Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Devyn666187
Ymir
Silver III
Level 84
God Stats
2W - 1L
1,836 SR
Queue Stats
23W - 38L
1,190 MMR
Solo
Sol
Sol
Gold V
JKIID2556
Sol
Gold V
Level 134
God Stats
4W - 4L
1,506 SR
Queue Stats
72W - 100L
1,256 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,614 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 173
1,577 SR
1,521 MMR
Xing Tian
Xing Tian
Bronze V
 
Xing Tian
Bronze V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
Frostbite110
Kali
Gold I
Level 259
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 274L
1,506 MMR
Solo
Chang'e
Chang'e
Gold III
csg1337
Chang'e
Gold III
Level 142
God Stats
22W - 35L
1,730 SR
Queue Stats
514W - 583L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 0 / 3
7,737
774
6,771
7,355
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 4
6,807
681
2,650
6,049
5,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 1
7,869
787
6,495
6,482
2,419
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KuzenboAchillesBacchusNe Zha

VS

Bans
HorusXbalanqueAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 1 / 0
5,348
535
0
1,462
932
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,515
652
5,245
11,062
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
csg1337
Chang'e
10
0 / 2 / 0
6,201
620
7,052
8,070
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
3
2.5
L
Xing Tian
 
Xing Tian
0
1
0
0
W
0
0
4
2
L
0
1
0
0
W
3
0
1
3.5
L
Chang'e
csg1337
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
12,297
19,886
Taken
20,594
10,566
Mitigated
9,087
8,298
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,771
1,170
0
2,364
7,355
3,099
886
3,586
3,769
0
42,450
L
Xing Tian
 
Xing Tian
0
0
0
0
1,462
932
0
1,149
313
219
0
W
2,650
443
0
2,443
6,049
5,048
226
2,294
3,755
10,565
752
L
5,245
1,682
0
2,275
11,062
4,900
0
5,354
5,676
0
30,014
W
6,495
2,215
0
3,491
6,482
2,419
1,550
2,612
3,870
31,717
0
L
Chang'e
csg1337
Chang'e
7,052
338
400
2,773
8,070
3,255
0
2,595
5,382
23,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
18,064
125
Minions Killed
82
0
Camps Cleared
0
582,118
Distance Traveled
378,594
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,737
774
61
6
0
226,793
2
L
Xing Tian
5,348
535
0
0
0
18,456
0
W
Ymir
6,807
681
16
2
0
176,016
0
L
Kali
6,515
652
43
4
0
194,279
0
W
Sol
7,869
787
48
5
0
179,309
0
L
Chang'e
6,201
620
39
4
0
165,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role