Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Clyde Redgrave
Zhong Kui
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,561 Elo+
Solo
Fafnir
Fafnir
Sundown 9
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,259 Elo+
Solo
Charon
Charon
lucastheI
Charon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,478 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,460 Elo+

VS

Team Averages
Level 97
1,524 SR
1,495 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Guido3-47
Ganesha
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 99L
1,643 Elo+
Solo
Neith
Neith
ayllin05
Neith
Level 93
God Stats
5W - 4L
1,621 SR
Queue Stats
154W - 184L
1,415 Elo+
Solo
Bacchus
Bacchus
这个姑娘不听话
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 6
7,308
1,044
4,959
7,024
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
 
Hel
13
4 / 1 / 4
7,292
1,042
6,311
8,742
6,924
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Clyde Redgrave
Zhong Kui
12
2 / 2 / 6
6,922
989
9,693
8,852
10,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Sundown 9
Fafnir
12
1 / 1 / 6
6,730
961
2,723
9,527
14,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
lucastheI
Charon
11
0 / 1 / 6
6,676
954
3,980
6,742
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 2
6,413
916
7,602
4,882
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
5
0 / 0 / 0
4,816
688
0
0
0
Ganesha
Guido3-47
Ganesha
14
0 / 1 / 5
6,895
985
4,287
8,475
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
ayllin05
Neith
12
2 / 2 / 2
6,526
932
10,748
7,162
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 4 / 2
6,655
951
6,693
10,452
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
8
Kills
5
5
Deaths
8
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
W
Hel
 
Hel
4
1
4
6
L
Scylla
 
Scylla
2
1
2
3
L
Hel
 
Hel
0
0
0
0
W
Zhong Kui
Clyde Redgrave
Zhong Kui
2
2
6
2.5
L
Ganesha
Guido3-47
Ganesha
0
1
5
2.5
W
Fafnir
Sundown 9
Fafnir
1
1
6
4
L
Neith
ayllin05
Neith
2
2
2
1.5
W
Charon
lucastheI
Charon
0
1
6
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,666
Damage
29,330
40,887
Taken
30,971
46,840
Mitigated
25,153
24,545
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,959
345
760
2,464
7,024
7,534
112
1,773
5,251
9,590
1,196
W
Hel
 
Hel
6,311
20
11,080
5,957
8,742
6,924
392
5,207
3,535
10,501
297
L
Scylla
 
Scylla
7,602
332
573
499
4,882
2,046
0
4,456
426
15,154
467
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Clyde Redgrave
Zhong Kui
9,693
1,285
304
1,940
8,852
10,176
973
2,612
6,240
23,501
0
L
Ganesha
Guido3-47
Ganesha
4,287
348
440
1,710
8,475
10,622
0
6,521
1,954
11,044
0
W
Fafnir
Sundown 9
Fafnir
2,723
1,237
270
958
9,527
14,556
356
5,103
4,424
6,233
0
L
Neith
ayllin05
Neith
10,748
4,549
219
2,331
7,162
2,964
0
6,489
673
0
23,936
W
Charon
lucastheI
Charon
3,980
478
131
681
6,742
7,650
554
3,552
3,190
9,930
296
L
6,693
513
0
834
10,452
9,521
0
9,244
1,208
9,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
31,305
81
Minions Killed
68
0
Camps Cleared
0
772,326
Distance Traveled
570,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,308
1,044
12
2
0
186,270
0
W
Hel
7,292
1,042
15
2
0
186,601
0
L
Scylla
6,413
916
19
3
0
154,944
0
L
Hel
4,816
688
0
0
0
0
0
W
Zhong Kui
6,922
989
38
5
0
116,726
0
L
Ganesha
6,895
985
0
0
0
143,601
0
W
Fafnir
6,730
961
7
1
0
146,597
0
L
Neith
6,526
932
38
5
0
127,001
0
W
Charon
6,676
954
9
1
0
136,132
0
L
Bacchus
6,655
951
11
2
0
144,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role