Player Matchup

Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AWES0MEGRANDPA
Mercury
Level 84
God Stats
3W - 0L
1,793 SR
Queue Stats
68W - 77L
1,437 Elo+
Solo
Odin
Odin
Bobaloobie
Odin
Level 88
God Stats
3W - 1L
1,682 SR
Queue Stats
95W - 76L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
NorthernPanda
Gilgamesh
Level 67
God Stats
2W - 2L
1,524 SR
Queue Stats
17W - 17L
1,435 Elo+
Party 1
Team Averages
Level 109
1,600 SR
1,479 Elo+

VS

Team Averages
Level 88
1,562 SR
1,514 Elo+
King Arthur
King Arthur
ChronoTM66
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,620 Elo+
Solo
Bastet
Bastet
LazKake
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,526 Elo+
Solo
Hachiman
Hachiman
NSP_BudHarvest
Hachiman
Level 124
God Stats
8W - 8L
1,517 SR
Queue Stats
21W - 19L
1,507 Elo+
Solo
Cerberus
Cerberus
thecruser1
Cerberus
Level 129
God Stats
11W - 3L
1,936 SR
Queue Stats
90W - 73L
1,508 Elo+
Solo
Zeus
Zeus
xRedemptionx627
Zeus
Level 47
God Stats
1W - 2L
1,358 SR
Queue Stats
207W - 224L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 0 / 1
9,073
648
15,773
4,725
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
 
Loki
13
4 / 1 / 5
8,125
580
4,193
8,613
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 3
7,557
540
2,371
9,392
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 0
7,810
558
1,456
7,678
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NorthernPanda
Gilgamesh
11
0 / 2 / 6
6,610
472
2,983
8,011
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChronoTM66
King Arthur
2
0 / 1 / 0
4,744
339
116
1,233
471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
LazKake
Bastet
13
2 / 4 / 2
7,246
518
6,191
14,408
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
11
1 / 3 / 3
6,791
485
3,682
8,540
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
thecruser1
Cerberus
11
2 / 3 / 3
7,132
509
4,024
17,119
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 2 / 0
5,421
387
637
3,855
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
5
6
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
1
7.5
W
Loki
 
Loki
4
1
5
6.5
W
1
1
3
2.5
W
1
2
0
0.5
L
King Arthur
ChronoTM66
King Arthur
0
1
0
0
L
Bastet
LazKake
Bastet
2
4
2
0.75
L
Hachiman
1
3
3
0.83
W
Gilgamesh
NorthernPanda
Gilgamesh
0
2
6
1.5
L
Cerberus
thecruser1
Cerberus
2
3
3
1.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
14,650
38,419
Taken
45,155
20,783
Mitigated
22,578
7,708
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,773
838
0
548
4,725
1,500
2,057
1,079
3,646
52,438
2,696
W
Loki
 
Loki
4,193
197
0
2,370
8,613
3,170
1,483
1,766
6,847
0
45,630
W
2,371
1,230
0
1,394
9,392
4,070
257
268
9,124
0
67,906
W
1,456
515
0
1,794
7,678
7,627
552
300
7,378
0
35,527
L
King Arthur
ChronoTM66
King Arthur
116
116
0
10
1,233
471
0
0
1,167
0
3,406
L
Bastet
LazKake
Bastet
6,191
1,376
0
5,649
14,408
5,393
0
3,998
9,994
0
58,437
L
Hachiman
3,682
1,996
0
1,941
8,540
2,741
795
2,806
5,435
0
40,377
W
Gilgamesh
NorthernPanda
Gilgamesh
2,983
690
0
1,602
8,011
4,416
1,511
1,248
6,763
0
23,505
L
Cerberus
thecruser1
Cerberus
4,024
310
0
4,635
17,119
12,904
0
5,761
10,660
28,689
0
L
637
0
0
250
3,855
1,069
0
2,472
884
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
31,334
378
Minions Killed
265
0
Camps Cleared
0
1,464,005
Distance Traveled
1,035,309
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,073
648
109
8
0
294,664
3
W
Loki
8,125
580
70
5
0
304,840
0
W
Mercury
7,557
540
101
7
0
328,979
0
W
Odin
7,810
558
65
5
0
237,087
1
L
King Arthur
4,744
339
8
1
0
27,577
0
L
Bastet
7,246
518
89
6
0
312,740
0
L
Hachiman
6,791
485
73
5
0
244,180
0
W
Gilgamesh
6,610
472
33
2
0
298,435
0
L
Cerberus
7,132
509
65
5
0
249,267
0
L
Zeus
5,421
387
30
2
0
201,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role