Player Matchup

Nu Wa
Nu Wa
Fruitblazer
Nu Wa
Level 195
God Stats
11W - 5L
1,285 SR
Queue Stats
635W - 645L
1,525 Elo+
Party 1
Thor
Thor
Hamamillion
Thor
Level 150
God Stats
11W - 6L
1,500 SR
Queue Stats
290W - 310L
1,552 Elo+
Party 1
Fenrir
Fenrir
Lord_Fue_Fue
Fenrir
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 225L
1,493 Elo+
Party 1
Charybdis
Charybdis
UltraMax55
Charybdis
Level 155
God Stats
13W - 15L
1,577 SR
Queue Stats
376W - 373L
1,486 Elo+
Party 1
Bakasura
Bakasura
omiiidp
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Solo
Team Averages
Level 141
1,472 SR
1,496 Elo+

VS

Team Averages
Level 111
1,548 SR
1,374 Elo+
Xbalanque
Xbalanque
DefendHawaii34
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Party 2
Awilix
Awilix
Doublix
Awilix
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 92L
1,404 Elo+
Solo
Sobek
Sobek
Oshino Ougi7693
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,460 Elo+
Solo
Thor
Thor
XxbadashchickxX
Thor
Level 155
God Stats
4W - 13L
1,738 SR
Queue Stats
1,093W - 1,162L
1,436 Elo+
Solo
King Arthur
King Arthur
xCKDuBx
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
9,776
978
12,410
6,089
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 4 / 8
9,177
918
6,011
10,587
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
1 / 2 / 10
8,095
810
4,389
11,306
12,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
UltraMax55
Charybdis
17
8 / 2 / 8
10,131
1,013
18,785
8,688
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bakasura
omiiidp
Bakasura
15
2 / 1 / 14
8,832
883
1,749
6,793
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DefendHawaii34
Xbalanque
14
2 / 3 / 5
7,696
770
5,987
7,591
3,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Doublix
Awilix
14
3 / 3 / 4
7,669
767
4,545
8,082
8,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 6
8,057
806
6,214
10,363
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 7 / 6
6,738
674
7,350
11,616
4,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

King Arthur
xCKDuBx
King Arthur
12
1 / 4 / 5
6,680
668
2,842
10,542
10,128
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
21
Kills
8
10
Deaths
21
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DefendHawaii34
Xbalanque
2
3
5
1.5
L
Awilix
Doublix
Awilix
3
3
4
1.67
W
5
1
11
10.5
W
5
4
8
2.25
W
Fenrir
1
2
10
3
L
2
4
6
1.25
W
Charybdis
UltraMax55
Charybdis
8
2
8
6
L
0
7
6
0.43
W
Bakasura
omiiidp
Bakasura
2
1
14
9
L
King Arthur
xCKDuBx
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,344
Damage
26,938
43,463
Taken
48,194
31,283
Mitigated
38,356
12,515
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DefendHawaii34
Xbalanque
5,987
3,230
832
1,286
7,591
3,430
0
1,962
5,585
0
20,999
L
Awilix
Doublix
Awilix
4,545
1,123
860
1,216
8,082
8,552
0
2,897
5,109
0
12,491
W
12,410
4,506
1,204
1,830
6,089
3,147
1,726
722
5,367
29,916
0
W
6,011
172
488
1,601
10,587
4,956
2,007
1,250
9,337
0
10,059
W
Fenrir
4,389
1,085
837
2,184
11,306
12,742
589
2,181
9,125
0
8,303
L
6,214
302
389
2,073
10,363
11,501
0
1,978
8,293
15,927
0
W
Charybdis
UltraMax55
Charybdis
18,785
9,063
451
2,849
8,688
5,246
2,333
719
7,969
0
36,054
L
7,350
767
1,025
779
11,616
4,745
0
3,657
7,885
0
17,227
W
Bakasura
omiiidp
Bakasura
1,749
829
148
923
6,793
5,192
1,312
1,342
5,451
0
4,190
L
King Arthur
xCKDuBx
King Arthur
2,842
188
356
447
10,542
10,128
0
1,916
8,502
0
9,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
36,840
114
Minions Killed
90
0
Camps Cleared
0
944,656
Distance Traveled
841,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,696
770
32
3
0
151,993
0
L
Awilix
7,669
767
12
1
0
177,183
0
W
Nu Wa
9,776
978
36
4
0
203,550
0
W
Thor
9,177
918
6
1
0
173,269
0
W
Fenrir
8,095
810
8
1
0
181,866
0
L
Sobek
8,057
806
17
2
0
185,878
0
W
Charybdis
10,131
1,013
52
5
0
157,903
0
L
Thor
6,738
674
16
2
0
152,495
0
W
Bakasura
8,832
883
12
1
0
228,068
0
L
King Arthur
6,680
668
13
1
0
174,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role