Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Aronio37
Sol
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 42L
1,506 Elo+
Solo
Anhur
Anhur
BULLET PROOF019
Anhur
Level 142
God Stats
16W - 30L
1,357 SR
Queue Stats
529W - 528L
1,479 Elo+
Solo
Chaac
Chaac
train548preium
Chaac
Level 98
God Stats
39W - 19L
1,832 SR
Queue Stats
124W - 118L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
xDiamondTiara
Aphrodite
Level 90
God Stats
87W - 55L
1,763 SR
Queue Stats
278W - 263L
1,482 Elo+
Solo
Team Averages
Level 91
1,590 SR
1,494 Elo+

VS

Team Averages
Level 86
1,612 SR
1,474 Elo+
Arachne
Arachne
M0orph
Arachne
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 103L
1,451 Elo+
Solo
Hun Batz
Hun Batz
MRP1CKLEJR
Hun Batz
Level 137
God Stats
2W - 3L
1,567 SR
Queue Stats
109W - 95L
1,487 Elo+
Party 1
Ganesha
Ganesha
Mangopotato5863
Ganesha
Level 49
God Stats
6W - 2L
1,744 SR
Queue Stats
61W - 92L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Pullinaces
Sylvanus
Level 87
God Stats
17W - 10L
1,712 SR
Queue Stats
41W - 39L
1,508 Elo+
Party 1
Ra
Ra
beznu
Ra
Level 53
God Stats
1W - 1L
1,536 SR
Queue Stats
45W - 33L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 0
4,675
668
2,394
5,483
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 0 / 0
4,613
659
4,504
4,524
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
4,158
594
0
2,679
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 0 / 1
4,682
669
3,212
6,902
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
xDiamondTiara
Aphrodite
7
0 / 0 / 0
4,319
617
1,138
3,474
2,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
M0orph
Arachne
1
0 / 0 / 0
2,850
407
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MRP1CKLEJR
Hun Batz
8
0 / 0 / 1
3,940
563
2,932
7,027
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

1
0 / 0 / 0
2,848
407
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Pullinaces
Sylvanus
7
0 / 2 / 0
4,075
582
3,992
6,154
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
8
1 / 1 / 0
4,156
594
2,252
4,935
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
0
1
W
1
0
0
1
W
0
0
0
0
L
Arachne
M0orph
Arachne
0
0
0
0
L
Hun Batz
MRP1CKLEJR
Hun Batz
0
0
1
0.5
L
0
0
0
0
L
Sylvanus
Pullinaces
Sylvanus
0
2
0
0
L
Ra
1
1
0
1
W
1
0
1
1.5
W
Aphrodite
xDiamondTiara
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,248
Damage
9,176
23,062
Taken
18,116
8,590
Mitigated
7,273
10,780
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,394
619
0
2,713
5,483
1,495
0
778
4,687
31,438
0
W
4,504
1,968
109
1,431
4,524
1,302
658
1,044
3,188
23,838
4,389
W
0
0
0
471
2,679
796
887
0
2,679
0
24,839
L
Arachne
M0orph
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
MRP1CKLEJR
Hun Batz
2,932
602
0
3,481
7,027
2,482
0
2,967
4,060
0
21,878
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Pullinaces
Sylvanus
3,992
1,249
168
1,914
6,154
2,939
0
1,176
4,978
17,177
6,952
L
Ra
2,252
675
276
1,135
4,935
1,852
0
3,372
1,563
22,403
0
W
3,212
832
0
2,438
6,902
2,985
0
3,161
3,741
0
26,354
W
Aphrodite
xDiamondTiara
Aphrodite
1,138
55
1,557
2,061
3,474
2,012
416
542
2,832
13,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,447
Gold Earned
17,869
220
Minions Killed
120
0
Camps Cleared
0
676,650
Distance Traveled
450,212
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,675
668
60
9
0
145,376
0
W
Sol
4,613
659
43
6
0
128,010
0
W
Anhur
4,158
594
48
7
0
120,470
0
L
Arachne
2,850
407
0
0
0
19,682
0
L
Hun Batz
3,940
563
53
8
0
155,258
0
L
Ganesha
2,848
407
0
0
0
9,076
0
L
Sylvanus
4,075
582
27
4
0
125,034
1
L
Ra
4,156
594
40
6
0
141,162
0
W
Chaac
4,682
669
54
8
0
148,374
0
W
Aphrodite
4,319
617
15
2
0
134,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role