Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kxbrah
Ah Muzen Cab
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
808W - 876L
1,535 Elo+
Solo
Freya
Freya
Tpyn_MaTpoca
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 162L
1,467 Elo+
Solo
Hou Yi
Hou Yi
babakapa69
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
dobbrel92
Guan Yu
Level 154
God Stats
4W - 2L
1,571 SR
Queue Stats
759W - 819L
1,488 Elo+
Solo
Neith
Neith
hnoslopez
Neith
Level 144
God Stats
0W - 4L
1,182 SR
Queue Stats
28W - 42L
1,423 Elo+
Solo
Team Averages
Level 117
1,451 SR
1,483 Elo+

VS

Team Averages
Level 120
1,454 SR
1,488 Elo+
He Bo
He Bo
 
He Bo
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lijpomarco
Danzaburou
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 81L
1,462 Elo+
Solo
Ix Chel
Ix Chel
MusashiSama1770
Ix Chel
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
481W - 467L
1,490 Elo+
Solo
Cerberus
Cerberus
RadioactiveSumo
Cerberus
Level 143
God Stats
2W - 2L
1,269 SR
Queue Stats
107W - 105L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kxbrah
Ah Muzen Cab
17
3 / 3 / 5
8,986
642
12,852
10,348
5,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 4
9,585
685
9,783
12,033
5,766
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
babakapa69
Hou Yi
17
4 / 8 / 6
9,565
683
9,521
15,550
7,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
dobbrel92
Guan Yu
12
0 / 6 / 5
8,289
592
4,068
16,347
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
hnoslopez
Neith
17
2 / 6 / 6
10,485
749
12,885
15,453
7,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 6 / 18
9,919
709
10,406
12,174
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
 
Ares
16
3 / 3 / 20
9,918
708
10,661
16,346
25,695
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Lijpomarco
Danzaburou
19
8 / 1 / 17
12,215
873
20,088
12,831
7,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 12
11,394
814
12,082
10,462
6,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
17
7 / 4 / 16
10,932
781
11,810
21,345
30,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
12
Kills
29
29
Deaths
15
26
Assists
83
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
6
18
2
W
Ares
 
Ares
3
3
20
4.33
L
Ah Muzen Cab
Kxbrah
Ah Muzen Cab
3
3
5
1.83
W
Danzaburou
Lijpomarco
Danzaburou
8
1
17
16.5
W
8
1
12
14
W
Cerberus
7
4
16
3.75
L
3
6
4
0.83
L
Hou Yi
babakapa69
Hou Yi
4
8
6
0.88
L
Guan Yu
dobbrel92
Guan Yu
0
6
5
0.42
L
Neith
hnoslopez
Neith
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,109
Damage
65,047
69,731
Taken
73,158
45,478
Mitigated
76,443
15,821
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,406
646
0
225
12,174
5,956
1,711
1,380
10,794
22,494
0
W
Ares
 
Ares
10,661
295
850
1,509
16,346
25,695
526
1,776
14,570
15,580
770
L
Ah Muzen Cab
Kxbrah
Ah Muzen Cab
12,852
3,034
274
479
10,348
5,934
0
5,292
5,056
0
28,616
W
Danzaburou
Lijpomarco
Danzaburou
20,088
7,331
3,332
4,499
12,831
7,866
2,903
1,658
11,173
0
46,868
W
12,082
1,186
6,522
4,511
10,462
6,227
1,834
2,349
8,113
33,071
1,274
W
Cerberus
11,810
709
0
6,112
21,345
30,699
837
2,268
19,077
20,172
1,173
L
9,783
2,925
489
1,886
12,033
5,766
0
8,644
3,389
14,568
1,231
L
Hou Yi
babakapa69
Hou Yi
9,521
3,453
323
806
15,550
7,643
0
9,781
5,769
0
20,965
L
Guan Yu
dobbrel92
Guan Yu
4,068
446
3,823
4,452
16,347
18,370
0
9,282
7,065
0
6,425
L
Neith
hnoslopez
Neith
12,885
3,847
350
2,939
15,453
7,765
0
10,277
5,176
0
31,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,910
Gold Earned
54,378
123
Minions Killed
191
0
Camps Cleared
0
997,608
Distance Traveled
1,251,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,919
709
40
3
0
244,240
0
W
Ares
9,918
708
16
1
0
251,974
0
L
Ah Muzen Cab
8,986
642
23
2
0
236,470
0
W
Danzaburou
12,215
873
62
4
0
248,105
0
W
Ix Chel
11,394
814
43
3
0
265,349
0
W
Cerberus
10,932
781
30
2
0
242,317
0
L
Freya
9,585
685
12
1
0
172,368
0
L
Hou Yi
9,565
683
31
2
0
206,048
0
L
Guan Yu
8,289
592
2
0
0
172,450
0
L
Neith
10,485
749
55
4
0
210,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role