Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LeWinnss
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,432 Elo+
Solo
Fenrir
Fenrir
ORYZA_1
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,114 Elo+
Solo
Ares
Ares
Sw0rdsman
Ares
Level 96
God Stats
6W - 6L
1,441 SR
Queue Stats
69W - 54L
1,595 Elo+
Solo
Hachiman
Hachiman
enano-pichi
Hachiman
Level 65
God Stats
6W - 16L
1,237 SR
Queue Stats
32W - 45L
1,236 Elo+
Solo
Team Averages
Level 83
1,436 SR
1,375 Elo+

VS

Team Averages
Level 82
1,547 SR
1,444 Elo+
Skadi
Skadi
Alcyana
Skadi
Level 107
God Stats
1W - 4L
1,589 SR
Queue Stats
53W - 29L
1,661 Elo+
Solo
Chernobog
Chernobog
DragonovPOV
Chernobog
Level 27
God Stats
1W - 3L
1,144 SR
Queue Stats
43W - 45L
1,409 Elo+
Party 1
Bellona
Bellona
Erbsensubbe96
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,231 Elo+
Solo
Nemesis
Nemesis
PaPiAintTHICC
Nemesis
Level 68
God Stats
3W - 2L
1,664 SR
Queue Stats
136W - 141L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Teoaien
Nu Wa
Level 119
God Stats
2W - 0L
1,840 SR
Queue Stats
46W - 45L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 3
7,617
544
8,082
12,812
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
LeWinnss
Scylla
11
0 / 2 / 0
6,104
436
2,491
8,156
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ORYZA_1
Fenrir
11
2 / 3 / 0
6,128
438
2,061
10,255
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
2 / 5 / 1
6,367
455
5,657
13,895
11,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
enano-pichi
Hachiman
11
0 / 2 / 0
6,012
429
1,386
7,469
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alcyana
Skadi
14
3 / 0 / 2
8,228
588
7,019
6,817
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
DragonovPOV
Chernobog
13
4 / 1 / 6
7,795
557
9,510
7,829
3,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
2 / 1 / 1
6,887
492
3,054
11,693
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
1 / 4 / 6
7,156
511
6,022
12,574
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Teoaien
Nu Wa
14
2 / 0 / 4
8,355
597
7,870
4,824
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
12
12
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
3
2.5
W
Skadi
Alcyana
Skadi
3
0
2
4
W
Chernobog
DragonovPOV
Chernobog
4
1
6
7
W
Bellona
2
1
1
2.5
L
Scylla
LeWinnss
Scylla
0
2
0
0
L
Fenrir
ORYZA_1
Fenrir
2
3
0
0.67
W
Nemesis
1
4
6
1
L
Ares
2
5
1
0.5
W
Nu Wa
Teoaien
Nu Wa
2
0
4
4
L
Hachiman
enano-pichi
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
33,475
52,587
Taken
43,737
34,658
Mitigated
23,941
10,550
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,082
2,154
0
3,319
12,812
13,082
0
1,326
11,320
0
56,048
W
Skadi
Alcyana
Skadi
7,019
1,960
0
735
6,817
2,754
829
1,337
5,480
0
61,925
W
Chernobog
DragonovPOV
Chernobog
9,510
5,904
0
2,662
7,829
3,058
3,109
1,950
5,794
0
46,996
W
Bellona
3,054
492
0
2,817
11,693
10,654
158
1,437
9,482
0
36,995
L
Scylla
LeWinnss
Scylla
2,491
502
0
2,330
8,156
2,609
0
2,654
5,218
42,617
1,559
L
Fenrir
ORYZA_1
Fenrir
2,061
353
0
1,330
10,255
4,774
0
1,585
8,504
0
31,527
W
Nemesis
6,022
2,001
0
1,133
12,574
5,820
1,106
2,215
10,314
0
52,393
L
Ares
5,657
80
0
1,908
13,895
11,639
0
877
12,920
28,734
992
W
Nu Wa
Teoaien
Nu Wa
7,870
1,908
0
760
4,824
1,655
2,466
914
3,910
63,461
2,496
L
Hachiman
enano-pichi
Hachiman
1,386
1,252
0
1,663
7,469
2,554
0
405
7,022
0
30,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
38,421
318
Minions Killed
436
0
Camps Cleared
0
1,287,730
Distance Traveled
1,344,783
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,617
544
84
6
0
239,055
0
W
Skadi
8,228
588
97
7
0
259,909
0
W
Chernobog
7,795
557
86
6
0
291,147
0
W
Bellona
6,887
492
56
4
0
251,014
0
L
Scylla
6,104
436
80
6
0
252,637
0
L
Fenrir
6,128
438
52
4
0
281,293
0
W
Nemesis
7,156
511
76
5
0
275,985
0
L
Ares
6,367
455
38
3
0
266,240
8
W
Nu Wa
8,355
597
121
9
0
266,728
0
L
Hachiman
6,012
429
64
5
0
248,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role