Player Matchup

Chaac
Chaac
Sammywhammy210
Chaac
Level 176
God Stats
30W - 21L
1,742 SR
Queue Stats
512W - 492L
1,547 Elo+
Solo
Olorun
Olorun
SnookiSmush
Olorun
Level 147
God Stats
22W - 18L
1,394 SR
Queue Stats
142W - 122L
1,479 Elo+
Solo
Anubis
Anubis
Tfpslegend
Anubis
Level 88
God Stats
9W - 5L
1,822 SR
Queue Stats
44W - 44L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
imtheskillakill
Cthulhu
Level 68
God Stats
20W - 14L
1,520 SR
Queue Stats
21W - 18L
1,518 Elo+
Party 2
Fenrir
Fenrir
xXHyPothaRaPorXx
Fenrir
Level 158
God Stats
17W - 19L
1,903 SR
Queue Stats
386W - 400L
1,470 Elo+
Solo
Team Averages
Level 127
1,676 SR
1,497 Elo+

VS

Team Averages
Level 95
1,515 SR
1,511 Elo+
Loki
Loki
Cloudy Set 4
Loki
Level 142
God Stats
2W - 2L
1,743 SR
Queue Stats
244W - 217L
1,471 Elo+
Solo
Zeus
Zeus
ThatBoyLJ17
Zeus
Level 70
God Stats
2W - 5L
1,268 SR
Queue Stats
38W - 52L
1,416 Elo+
Solo
Aphrodite
Aphrodite
ToesandKnees
Aphrodite
Level 82
God Stats
28W - 32L
1,552 SR
Queue Stats
31W - 41L
1,479 Elo+
Solo
Nike
Nike
Wu-bear_Senpai
Nike
Level 31
God Stats
5W - 5L
1,791 SR
Queue Stats
125W - 112L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
l3ashhh
Cernunnos
Level 148
God Stats
2W - 5L
1,223 SR
Queue Stats
278W - 260L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,994
727
6,914
7,540
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
13
0 / 0 / 0
6,868
624
7,451
5,057
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Tfpslegend
Anubis
13
4 / 1 / 3
7,370
670
5,076
4,519
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 2
5,752
523
4,636
6,028
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 1 / 4
6,691
608
5,352
8,301
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,202
473
1,665
8,946
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 0
5,031
457
3,713
5,882
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ToesandKnees
Aphrodite
9
0 / 1 / 0
5,017
456
845
5,833
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
5,776
525
4,801
11,275
10,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
l3ashhh
Cernunnos
10
0 / 1 / 0
5,391
490
3,810
10,280
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
0
0
4
W
Olorun
0
0
0
0
W
Anubis
Tfpslegend
Anubis
4
1
3
5.5
L
1
5
0
0.2
L
Aphrodite
ToesandKnees
Aphrodite
0
1
0
0
L
1
4
0
0.25
W
2
0
2
3
L
Cernunnos
l3ashhh
Cernunnos
0
1
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
14,834
31,445
Taken
42,216
17,814
Mitigated
22,236
10,948
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,665
315
0
2,808
8,946
2,545
0
2,087
6,737
0
31,056
W
6,914
1,442
0
3,377
7,540
5,352
0
256
7,284
0
62,521
W
Olorun
7,451
3,057
110
2,443
5,057
2,104
152
203
4,854
53,611
14,377
W
Anubis
Tfpslegend
Anubis
5,076
287
0
2,324
4,519
2,084
51
1,699
2,464
59,296
1,863
L
3,713
595
0
420
5,882
1,319
0
3,985
1,771
20,353
0
L
Aphrodite
ToesandKnees
Aphrodite
845
165
2,688
3,125
5,833
3,651
0
3,619
2,024
13,029
0
L
4,801
694
0
1,900
11,275
10,534
0
0
11,275
979
38,253
W
4,636
62
209
1,413
6,028
4,240
0
1,113
4,759
22,072
0
L
Cernunnos
l3ashhh
Cernunnos
3,810
1,572
0
3,439
10,280
4,187
0
5,987
4,056
0
50,365
W
5,352
1,668
0
1,072
8,301
4,034
0
1,009
7,188
0
46,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
26,417
426
Minions Killed
287
0
Camps Cleared
0
1,139,490
Distance Traveled
1,041,377
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,202
473
62
6
0
262,693
1
W
Chaac
7,994
727
102
9
0
208,113
0
W
Olorun
6,868
624
107
10
0
194,516
0
W
Anubis
7,370
670
106
10
0
218,626
0
L
Zeus
5,031
457
46
4
0
157,030
0
L
Aphrodite
5,017
456
21
2
0
215,146
9
L
Nike
5,776
525
78
7
0
196,835
0
W
Cthulhu
5,752
523
40
4
0
261,065
3
L
Cernunnos
5,391
490
80
7
0
209,673
1
W
Fenrir
6,691
608
71
6
0
257,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role