Player Matchup

Nu Wa
Nu Wa
Nayunami
Nu Wa
Level 96
God Stats
57W - 48L
1,564 SR
Queue Stats
80W - 75L
1,477 Elo+
Solo
Chaac
Chaac
Sw0rdsman
Chaac
Level 96
God Stats
5W - 4L
1,524 SR
Queue Stats
69W - 54L
1,586 Elo+
Solo
Athena
Athena
TTDaremoinaiTT
Athena
Level 67
God Stats
9W - 2L
1,417 SR
Queue Stats
276W - 265L
1,468 Elo+
Solo
Nut
Nut
Ungund
Nut
Level 85
God Stats
52W - 42L
1,481 SR
Queue Stats
445W - 437L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
daghene
Tsukuyomi
Level 121
God Stats
6W - 5L
1,531 SR
Queue Stats
151W - 143L
1,464 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,493 Elo+

VS

Team Averages
Level 62
1,612 SR
1,483 Elo+
Chernobog
Chernobog
DragonovPOV
Chernobog
Level 27
God Stats
1W - 3L
1,200 SR
Queue Stats
43W - 45L
1,418 Elo+
Party 1
Ymir
Ymir
MANUELHG
Ymir
Level 64
God Stats
7W - 6L
1,660 SR
Queue Stats
80W - 51L
1,554 Elo+
Solo
Nike
Nike
PIKABENKO
Nike
Level 89
God Stats
3W - 2L
1,945 SR
Queue Stats
362W - 344L
1,494 Elo+
Solo
Thor
Thor
PaPiAintTHICC
Thor
Level 68
God Stats
4W - 4L
1,537 SR
Queue Stats
136W - 141L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
sneksnak
Nu Wa
Level 61
God Stats
10W - 5L
1,720 SR
Queue Stats
116W - 122L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nayunami
Nu Wa
11
2 / 0 / 8
6,517
592
4,575
3,709
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Sw0rdsman
Chaac
12
6 / 1 / 3
7,765
706
9,071
8,772
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 4
6,308
573
3,249
8,011
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
Ungund
Nut
12
4 / 1 / 1
6,801
618
4,932
7,168
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
daghene
Tsukuyomi
11
0 / 0 / 3
6,149
559
2,226
6,214
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DragonovPOV
Chernobog
9
1 / 4 / 2
5,477
498
4,527
8,460
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
8
0 / 3 / 1
5,260
478
2,326
9,367
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
6
0 / 3 / 0
4,454
405
1,419
6,293
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 2
5,520
502
4,165
9,523
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
sneksnak
Nu Wa
9
1 / 3 / 1
5,565
506
3,107
6,798
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
4
4
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DragonovPOV
Chernobog
1
4
2
0.5
L
Ymir
0
3
1
0.17
W
Nu Wa
Nayunami
Nu Wa
2
0
8
6
L
Nike
0
3
0
0
L
2
2
2
1.5
W
Chaac
Sw0rdsman
Chaac
6
1
3
7.5
W
3
2
4
2.5
W
Nut
Ungund
Nut
4
1
1
4.5
W
Tsukuyomi
daghene
Tsukuyomi
0
0
3
1.5
L
Nu Wa
sneksnak
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
15,544
33,874
Taken
40,441
17,598
Mitigated
17,448
13,145
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DragonovPOV
Chernobog
4,527
2,878
0
1,407
8,460
3,002
0
1,811
6,649
0
34,884
L
Ymir
2,326
555
0
1,399
9,367
6,208
0
2,911
6,456
19,856
917
W
Nu Wa
Nayunami
Nu Wa
4,575
1,416
0
867
3,709
1,554
962
930
2,593
28,653
0
L
Nike
1,419
338
0
1,068
6,293
2,533
0
227
6,066
0
18,264
L
4,165
760
0
500
9,523
3,832
0
1,152
8,371
0
23,852
W
Chaac
Sw0rdsman
Chaac
9,071
1,745
0
2,842
8,772
5,130
546
1,390
7,021
0
50,036
W
3,249
461
30
2,146
8,011
6,023
709
962
6,969
17,489
0
W
Nut
Ungund
Nut
4,932
2,557
0
3,013
7,168
2,856
546
1,108
5,884
0
61,720
W
Tsukuyomi
daghene
Tsukuyomi
2,226
767
0
4,247
6,214
2,035
770
250
5,924
0
42,595
L
Nu Wa
sneksnak
Nu Wa
3,107
574
0
1,276
6,798
1,873
20
1,723
5,075
24,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
26,276
289
Minions Killed
191
0
Camps Cleared
0
1,020,602
Distance Traveled
975,590
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,477
498
47
4
0
226,458
0
L
Ymir
5,260
478
29
3
0
201,956
0
W
Nu Wa
6,517
592
19
2
0
199,048
2
L
Nike
4,454
405
32
3
0
115,218
0
L
Thor
5,520
502
37
3
0
235,972
0
W
Chaac
7,765
706
73
7
0
199,740
3
W
Athena
6,308
573
31
3
0
209,897
4
W
Nut
6,801
618
90
8
0
195,330
2
W
Tsukuyomi
6,149
559
76
7
0
216,587
3
L
Nu Wa
5,565
506
46
4
0
195,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role