Player Matchup

Ullr
Ullr
ADHD1215
Ullr
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
268W - 233L
1,579 Elo+
Party 4
Odin
Odin
GUADI17
Odin
Level 139
God Stats
0W - 1L
1,420 SR
Queue Stats
44W - 45L
1,533 Elo+
Party 2
Terra
Terra
Manuelngg
Terra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,547 Elo+
Party 2
Fenrir
Fenrir
Sirenou
Fenrir
Level 93
God Stats
1W - 3L
1,260 SR
Queue Stats
47W - 46L
1,533 Elo+
Party 2
Ra
Ra
bugzbunnykillz
Ra
Level 98
God Stats
17W - 16L
1,852 SR
Queue Stats
96W - 96L
1,566 Elo+
Party 4
Team Averages
Level 120
1,506 SR
1,552 Elo+

VS

Team Averages
Level 135
1,617 SR
1,583 Elo+
Zeus
Zeus
 
Zeus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ElNino000
Odin
Level 159
God Stats
5W - 3L
1,704 SR
Queue Stats
144W - 111L
1,598 Elo+
Party 1
Rama
Rama
Oneiirophobia
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,617 Elo+
Party 3
Thanatos
Thanatos
PrinceKjz
Thanatos
Level 101
God Stats
10W - 3L
1,880 SR
Queue Stats
90W - 87L
1,472 Elo+
Solo
Cthulhu
Cthulhu
valkyrieandrade
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
4 / 3 / 0
6,140
558
9,434
8,239
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
GUADI17
Odin
9
0 / 2 / 0
4,991
454
1,255
9,407
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Manuelngg
Terra
7
0 / 3 / 2
5,081
462
2,483
9,239
6,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Fenrir
Sirenou
Fenrir
11
1 / 2 / 0
5,648
513
2,801
9,724
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

12
0 / 2 / 1
6,242
567
3,733
6,658
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 1 / 3
6,834
621
5,306
4,882
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
13
2 / 0 / 1
7,548
686
6,743
5,841
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 4 / 3
6,415
583
5,650
11,031
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
PrinceKjz
Thanatos
12
5 / 0 / 1
6,665
606
6,113
9,152
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 0 / 4
6,169
561
4,128
6,197
3,645
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
3
2.5
L
Ullr
4
3
0
1.33
W
Odin
2
0
1
2.5
L
Odin
GUADI17
Odin
0
2
0
0
L
Terra
Manuelngg
Terra
0
3
2
0.33
W
2
4
3
0.88
W
Thanatos
PrinceKjz
Thanatos
5
0
1
5.5
L
Fenrir
Sirenou
Fenrir
1
2
0
0.5
L
0
2
1
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
27,940
43,267
Taken
37,103
24,754
Mitigated
17,461
6,479
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,306
546
0
488
4,882
1,452
0
2,095
2,441
46,338
1,351
L
Ullr
9,434
4,324
0
632
8,239
3,132
0
949
7,290
0
45,660
W
Odin
6,743
1,500
0
1,178
5,841
4,654
0
0
5,469
118
62,345
L
Odin
GUADI17
Odin
1,255
346
0
1,172
9,407
7,844
0
0
9,407
0
24,504
L
Terra
Manuelngg
Terra
2,483
454
66
2,036
9,239
6,971
0
3,916
5,137
14,350
0
W
5,650
4,703
0
3,031
11,031
3,645
42
1,215
9,816
0
40,845
W
Thanatos
PrinceKjz
Thanatos
6,113
1,817
0
8,832
9,152
4,065
0
716
8,286
0
57,549
L
Fenrir
Sirenou
Fenrir
2,801
1,026
0
994
9,724
4,391
0
1,328
8,210
0
42,855
L
3,733
230
384
1,195
6,658
2,416
0
2,346
4,028
51,544
0
W
4,128
655
1,345
1,544
6,197
3,645
0
1,469
4,503
22,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
33,631
332
Minions Killed
375
0
Camps Cleared
0
1,189,672
Distance Traveled
1,139,446
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,834
621
99
9
0
207,324
4
L
Ullr
6,140
558
71
6
0
220,043
1
W
Odin
7,548
686
91
8
0
213,788
3
L
Odin
4,991
454
47
4
0
216,524
0
L
Terra
5,081
462
21
2
0
247,029
3
W
Rama
6,415
583
79
7
0
198,389
0
W
Thanatos
6,665
606
85
8
0
272,046
0
L
Fenrir
5,648
513
78
7
0
263,056
0
L
Ra
6,242
567
115
10
0
243,020
0
W
Cthulhu
6,169
561
21
2
0
247,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role