Player Matchup

Rama
Rama
ArahantBuddha
Rama
Level 141
God Stats
3W - 4L
1,315 SR
Queue Stats
120W - 126L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rosentau
Tsukuyomi
Level 158
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 3L
1,289 Elo+
Solo
Eset
Eset
SM1TEisBADgame
Eset
Level 159
God Stats
6W - 8L
1,620 SR
Queue Stats
77W - 82L
1,554 Elo+
Solo
Cerberus
Cerberus
Serg8519
Cerberus
Level 49
God Stats
12W - 7L
1,500 SR
Queue Stats
52W - 75L
1,326 Elo+
Solo
Ne Zha
Ne Zha
Wuzhere
Ne Zha
Level 104
God Stats
17W - 11L
1,593 SR
Queue Stats
139W - 149L
1,470 Elo+
Solo
Team Averages
Level 122
1,503 SR
1,437 Elo+

VS

Team Averages
Level 108
1,615 SR
1,485 Elo+
Poseidon
Poseidon
Angelliaume
Poseidon
Level 151
God Stats
8W - 6L
1,776 SR
Queue Stats
23W - 30L
1,399 Elo+
Solo
Merlin
Merlin
Gengizkhann
Merlin
Level 88
God Stats
12W - 11L
1,600 SR
Queue Stats
144W - 109L
1,508 Elo+
Solo
Arachne
Arachne
Tiger0815
Arachne
Level 142
God Stats
71W - 72L
1,624 SR
Queue Stats
206W - 200L
1,530 Elo+
Solo
Nut
Nut
shewchuckpop
Nut
Level 125
God Stats
5W - 9L
1,341 SR
Queue Stats
124W - 109L
1,524 Elo+
Solo
Achilles
Achilles
sirsis7
Achilles
Level 34
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,681
1,336
5,617
3,921
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Rosentau
Tsukuyomi
11
3 / 1 / 4
6,367
1,273
6,909
4,795
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 0 / 6
6,003
1,201
2,969
1,921
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Serg8519
Cerberus
11
0 / 1 / 4
5,958
1,192
255
2,756
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Wuzhere
Ne Zha
11
4 / 0 / 4
6,741
1,348
7,492
2,659
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

387

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Angelliaume
Poseidon
10
0 / 1 / 2
5,809
1,162
2,885
2,975
671
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
10
0 / 0 / 0
5,075
1,015
407
545
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tiger0815
Arachne
10
1 / 5 / 1
5,827
1,165
4,170
7,040
3,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,158
1,232
3,969
5,584
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
sirsis7
Achilles
11
0 / 1 / 1
5,656
1,131
2,995
9,286
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
9
Kills
2
2
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Angelliaume
Poseidon
0
1
2
1
W
2
0
7
5.5
L
Merlin
0
0
0
0
W
Tsukuyomi
Rosentau
Tsukuyomi
3
1
4
5
W
0
0
6
3
W
Cerberus
Serg8519
Cerberus
0
1
4
2
L
Arachne
Tiger0815
Arachne
1
5
1
0.3
W
Ne Zha
Wuzhere
Ne Zha
4
0
4
6
L
1
2
1
0.75
L
Achilles
sirsis7
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
14,426
16,052
Taken
25,430
7,801
Mitigated
15,325
2,290
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Angelliaume
Poseidon
2,885
253
0
126
2,975
671
0
525
2,450
20,087
532
W
5,617
3,753
0
439
3,921
1,533
0
492
3,221
0
12,550
L
Merlin
407
0
0
0
545
167
0
90
455
902
0
W
Tsukuyomi
Rosentau
Tsukuyomi
6,909
1,617
0
573
4,795
2,800
0
320
4,246
0
14,972
W
2,969
114
0
362
1,921
727
0
1,263
658
16,633
0
W
Cerberus
Serg8519
Cerberus
255
0
0
428
2,756
1,681
0
280
2,432
5,729
0
L
Arachne
Tiger0815
Arachne
4,170
3,401
77
388
7,040
3,551
0
907
6,133
0
8,964
W
Ne Zha
Wuzhere
Ne Zha
7,492
1,923
0
488
2,659
1,060
0
929
1,650
0
17,763
L
3,969
2,308
0
289
5,584
1,847
0
486
5,098
0
12,594
L
Achilles
sirsis7
Achilles
2,995
556
0
1,420
9,286
9,089
0
1,216
8,070
0
9,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
28,525
111
Minions Killed
97
5
Camps Cleared
5
519,078
Distance Traveled
433,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,809
1,162
48
10
1
102,465
0
W
Rama
6,681
1,336
21
4
1
111,035
0
L
Merlin
5,075
1,015
1
0
0
22,961
0
W
Tsukuyomi
6,367
1,273
20
4
0
121,547
0
W
Eset
6,003
1,201
33
7
2
104,170
0
W
Cerberus
5,958
1,192
14
3
0
69,822
0
L
Arachne
5,827
1,165
10
2
3
110,894
0
W
Ne Zha
6,741
1,348
23
5
2
112,504
0
L
Nut
6,158
1,232
29
6
1
91,322
0
L
Achilles
5,656
1,131
9
2
0
105,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role