Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Dysfxnctixn
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Terra
Terra
SgtWortWort
Terra
Level 188
God Stats
21W - 33L
1,523 SR
Queue Stats
127W - 223L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
da one4281
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 177L
1,454 Elo+
Party 2
Medusa
Medusa
sstepsis no
Medusa
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,313 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,433 Elo+

VS

Team Averages
Level 149
1,632 SR
1,559 Elo+
Ra
Ra
 
Ra
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ElNino000
Xing Tian
Level 159
God Stats
4W - 1L
1,626 SR
Queue Stats
209W - 191L
1,583 Elo+
Party 1
Hercules
Hercules
Epherrent
Hercules
Level 143
God Stats
30W - 25L
1,573 SR
Queue Stats
177W - 160L
1,544 Elo+
Solo
Rama
Rama
STP MadD
Rama
Level 146
God Stats
2W - 0L
1,819 SR
Queue Stats
222W - 197L
1,598 Elo+
Solo
Atlas
Atlas
Stefonio
Atlas
Level 127
God Stats
7W - 3L
1,643 SR
Queue Stats
131W - 113L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 1
4,607
461
2,565
9,081
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Dysfxnctixn
Bakasura
11
1 / 1 / 1
5,722
572
3,736
8,877
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 0
5,911
591
2,050
5,827
4,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
da one4281
Ah Puch
11
1 / 1 / 0
6,140
614
3,281
3,950
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
1 / 4 / 2
4,709
471
4,735
6,434
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,629
663
1,498
4,619
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ElNino000
Xing Tian
12
0 / 0 / 0
6,448
645
3,015
6,754
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Epherrent
Hercules
10
1 / 1 / 4
5,404
540
3,637
4,855
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
5 / 1 / 1
6,328
633
6,431
5,843
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Stefonio
Atlas
10
2 / 0 / 6
6,544
654
4,690
7,993
5,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Ra
 
Ra
1
1
0
1
L
Bakasura
Dysfxnctixn
Bakasura
1
1
1
1.5
W
Xing Tian
ElNino000
Xing Tian
0
0
0
0
W
Hercules
Epherrent
Hercules
1
1
4
3
W
Rama
5
1
1
5.5
L
0
0
0
0
W
Atlas
Stefonio
Atlas
2
0
6
5
L
Ah Puch
da one4281
Ah Puch
1
1
0
1
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
19,271
34,169
Taken
30,064
17,524
Mitigated
16,357
8,963
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,565
173
121
3,819
9,081
5,673
0
2,122
6,959
18,526
0
W
Ra
 
Ra
1,498
39
144
1,955
4,619
1,916
0
3,117
1,492
47,354
1,540
L
Bakasura
Dysfxnctixn
Bakasura
3,736
1,965
0
1,226
8,877
4,047
0
1,257
7,482
0
44,162
W
Xing Tian
ElNino000
Xing Tian
3,015
247
0
910
6,754
4,633
0
1,932
4,800
38,862
3,572
W
Hercules
Epherrent
Hercules
3,637
1,372
0
1,930
4,855
2,098
0
221
4,390
0
31,801
W
Rama
6,431
5,287
0
2,869
5,843
2,144
489
1,328
4,405
0
51,248
L
2,050
123
0
1,866
5,827
4,541
0
2,379
3,058
42,952
1,527
W
Atlas
Stefonio
Atlas
4,690
2,048
0
2,180
7,993
5,566
72
1,223
6,363
28,967
0
L
Ah Puch
da one4281
Ah Puch
3,281
96
0
1,395
3,950
1,258
0
703
2,975
45,140
0
L
Medusa
4,735
1,630
0
536
6,434
2,005
33
1,646
4,748
0
25,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
31,353
390
Minions Killed
390
0
Camps Cleared
0
981,045
Distance Traveled
1,064,400
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,607
461
72
7
0
171,999
0
W
Ra
6,629
663
115
12
0
234,562
4
L
Bakasura
5,722
572
92
9
0
259,993
0
W
Xing Tian
6,448
645
89
9
0
192,037
2
W
Hercules
5,404
540
52
5
0
236,442
0
W
Rama
6,328
633
98
10
0
194,663
0
L
Terra
5,911
591
95
10
0
206,225
0
W
Atlas
6,544
654
36
4
0
206,696
0
L
Ah Puch
6,140
614
97
10
0
191,694
0
L
Medusa
4,709
471
34
3
0
151,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role