Player Matchup

Thor
Thor
Naruto_vs_World
Thor
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 212L
1,391 Elo+
Party 1
Geb
Geb
assasinofthemist
Geb
Level 43
God Stats
38W - 37L
1,551 SR
Queue Stats
123W - 180L
1,386 Elo+
Party 1
Merlin
Merlin
temp-220312
Merlin
Level 129
God Stats
1W - 3L
1,341 SR
Queue Stats
13W - 13L
1,536 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,437 Elo+

VS

Team Averages
Level 115
1,413 SR
1,434 Elo+
Charon
Charon
Coronel3194
Charon
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,275 Elo+
Solo
Ra
Ra
DEMON XVll
Ra
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 83L
1,427 Elo+
Solo
Hun Batz
Hun Batz
timezap
Hun Batz
Level 159
God Stats
17W - 9L
1,239 SR
Queue Stats
378W - 293L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,914
591
3,386
8,367
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 0
6,011
601
3,482
11,308
7,652
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
12
1 / 2 / 0
6,713
671
5,153
5,770
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 0 / 4
6,590
659
2,544
3,717
1,844
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 3
7,504
750
5,985
5,694
2,750
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
timezap
Hun Batz
13
5 / 1 / 2
8,413
841
11,914
7,917
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
0
0
4
2
W
2
0
3
3.5
L
0
3
0
0
L
0
2
0
0
L
Merlin
1
2
0
0.5
W
Hun Batz
timezap
Hun Batz
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,021
Damage
20,443
25,445
Taken
17,328
12,968
Mitigated
9,936
1,783
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
2,544
568
0
514
3,717
1,844
436
2,232
1,485
10,897
0
W
5,985
522
628
2,231
5,694
2,750
233
3,218
2,476
29,616
0
L
3,386
635
0
920
8,367
3,329
0
3,166
4,840
0
19,611
L
3,482
624
0
508
11,308
7,652
0
3,942
6,536
11,608
85
L
Merlin
5,153
144
0
355
5,770
1,987
0
1,201
4,281
22,358
0
W
Hun Batz
timezap
Hun Batz
11,914
2,003
0
1,964
7,917
5,342
198
3,152
4,765
0
39,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,638
Gold Earned
22,507
90
Minions Killed
135
0
Camps Cleared
0
529,152
Distance Traveled
522,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,590
659
19
2
0
129,280
0
W
Ra
7,504
750
64
6
0
174,195
0
L
Thor
5,914
591
29
3
0
171,533
0
L
Geb
6,011
601
17
2
0
175,297
0
L
Merlin
6,713
671
44
4
0
182,322
0
W
Hun Batz
8,413
841
52
5
0
219,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role