Player Matchup

Ra
Ra
GivenchyTheCuchi
Ra
Level 27
God Stats
0W - 2L
1,135 SR
Queue Stats
8W - 16L
1,266 Elo+
Party 1
Atlas
Atlas
NinjaMumboJumbo
Atlas
Level 56
God Stats
1W - 1L
1,496 SR
Queue Stats
6W - 10L
1,314 Elo+
Party 1
Charybdis
Charybdis
anthracs
Charybdis
Level 103
God Stats
5W - 4L
1,578 SR
Queue Stats
154W - 162L
1,371 Elo+
Solo
Team Averages
Level 62
1,403 SR
1,317 Elo+

VS

Team Averages
Level 119
1,459 SR
1,419 Elo+
Artemis
Artemis
ExMajik
Artemis
Level 188
God Stats
4W - 2L
1,666 SR
Queue Stats
164W - 159L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Holden-Hiscok999
Xing Tian
Level 46
God Stats
61W - 48L
1,467 SR
Queue Stats
314W - 339L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
YB1919
Gilgamesh
Level 124
God Stats
50W - 49L
1,244 SR
Queue Stats
248W - 248L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,985
699
3,772
7,830
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 3
6,640
664
5,979
11,903
11,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
anthracs
Charybdis
10
2 / 3 / 0
7,173
717
5,957
7,414
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExMajik
Artemis
14
4 / 1 / 4
8,595
860
10,611
5,773
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Xing Tian
11
0 / 2 / 7
7,166
717
4,099
10,081
8,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
YB1919
Gilgamesh
14
5 / 0 / 4
8,533
853
6,099
7,538
6,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
ExMajik
Artemis
4
1
4
6
L
1
3
1
0.5
W
Xing Tian
0
2
7
1.75
L
0
3
3
0.5
W
Gilgamesh
YB1919
Gilgamesh
5
0
4
7
L
Charybdis
anthracs
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,708
Damage
20,809
27,147
Taken
23,392
17,651
Mitigated
17,239
5,226
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ExMajik
Artemis
10,611
5,975
0
575
5,773
2,345
1,105
1,748
4,025
0
41,755
L
3,772
398
554
2,302
7,830
3,123
0
1,378
6,424
23,447
0
W
Xing Tian
4,099
124
0
1,492
10,081
8,670
0
4,288
5,693
13,701
0
L
5,979
2,036
0
550
11,903
11,718
0
1,755
10,122
16,737
775
W
Gilgamesh
YB1919
Gilgamesh
6,099
1,976
0
485
7,538
6,224
0
3,128
4,326
0
27,235
L
Charybdis
anthracs
Charybdis
5,957
2,720
0
1,820
7,414
2,810
0
1,062
6,347
0
24,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,798
Gold Earned
24,294
94
Minions Killed
119
0
Camps Cleared
0
502,625
Distance Traveled
539,635
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,595
860
70
7
0
184,352
8
L
Ra
6,985
699
40
4
0
184,487
0
W
Xing Tian
7,166
717
16
2
0
183,758
0
L
Atlas
6,640
664
12
1
0
171,582
0
W
Gilgamesh
8,533
853
33
3
0
171,525
0
L
Charybdis
7,173
717
42
4
0
146,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role