Player Matchup

Thoth
Thoth
BoonBasically
Thoth
Level 62
God Stats
2W - 4L
1,423 SR
Queue Stats
11W - 16L
1,530 Elo+
Party 2
Sol
Sol
ItsLeviathann
Sol
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,584 Elo+
Solo
Susano
Susano
Yäki
Susano
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 39L
1,485 Elo+
Party 2
Tyr
Tyr
basicallyicanrun
Tyr
Level 142
God Stats
3W - 0L
1,703 SR
Queue Stats
49W - 49L
1,528 Elo+
Party 2
Nike
Nike
mibn
Nike
Level 128
God Stats
2W - 0L
1,768 SR
Queue Stats
46W - 47L
1,513 Elo+
Party 2
Team Averages
Level 126
1,579 SR
1,528 Elo+

VS

Team Averages
Level 161
1,565 SR
1,560 Elo+
Eset
Eset
CyaL8rG8r
Eset
Level 139
God Stats
11W - 7L
1,478 SR
Queue Stats
181W - 154L
1,591 Elo+
Party 1
King Arthur
King Arthur
FireRise23
King Arthur
Level 122
God Stats
1W - 2L
1,732 SR
Queue Stats
122W - 117L
1,544 Elo+
Solo
Izanami
Izanami
Neo456823
Izanami
Level 192
God Stats
2W - 4L
1,433 SR
Queue Stats
134W - 118L
1,535 Elo+
Solo
Horus
Horus
OneEy3dLotus
Horus
Level 159
God Stats
39W - 33L
1,610 SR
Queue Stats
151W - 141L
1,523 Elo+
Solo
Janus
Janus
kerbrarus
Janus
Level 194
God Stats
2W - 5L
1,571 SR
Queue Stats
171W - 127L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,989
466
2,447
7,733
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 3
8,856
590
11,866
11,188
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Yäki
Susano
14
4 / 1 / 4
8,192
546
10,581
13,673
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 7
7,372
491
4,440
13,648
10,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Nike
mibn
Nike
14
2 / 3 / 2
8,465
564
7,442
12,308
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
6 / 1 / 2
9,038
603
11,887
6,731
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
FireRise23
King Arthur
13
1 / 2 / 5
7,885
526
8,237
13,133
11,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Neo456823
Izanami
11
1 / 5 / 2
6,474
432
3,912
10,546
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

10
2 / 3 / 1
6,559
437
5,977
11,495
9,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Janus
kerbrarus
Janus
15
4 / 2 / 3
7,883
526
9,854
12,338
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
14
14
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Eset
6
1
2
7
L
King Arthur
FireRise23
King Arthur
1
2
5
1.75
W
5
2
3
3.25
L
Izanami
Neo456823
Izanami
1
5
2
0.4
L
2
3
1
0.83
W
Susano
Yäki
Susano
4
1
4
6
W
2
4
7
1.38
L
Janus
kerbrarus
Janus
4
2
3
2.75
W
Nike
mibn
Nike
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
39,867
58,550
Taken
54,243
32,670
Mitigated
33,811
20,086
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,447
84
0
490
7,733
2,424
0
7,094
639
48,864
0
L
Eset
11,887
743
73
1,448
6,731
2,773
0
2,519
4,212
79,755
873
L
King Arthur
FireRise23
King Arthur
8,237
1,403
0
1,000
13,133
11,814
0
470
11,618
0
61,136
W
11,866
6,084
0
6,508
11,188
3,672
1,110
2,897
8,291
78,249
0
L
Izanami
Neo456823
Izanami
3,912
2,804
0
1,154
10,546
4,100
15
5,376
5,170
0
40,366
L
5,977
2,474
650
4,278
11,495
9,933
0
4,076
7,370
0
14,938
W
Susano
Yäki
Susano
10,581
2,801
0
5,895
13,673
5,091
0
5,237
8,436
0
61,543
W
4,440
248
0
3,982
13,648
10,743
0
4,905
8,743
163
17,468
L
Janus
kerbrarus
Janus
9,854
1,069
0
5,064
12,338
5,191
0
1,962
10,331
68,810
0
W
Nike
mibn
Nike
7,442
1,311
0
3,211
12,308
10,740
0
1,408
10,900
0
64,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
37,839
449
Minions Killed
427
0
Camps Cleared
0
1,561,861
Distance Traveled
1,435,615
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,989
466
97
6
0
290,718
0
L
Eset
9,038
603
131
9
0
297,141
1
L
King Arthur
7,885
526
100
7
0
275,041
2
W
Sol
8,856
590
115
8
0
280,862
2
L
Izanami
6,474
432
68
5
0
210,558
0
L
Horus
6,559
437
16
1
0
303,099
4
W
Susano
8,192
546
87
6
0
381,826
0
W
Tyr
7,372
491
24
2
0
321,979
0
L
Janus
7,883
526
112
7
0
349,776
1
W
Nike
8,465
564
126
8
0
286,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role