Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
HiimRigby
Ares
Gold III
Level 88
God Stats
3W - 3L
1,207 SR
Queue Stats
133W - 130L
1,500 MMR
Solo
Hercules
Hercules
Gold III
KronicZike
Hercules
Gold III
Level 146
God Stats
5W - 9L
1,409 SR
Queue Stats
960W - 973L
1,509 MMR
Solo
Susano
Susano
Gold III
PAPALETAGAIMER
Susano
Gold III
Level 117
God Stats
4W - 5L
1,285 SR
Queue Stats
142W - 146L
1,569 MMR
Solo
Anhur
Anhur
Bronze III
Xxl-Legendz-lxX
Anhur
Bronze III
Level 178
God Stats
1W - 0L
1,851 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,450 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,470 SR
1,537 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
GoingBuzzard457
Xing Tian
Bronze III
Level 139
God Stats
0W - 1L
1,021 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Uncringed
Chaac
Bronze III
Level 90
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ishtar
Ishtar
Bronze III
Zach_Jiye_15
Ishtar
Bronze III
Level 68
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
iFrozens
Fenrir
Platinum V
Level 142
God Stats
8W - 4L
1,784 SR
Queue Stats
164W - 148L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 4
8,420
601
10,175
5,320
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
2 / 1 / 11
7,938
567
7,415
14,391
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
KronicZike
Hercules
15
0 / 0 / 2
8,590
614
7,197
11,190
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
8 / 3 / 3
8,017
573
9,713
14,796
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 5
9,472
677
7,574
6,840
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
OdinThanatosCthulhuAwilixThoth

VS

Bans
TsukuyomiAthenaAgniNeithAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 2
6,149
439
4,010
8,463
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GoingBuzzard457
Xing Tian
10
1 / 3 / 3
6,420
459
3,726
15,732
10,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Uncringed
Chaac
11
0 / 3 / 1
6,444
460
5,625
15,143
13,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
11
0 / 5 / 1
5,747
411
2,876
10,406
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iFrozens
Fenrir
12
4 / 4 / 0
6,967
498
5,427
12,844
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
5
5
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
L
Scylla
 
Scylla
0
4
2
0.25
L
Xing Tian
GoingBuzzard457
Xing Tian
1
3
3
0.83
W
Ares
2
1
11
7.5
W
Hercules
KronicZike
Hercules
0
0
2
1
W
8
3
3
3.17
L
Chaac
Uncringed
Chaac
0
3
1
0.17
W
5
0
5
7.5
L
Ishtar
0
5
1
0.1
L
Fenrir
iFrozens
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,074
Damage
21,664
52,537
Taken
62,588
36,914
Mitigated
35,909
16,624
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,175
284
0
500
5,320
2,256
0
2,635
2,685
66,121
1,995
L
Scylla
 
Scylla
4,010
317
0
500
8,463
2,919
0
3,112
5,033
47,436
0
L
Xing Tian
GoingBuzzard457
Xing Tian
3,726
374
1,528
2,037
15,732
10,923
0
6,630
8,831
21,962
0
W
Ares
7,415
1,352
0
1,946
14,391
14,263
0
2,178
12,213
26,289
1,210
W
Hercules
KronicZike
Hercules
7,197
2,456
0
5,700
11,190
11,206
0
0
11,190
269
80,432
W
9,713
2,040
0
3,548
14,796
6,304
0
2,579
12,217
0
53,032
L
Chaac
Uncringed
Chaac
5,625
1,141
0
2,942
15,143
13,695
0
1,669
12,701
0
47,505
W
7,574
4,241
0
4,930
6,840
2,885
501
639
6,201
0
80,828
L
Ishtar
2,876
1,969
0
2,277
10,406
2,850
0
1,956
8,410
0
41,957
L
Fenrir
iFrozens
Fenrir
5,427
1,434
0
4,298
12,844
5,522
0
3,009
9,535
0
44,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
31,727
506
Minions Killed
314
0
Camps Cleared
0
1,415,219
Distance Traveled
1,345,033
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,420
601
133
10
0
286,895
4
L
Scylla
6,149
439
85
6
0
254,063
3
L
Xing Tian
6,420
459
19
1
0
285,104
0
W
Ares
7,938
567
32
2
0
297,062
0
W
Hercules
8,590
614
138
10
0
280,902
0
W
Susano
8,017
573
66
5
0
319,288
0
L
Chaac
6,444
460
85
6
0
268,423
1
W
Anhur
9,472
677
137
10
0
231,072
2
L
Ishtar
5,747
411
60
4
0
236,404
0
L
Fenrir
6,967
498
65
5
0
301,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role