Player Matchup

Da Ji
Da Ji
GRUMP HAVEK
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
Saikou Mojo
Jormungandr
Level 210
God Stats
1W - 0L
1,535 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 1
Ra
Ra
SwaggyxJust
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,592 Elo+
Party 1
Team Averages
Level 124
1,512 SR
1,559 Elo+

VS

Team Averages
Level 82
1,533 SR
1,614 Elo+
Maman Brigitte
Maman Brigitte
DJ_Teriyaki69
Maman Brigitte
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,835 Elo+
Party 2
Hercules
Hercules
Rayleezal
Hercules
Level 120
God Stats
3W - 6L
1,598 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 2
Ravana
Ravana
RevampedWave833
Ravana
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 178L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
9,754
697
3,038
7,392
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Saikou Mojo
Jormungandr
19
7 / 0 / 6
12,277
877
25,032
19,439
20,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 6
11,202
800
10,788
9,683
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DJ_Teriyaki69
Maman Brigitte
15
3 / 4 / 4
9,660
690
6,348
14,882
5,409
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rayleezal
Hercules
12
0 / 6 / 5
8,557
611
8,046
20,029
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 2
9,619
687
7,804
13,851
11,105
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
7
7
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
DJ_Teriyaki69
Maman Brigitte
3
4
4
1.25
W
2
4
6
1.25
L
Hercules
Rayleezal
Hercules
0
6
5
0.42
L
4
3
2
1.67
W
Jormungandr
Saikou Mojo
Jormungandr
7
0
6
10
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
22,198
36,514
Taken
48,762
28,934
Mitigated
34,624
11,308
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
DJ_Teriyaki69
Maman Brigitte
6,348
252
0
1,000
14,882
5,409
280
9,993
4,673
36,120
0
W
3,038
68
0
304
7,392
4,561
156
2,135
5,081
0
10,389
L
Hercules
Rayleezal
Hercules
8,046
2,162
0
2,094
20,029
18,110
28
13,229
6,574
0
24,753
L
7,804
1,111
0
2,669
13,851
11,105
0
9,780
3,688
680
29,242
W
Jormungandr
Saikou Mojo
Jormungandr
25,032
5,481
0
6,253
19,439
20,046
896
3,852
14,976
68,177
4,619
W
10,788
878
1,734
3,017
9,683
4,327
817
1,280
8,191
60,847
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
27,836
203
Minions Killed
133
0
Camps Cleared
0
771,325
Distance Traveled
759,329
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,660
690
62
4
0
262,878
0
W
Da Ji
9,754
697
16
1
0
245,824
0
L
Hercules
8,557
611
32
2
0
250,115
0
L
Ravana
9,619
687
39
3
0
246,336
0
W
Jormungandr
12,277
877
81
6
0
266,668
2
W
Ra
11,202
800
106
8
0
258,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role