Player Matchup

Ix Chel
Ix Chel
DUCASTA
Ix Chel
Level 116
God Stats
0W - 1L
1,291 SR
Queue Stats
12W - 13L
1,626 Elo+
Solo
Yemoja
Yemoja
xXIcebreakeXx
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,495 Elo+
Party 1
Izanami
Izanami
zMenor-23
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 81L
1,487 Elo+
Party 1
Team Averages
Level 90
1,430 SR
1,536 Elo+

VS

Team Averages
Level 88
1,360 SR
1,474 Elo+
Hercules
Hercules
DJ_Teriyaki69
Hercules
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,688 Elo+
Party 2
Ra
Ra
Rayleezal
Ra
Level 120
God Stats
1W - 1L
1,233 SR
Queue Stats
13W - 11L
1,501 Elo+
Party 2
Martichoras
Martichoras
l Typhus l
Martichoras
Level 121
God Stats
1W - 1L
1,347 SR
Queue Stats
11W - 20L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DUCASTA
Ix Chel
12
1 / 4 / 2
8,932
638
8,148
9,198
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 1
8,837
631
6,077
10,731
9,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
zMenor-23
Izanami
14
1 / 6 / 1
8,807
629
7,098
13,936
6,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJ_Teriyaki69
Hercules
16
6 / 0 / 6
10,673
762
11,724
14,608
8,551
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 7
11,151
797
11,391
13,085
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
l Typhus l
Martichoras
17
3 / 1 / 8
10,871
777
4,560
6,413
2,961
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
DJ_Teriyaki69
Hercules
6
0
6
9
L
Ix Chel
DUCASTA
Ix Chel
1
4
2
0.5
W
4
2
7
3.75
W
Martichoras
l Typhus l
Martichoras
3
1
8
7
L
1
3
1
0.5
L
Izanami
zMenor-23
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
27,675
33,865
Taken
34,106
18,917
Mitigated
17,799
5,332
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DJ_Teriyaki69
Hercules
11,724
6,220
0
4,053
14,608
8,551
1,068
5,671
8,937
0
38,564
L
Ix Chel
DUCASTA
Ix Chel
8,148
1,213
0
491
9,198
3,810
440
3,223
5,694
26,188
0
W
11,391
756
2,075
4,324
13,085
6,287
274
3,989
9,096
56,096
1,052
W
Martichoras
l Typhus l
Martichoras
4,560
1,347
0
760
6,413
2,961
1,478
4,376
2,037
0
44,536
L
6,077
638
786
713
10,731
9,061
333
3,175
7,187
25,661
904
L
Izanami
zMenor-23
Izanami
7,098
3,636
220
3,122
13,936
6,046
0
3,992
9,701
0
30,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
32,695
130
Minions Killed
202
0
Camps Cleared
0
651,976
Distance Traveled
780,474
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,673
762
33
2
0
296,931
0
L
Ix Chel
8,932
638
41
3
0
204,278
0
W
Ra
11,151
797
93
7
0
263,630
0
W
Martichoras
10,871
777
76
5
0
219,913
0
L
Yemoja
8,837
631
34
2
0
222,306
2
L
Izanami
8,807
629
55
4
0
225,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role