Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Booternoodles
Charybdis
Level 129
God Stats
13W - 19L
1,433 SR
Queue Stats
190W - 189L
1,544 Elo+
Party 1
Chaac
Chaac
MervousThrifty-1
Chaac
Level 107
God Stats
5W - 6L
1,405 SR
Queue Stats
179W - 174L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
Reggenoeforeva
Aphrodite
Level 148
God Stats
1W - 3L
1,217 SR
Queue Stats
197W - 176L
1,540 Elo+
Party 3
Guan Yu
Guan Yu
SIRIUSKS
Guan Yu
Level 146
God Stats
5W - 3L
1,562 SR
Queue Stats
133W - 141L
1,478 Elo+
Solo
Team Averages
Level 137
1,423 SR
1,521 Elo+

VS

Team Averages
Level 112
1,564 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CripCrabWalking
Ymir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,433 Elo+
Party 2
Discordia
Discordia
EMSDARKKILL
Discordia
Level 172
God Stats
24W - 12L
1,502 SR
Queue Stats
227W - 212L
1,561 Elo+
Solo
Merlin
Merlin
LowDamageDonnie
Merlin
Level 148
God Stats
5W - 8L
1,514 SR
Queue Stats
300W - 314L
1,482 Elo+
Solo
Neith
Neith
Musentric
Neith
Level 143
God Stats
25W - 21L
1,802 SR
Queue Stats
162W - 147L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 8
7,851
1,122
8,032
10,780
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Booternoodles
Charybdis
13
3 / 0 / 6
8,331
1,190
7,603
3,553
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 5
7,102
1,015
2,674
2,883
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Aphrodite
Reggenoeforeva
Aphrodite
13
3 / 0 / 7
7,947
1,135
8,755
5,726
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SIRIUSKS
Guan Yu
13
2 / 0 / 5
8,104
1,158
5,068
7,161
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

352

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 1
7,206
1,029
5,655
12,080
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
7,408
1,058
4,329
11,517
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
EMSDARKKILL
Discordia
12
0 / 1 / 1
7,147
1,021
8,711
3,789
1,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
1 / 4 / 0
7,368
1,053
8,558
7,844
2,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Musentric
Neith
11
0 / 0 / 0
6,274
896
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
11
Kills
1
1
Deaths
11
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
8
6
L
Chaac
 
Chaac
0
4
1
0.13
W
Charybdis
Booternoodles
Charybdis
3
0
6
6
L
0
2
1
0.25
L
Discordia
EMSDARKKILL
Discordia
0
1
1
0.5
L
1
4
0
0.25
W
1
0
5
3.5
L
Neith
Musentric
Neith
0
0
0
0
W
Aphrodite
Reggenoeforeva
Aphrodite
3
0
7
6.5
W
Guan Yu
SIRIUSKS
Guan Yu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
27,253
30,103
Taken
35,230
23,041
Mitigated
25,970
12,377
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,032
100
0
1,944
10,780
10,835
0
7,799
2,682
15,046
0
L
Chaac
 
Chaac
5,655
1,122
0
1,256
12,080
12,005
0
4,881
6,684
0
16,086
W
Charybdis
Booternoodles
Charybdis
7,603
2,560
0
430
3,553
1,660
0
2,336
1,217
0
27,628
L
4,329
969
0
725
11,517
10,447
0
4,621
6,534
18,006
0
L
Discordia
EMSDARKKILL
Discordia
8,711
390
0
10
3,789
1,170
0
2,040
1,548
21,363
0
L
8,558
804
0
40
7,844
2,348
0
3,875
3,677
24,149
0
W
2,674
320
0
444
2,883
1,843
0
2,241
558
0
8,658
L
Neith
Musentric
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
Reggenoeforeva
Aphrodite
8,755
1,000
2,895
2,745
5,726
3,501
0
4,554
1,172
13,910
0
W
Guan Yu
SIRIUSKS
Guan Yu
5,068
340
1,814
2,105
7,161
5,202
0
4,668
2,368
0
24,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
35,403
158
Minions Killed
134
7
Camps Cleared
4
671,806
Distance Traveled
496,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,851
1,122
16
2
0
143,539
0
L
Chaac
7,206
1,029
33
5
1
138,366
0
W
Charybdis
8,331
1,190
58
8
3
137,062
0
L
Ymir
7,408
1,058
28
4
2
118,067
0
L
Discordia
7,147
1,021
34
5
1
130,304
0
L
Merlin
7,368
1,053
39
6
0
106,519
0
W
Chaac
7,102
1,015
10
1
0
75,683
0
L
Neith
6,274
896
0
0
0
2,763
0
W
Aphrodite
7,947
1,135
19
3
1
137,189
0
W
Guan Yu
8,104
1,158
55
8
3
178,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role