Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
FilckMG
Martichoras
Level 51
God Stats
2W - 2L
1,625 SR
Queue Stats
77W - 80L
1,459 Elo+
Solo
Vulcan
Vulcan
Labrącadabrądor
Vulcan
Level 187
God Stats
1W - 4L
1,285 SR
Queue Stats
62W - 70L
1,474 Elo+
Solo
Bacchus
Bacchus
WinzerA1
Bacchus
Level 122
God Stats
29W - 31L
1,530 SR
Queue Stats
195W - 198L
1,460 Elo+
Solo
Nox
Nox
aphanath
Nox
Level 89
God Stats
22W - 20L
1,604 SR
Queue Stats
563W - 579L
1,491 Elo+
Solo
Team Averages
Level 117
1,509 SR
1,477 Elo+

VS

Team Averages
Level 118
1,534 SR
1,505 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DarwinM411
Poseidon
Level 68
God Stats
19W - 9L
1,592 SR
Queue Stats
22W - 13L
1,561 Elo+
Solo
Ah Puch
Ah Puch
LonelyXQ
Ah Puch
Level 114
God Stats
21W - 12L
1,497 SR
Queue Stats
285W - 295L
1,458 Elo+
Solo
Cthulhu
Cthulhu
傻了吧爷爷会飞
Cthulhu
Level 159
God Stats
61W - 66L
1,580 SR
Queue Stats
783W - 781L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
5,343
1,069
575
1,443
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Martichoras
FilckMG
Martichoras
9
0 / 1 / 0
5,216
1,043
3,965
3,852
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 0
4,971
994
0
0
0
Bacchus
WinzerA1
Bacchus
9
0 / 2 / 0
5,057
1,011
32
3,418
2,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
5,037
1,007
295
4,209
2,376
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

286

VS

Team 2 Tickets

468

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 0 / 5
5,942
1,188
3,397
2,783
1,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
 
Da Ji
10
1 / 0 / 5
5,670
1,134
3,764
2,234
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
DarwinM411
Poseidon
11
3 / 0 / 1
6,532
1,306
706
930
265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LonelyXQ
Ah Puch
11
0 / 0 / 6
5,892
1,178
1,573
373
127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 3
5,908
1,182
2,083
1,758
1,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
6
6
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Hachiman
 
Hachiman
0
0
5
2.5
W
Da Ji
 
Da Ji
1
0
5
3.5
W
Poseidon
DarwinM411
Poseidon
3
0
1
3.5
L
Martichoras
FilckMG
Martichoras
0
1
0
0
L
0
0
0
0
W
Ah Puch
LonelyXQ
Ah Puch
0
0
6
3
L
Bacchus
WinzerA1
Bacchus
0
2
0
0
L
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,867
Damage
11,523
12,922
Taken
8,078
6,901
Mitigated
4,171
41
Healing
1,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
575
0
0
14
1,443
561
0
227
1,137
0
9,385
W
Hachiman
 
Hachiman
3,397
1,828
0
693
2,783
1,056
0
167
2,616
0
14,076
W
Da Ji
 
Da Ji
3,764
941
0
21
2,234
1,282
0
32
2,202
0
5,127
W
Poseidon
DarwinM411
Poseidon
706
49
0
96
930
265
0
0
930
15,406
0
L
Martichoras
FilckMG
Martichoras
3,965
492
0
3
3,852
1,554
0
1,577
2,240
0
7,576
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
LonelyXQ
Ah Puch
1,573
145
0
163
373
127
0
0
373
19,452
227
L
Bacchus
WinzerA1
Bacchus
32
32
0
24
3,418
2,410
0
1,226
2,160
1,002
0
L
295
28
0
0
4,209
2,376
0
1,111
3,057
1,528
0
W
2,083
93
113
544
1,758
1,441
0
128
1,630
3,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
29,944
34
Minions Killed
114
3
Camps Cleared
6
167,478
Distance Traveled
440,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,343
1,069
22
4
2
83,468
0
W
Hachiman
5,942
1,188
33
7
3
92,816
0
W
Da Ji
5,670
1,134
1
0
1
80,397
0
W
Poseidon
6,532
1,306
32
6
0
87,250
0
L
Martichoras
5,216
1,043
10
2
1
47,840
0
L
Vulcan
4,971
994
0
0
0
2,035
0
W
Ah Puch
5,892
1,178
46
9
2
94,062
0
L
Bacchus
5,057
1,011
0
0
0
15,248
0
L
Nox
5,037
1,007
2
0
0
18,887
0
W
Cthulhu
5,908
1,182
2
0
0
85,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role