836
314
0
1,544
9,589
11,314
353
2,772
6,612
18,479
3,238
W
Danzaburou
metq
Danzaburou
11,063
5,175
0
2,055
5,487
2,351
1,693
2,819
2,592
0
38,571
L
Sylvanus
4,343
842
756
1,439
10,412
5,982
0
4,122
5,992
21,621
4,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,911
Gold Earned
23,856
85
Minions Killed
136
0
Camps Cleared
0
459,281
Distance Traveled
505,141
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,538
615
15
2
0
154,482
0
L
Gilgamesh
5,531
615
23
3
0
164,713
0
W
Baron Samedi
7,646
850
38
4
0
171,341
0
W
Bacchus
7,872
875
29
3
0
167,645
2
W
Danzaburou
8,338
926
69
8
0
166,155
0
L
Sylvanus
5,842
649
47
5
0
140,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role