Player Matchup

Charybdis
Charybdis
Silver IV
M89x
Charybdis
Silver IV
Level 159
God Stats
3W - 2L
1,779 SR
Queue Stats
17W - 22L
1,335 MMR
Solo
Mulan
Mulan
Silver IV
PENGUINO230
Mulan
Silver IV
Level 102
God Stats
2W - 2L
1,579 SR
Queue Stats
5W - 10L
1,283 MMR
Party 1
Eset
Eset
Silver III
thenewguy9
Eset
Silver III
Level 86
God Stats
1W - 0L
1,197 SR
Queue Stats
10W - 14L
1,165 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,519 SR
1,261 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,532 SR
1,460 MMR
King Arthur
King Arthur
Bronze II
 
King Arthur
Bronze II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
MIGHTYGERBEN
Heimdallr
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,437 MMR
Solo
Merlin
Merlin
Gold V
NGxStaticIQ
Merlin
Gold V
Level 89
God Stats
8W - 7L
1,595 SR
Queue Stats
46W - 45L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
M89x
Charybdis
14
2 / 0 / 3
8,969
815
5,493
7,433
3,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 3
8,674
789
7,615
13,253
15,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 3
8,126
739
8,522
5,987
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
SurtrAchillesOdinAtlasIx Chel

VS

Bans
AnhurCharonKukulkanAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
6,694
609
2,627
7,392
4,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
MIGHTYGERBEN
Heimdallr
12
2 / 2 / 0
7,843
713
7,187
9,705
4,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
0 / 2 / 0
7,168
652
5,847
8,661
3,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
2
2
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Charybdis
M89x
Charybdis
2
0
3
3.5
L
Heimdallr
MIGHTYGERBEN
Heimdallr
2
2
0
1
L
Merlin
0
2
0
0
W
2
1
3
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
15,661
26,673
Taken
25,758
21,202
Mitigated
13,279
7,719
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,627
56
0
605
7,392
4,763
0
3,004
4,270
0
9,029
W
Charybdis
M89x
Charybdis
5,493
4,038
0
1,651
7,433
3,467
1,973
2,660
4,773
0
43,553
L
Heimdallr
MIGHTYGERBEN
Heimdallr
7,187
2,802
0
410
9,705
4,800
0
2,312
7,350
0
23,487
L
Merlin
5,847
530
0
1,744
8,661
3,716
0
2,938
5,698
32,206
0
W
7,615
1,757
0
4,886
13,253
15,265
458
2,301
10,952
0
34,492
W
8,522
475
275
907
5,987
2,470
504
1,163
4,824
33,909
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
21,705
171
Minions Killed
110
0
Camps Cleared
0
662,895
Distance Traveled
544,387
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,694
609
19
2
0
188,750
2
W
Charybdis
8,969
815
81
7
0
252,417
3
L
Heimdallr
7,843
713
33
3
0
188,550
0
L
Merlin
7,168
652
58
5
0
167,087
0
W
Mulan
8,674
789
38
3
0
227,938
2
W
Eset
8,126
739
52
5
0
182,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role